State of the World's Children 2013 - Unicef
State of the World's Children 2013 - Unicef
State of the World's Children 2013 - Unicef
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Assistive technology products<br />
Category<br />
Mobility<br />
Vision<br />
Hearing<br />
Communication<br />
Cognition<br />
Examples <strong>of</strong> products<br />
• Walking stick, crutch, walking frame, manual and powered wheelchair, tricycle<br />
• Artificial leg or hand, caliper, hand splint, club foot brace<br />
• Corner chair, special seat, standing frame<br />
• Adapted cutlery and cooking utensils, dressing stick, shower seat, toilet seat, toilet frame, feeding robot<br />
• Eyeglasses, magnifier, magnifying s<strong>of</strong>tware for computer<br />
• White cane, GPS-based navigation device<br />
• Braille systems for reading and writing, screen reader for computer, talking book player, audio recorder and player<br />
• Braille chess, balls that emit sound<br />
• Headphone, hearing aid<br />
• Amplified telephone, hearing loop<br />
• Communication cards with texts, communication board with letters, symbols or pictures<br />
• Electronic communication device with recorded or syn<strong>the</strong>tic speech<br />
• Task lists, picture schedule and calendar, picture-based instructions<br />
• Timer, manual or automatic reminder, smartphone with adapted task lists, schedules, calendars and audio recorder<br />
• Adapted toys and games<br />
Source: Johan Borg; International Organization for Standardization (2008), .<br />
and environments to be usable by all people,<br />
to <strong>the</strong> greatest extent possible, without <strong>the</strong><br />
need for adaptation or specialized design.<br />
The approach focuses on design that works<br />
for all people regardless <strong>of</strong> age, ability or<br />
situation.<br />
The principles <strong>of</strong> universal design were developed<br />
by architects, product designers, engineers<br />
and environmental design researchers.<br />
They cut across design disciplines and may be<br />
applied to guide <strong>the</strong> design process or evaluate<br />
existing designs. There are seven principles:<br />
equitable use; flexibility in use; simple and<br />
intuitive use; perceptible information; tolerance<br />
for error; low physical effort; and size<br />
and space for approach and use.<br />
In practice, universal design can be found in<br />
<strong>the</strong> form <strong>of</strong> curb cuts or sidewalk ramps, audio<br />
books, Velcro fastenings, cabinets with pull-out<br />
shelves, automatic doors and low-floor buses.<br />
The cost <strong>of</strong> integrating accessibility into new<br />
buildings and infrastructure can be negligible,<br />
amounting to less than 1 per cent <strong>of</strong> <strong>the</strong> capital<br />
development cost. 32 However, <strong>the</strong> cost <strong>of</strong> making<br />
adaptations to completed buildings can be much<br />
higher, especially for smaller buildings, where<br />
it can reach 20 per cent <strong>of</strong> <strong>the</strong> original cost. 33 It<br />
makes sense to integrate accessibility considerations<br />
into projects at <strong>the</strong> early stages <strong>of</strong> <strong>the</strong><br />
design process. Accessibility should also be a<br />
consideration when funding development<br />
projects.<br />
FUNDAMENTALS OF INCLUSION<br />
19