12.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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3.1 Menus» GeometryEditor Opens the GeometryEditor module. The GeometryEditor modulecarries out a range of geometry optimizations depending on the geometry type(polygon or NURBS surface).» LightEditor Opens the LightEditor module. The LightEditor module enables tocreate and edit lights sources. All the light sources in the scene are listed in theScenegraph as well.» MaterialEditor Opens the MaterialEditor module. The MaterialEditor moduleenables to create and edit materials including environment materials for imagebased lighting. It also allows to set up material libraries.» NodeEditor Opens the NodeEditor. The NodeEditor lists all node parametersand allows their editing.» Optimize Opens the Optimize module. The Optimize module provides tools torestructure and optimize the scene data.» TextureEditor Opens the TextureEditor. The TextureEditor allows you to interactivelyplace textures on objects in the scene.» Variants Opens the Variants module. In the Variants module, different states ofswitch nodes and materials can be accessed quickly.3.1.6 AnimationThis chapter includes information for creating, adjusting, and playing animations in <strong>VR</strong>ED.» CurveEditor Opens the CurveEditor module. The CurveEditor can create animationsfor all objects. Animations can be stored in blocks, and later be rearrangedin the ClipMaker module. They can also be attached to sensors and be listed asVariant in the VariantSets module.33

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