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6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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3 MENUS AND TOOLBARS» Indirect Illumination Rendering Activates the Indirect Illumination renderingmode. The Indirect Illumination rendering shows pre-calculated indirect illumination,or with photon mapping and final gathering enabled, it shows the final gatherpoints.» Backplate Helps to set up a backplate.» Toggle Backplate: Sets the backplate to visible/invisible.» Create Backplate: Creates a backplate. A file dialogue appears, where backplateimages can be selected from. Creating a backplate activates the render option’Backplate’.» Delete Backplate: Deletes all existing backplates in the scene.» Realtime Antialiasing Choose from three different realtime antialiasing qualitylevels.» Off: Disables realtime antialiasing.» Low: Enables low quality realtime antialiasing. In raytracing mode, 4 samples perpixel are traced to improve the quality.» Medium: Enables medium quality realtime antialiasing. In raytracing mode, 8 samplesper pixel are traced to improve the quality.» High: Enables high quality realtime antialiasing. In raytracing mode, 16 samplesper pixel are traced to improve the quality.» Advanced OpenGL Settings30» Wireframe: The wireframe button toggles wireframe rendering to on or off. Allcurrently selected objects are drawn in the set render mode and an additionalwireframe mode. The wireframe colour can be set in: Edit » Preferences » RenderOptions » Wireframe.» Two-Sided Lighting: Enables/Disables two sided lighting. It allows to illuminatethe backside of a polygone correctly.

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