12.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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6 MODULES• Move To Object Center: Moves the rotation pivot point to the center ofthe object’s bounding box.• Move To World Center: Moves the rotation pivot point to the center ofthe world.» Scaling pivot» Advanced• Coordinate system: Defines the values of the coordinate system. The coordinatesystem values can be defined depending on the world (fix values) orrelated to the object.For example: The object is positioned at«10,10,10». The pivot of the objectis positioned at «0,0,0» in local mode and at the same time at «10,10,10» inthe world coordinate system.• Position (x,y,z): Moves the scaling pivot point on the x, y or z-axis.• Move To Object Center: Moves the scaling pivot point to the center of theobject’s bounding box.• Move To World Center: Moves the scaling pivot point to the center of theworld.» Bounding Box: Bounding box calculation options:• Bounding Box Center: Returns the coordinates of the Bounding Box’s center.• Create Bounding Box Center Transform: Creates a transform node withtransform of the selected bounding box center.• Create Bounding Box Center Inverse Transform: Creates a transform nodewith inverse transform of the selected bounding box center.» Shearing: Shearing transformation options:• Shear XY: Shears the object on the x and y-axis.• Shear XZ: Shears the object on the x and z-axis.• Shear YZ: Shears the object on the y and z-axis.130

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