12.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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8 MATERIALS REFERENCE8.1.16 ReflectiveTriplanarMaterialA TrueLight ReflectiveTriplanarMaterial simulates shiny and glossy plastic and comparablesurfaces while offering a special triplanar texturing mode for objects that do nothave an appropriate UV mapping. All surfaces finished with a clearcoat can be perfectlyvisualized with this shader.» Reflective Triplanar Material Settings218» Diffuse Color: Sets the shader’s diffuse reflection color. This is the color theshader adopts when the light reflection of the surface is spread to many directions.» Specular Color: Sets the shader’s color for specular reflections. Specular reflectionsresult from completely smooth surfaces and are described by the lawof reflection which states that the direction of incoming light (incident ray) andthe direction of outgoing light reflected (reflected ray) form the same angle withrespect to the surface normal, thus the angle of incidence equals the angle ofreflection.

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