programming with max/msp - Virtual Sound
programming with max/msp - Virtual Sound
programming with max/msp - Virtual Sound
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
1.2<br />
16<br />
Theory<br />
8<br />
140 the threshold of pain<br />
130 a jet taking off<br />
120 a rock concert<br />
110 a symphony orchestra fortissimo<br />
100 a truck engine<br />
90 heavy traffic<br />
80 a retail store<br />
70 an office<br />
60 normal conversation<br />
50 a silent house<br />
40 a night in the countryside<br />
30 the rustle of leaves<br />
20 wind<br />
10 a light breeze<br />
0 the weakest perceptible sound<br />
INTERACTIVE EXAMPLE 1B • AMPLITUDE<br />
amp amp amp amp<br />
�<br />
���<br />
�<br />
����<br />
��<br />
�<br />
���<br />
�<br />
����<br />
��<br />
�<br />
���<br />
�<br />
����<br />
��<br />
�<br />
���<br />
�<br />
����<br />
��<br />
� �� �� �� �� ��<br />
time in msec<br />
Paragraph 1.2 - Frequency, amplitude, and waveform<br />
Fig.1.14 Four sounds <strong>with</strong> their amplitudes progressively doubled<br />
from “Electronic Music and <strong>Sound</strong> Design” Vol. 1 by Alessandro Cipriani and Maurizio Giri<br />
© ConTempoNet 2010 - All rights reserved<br />
������<br />
������<br />
������<br />
����