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Automotive User Interfaces and Interactive Vehicular Applications

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However, all of the above mentioned studies compare two interaction<br />

modes, whereas the current study compares three:<br />

GUI, SUI <strong>and</strong> multimodal interaction. Furthermore, common<br />

to all earlier studies known to the present authors is the<br />

fact that the interactional capabilities offered in the evaluated<br />

modalities originate from different systems. Even if<br />

the systems have been adapted to make sure that they function<br />

in the same way, they are still different system. This<br />

makes it hard to determine exactly how they differ, <strong>and</strong> how<br />

much influence the design of the interfaces in the respective<br />

modalities has on the result. In general, it may be difficult<br />

to specify exactly what it means to say that a GUI <strong>and</strong> a<br />

SUI or multimodal interface function in the same way. We<br />

believe that the implementation of integrated multimodality<br />

(see below) in the DICO system used in the present study<br />

guarantees functional similarity in a principled way, while<br />

maintaining the advantages of the respective modalities.<br />

3. BACKGROUND<br />

3.1 The GoDiS dialogue system<br />

The applications used in this study are developed using the<br />

dialogue system GoDiS [3]. GoDiS is implemented using<br />

TrindiKit [6]. General dialogue management issues such<br />

as feedback, grounding, question accommodation <strong>and</strong> task<br />

switching are h<strong>and</strong>led by the application independent dialogue<br />

manager. Re-using these technologies in new applications<br />

enables rapid prototyping of advanced dialogue<br />

applications. GoDiS has been adapted to several different<br />

dialogue types, domains <strong>and</strong> languages.<br />

3.2 The DICO project<br />

The DICO project aimed to develop a proof-of-concept demo<br />

system, showing how a spoken dialogue system can be an<br />

aid for drivers. The Dico application was developed using<br />

GoDiS, <strong>and</strong> implements integrated multimodality. This<br />

means on the system output side that all modalities convey<br />

all information independently, without support from<br />

the other modalities. On the system input side, the user<br />

can freely choose either one of the possible input modalities<br />

at any time to interact with the dialogue system, since all<br />

modalities allow control of all functionality. The advantage<br />

of this approach is that the user does not have to rely on<br />

one single modality. If, for example, speech is unsuitable<br />

at the moment (e.g. due to a noisy environment) the user<br />

can choose another modality <strong>and</strong> still have access to all functionality.<br />

The user can also choose the modality that is most<br />

convenient for each action. It might, for example, be easier<br />

to speak a phone number instead of enter it manually on a<br />

keyboard while driving, <strong>and</strong> it might be easier to choose an<br />

item from a multi-choice list by pushing a button instead of<br />

speaking it.<br />

For the study described in this paper we took advantage of<br />

the integrated approach <strong>and</strong> created three test conditions<br />

where the unwanted modality was temporarily removed:<br />

1. SUI (Speech <strong>User</strong> Interface) interaction<br />

• speech only for input<br />

• speech <strong>and</strong> screen for output 1<br />

1 This means that the SUI output is not completely uni-<br />

2. GUI (Graphical <strong>User</strong> Interface) interaction<br />

• buttons for input<br />

• screen for output<br />

3. Multimodal interaction<br />

• speech <strong>and</strong> buttons for input<br />

• speech <strong>and</strong> screen for output<br />

The Dico application contains a telephone domain <strong>and</strong> a domain<br />

for logistic tasks. When using the telephone domain it<br />

is possible to make phone calls by dialling a phone number<br />

or a contact in the phone book, <strong>and</strong> to add or delete a contact.<br />

The logistics domain is an aid for a commercial driver<br />

where it is possible to look at orders to find out where goods<br />

should be picked up, accept/reject orders, get information<br />

about driving time to find out when it is necessary to get a<br />

break, <strong>and</strong> to look at a map to see the route or to find out<br />

where nearby colleagues are located.<br />

The setup of the keypad used for the manual input was<br />

similar to a computer keypad, see Figure 1. There were<br />

buttons for all figures, arrows to navigate up <strong>and</strong> down in a<br />

menu, an erase <strong>and</strong> an enter button <strong>and</strong> also preset buttons<br />

to choose domain (telephone or logistics).<br />

Figure 1: Keypad used for manual input.<br />

One area where the present study differs from previous work<br />

is in the use of the same dialogue manager for all three<br />

modalitity variants. The obvious advantage is that the results<br />

will not be affected by, for example, differences in the<br />

design of the menu structure or system instructions. To the<br />

authors knowledge, there are no previous evaluations of different<br />

interfaces using the same dialogue manager.<br />

4. METHOD<br />

There were ten subjects participating in the study, 6 females<br />

<strong>and</strong> 4 males, ages 27 to 53. None of them had any experience<br />

of controlling devices in the car using voice control or<br />

dialogue systems, although one of them had experience from<br />

using voice to control functions in a mobile phone.<br />

The trials took place on a two-lane country road with several<br />

traffic lights <strong>and</strong> roundabouts. The traffic load was fairly<br />

moderate, with approximately 3 cars per minute encontered<br />

in the opposite lane. The participants drove a Volvo XC90<br />

guided by the test leader along a predefined route. The<br />

entire route took about 30 minutes, which means that each<br />

test condition lasted about 10 minutes. There were four<br />

tasks to perform, two for each application:<br />

modal; the reason for this is that it was necessary to show<br />

a map on the screen to be able to perform one of the tasks.

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