27.11.2012 Views

programming with max/msp - Virtual Sound

programming with max/msp - Virtual Sound

programming with max/msp - Virtual Sound

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

LEARNING AGENDA 2T<br />

PREREQUISITES FOR THE CHAPTER<br />

• Contents of Chapter 1 (theory)<br />

LEARNING OBJECTIVES<br />

Knowledge<br />

• to learn about the theory behind adding waveforms (phase, ConstruCtive interferenCe,<br />

destruCtive interferenCe)<br />

• to learn about the theory and use of basiC additive synthesis, using both fixed and<br />

variable speCtra to produCe both harmoniC and non-harmoniC sounds<br />

• to learn about the relationship between phase and beats<br />

• to learn how to use wavetables, and how interpolation is implemented<br />

• to learn some theory to support basiC veCtor synthesis<br />

SKillS<br />

• to be able to differentiate between harmoniC and non-harmoniC sounds<br />

• to be able to reCognize beats upon hearing them<br />

• to identify the different segments of a sound envelope, and to desCribe their<br />

CharaCteristiCs<br />

CONTENTS<br />

• additive synthesis using both fixed and variable speCtra<br />

• harmoniC and non-harmoniC sounds<br />

• phase and beats<br />

• interpolation<br />

• veCtor synthesis<br />

ACTIVITIES<br />

• interaCtive examples<br />

TESTING<br />

• Questions <strong>with</strong> short answers<br />

• listening and analysis<br />

SUPPORTING MATERIALS<br />

• fundamental ConCepts<br />

• glossary<br />

• disCography<br />

from “Electronic Music and <strong>Sound</strong> Design” Vol. 1 by Alessandro Cipriani and Maurizio Giri<br />

© ConTempoNet 2010 - All rights reserved

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!