12.07.2015 Views

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

6 modules - PI-VR GmbH

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6 MODULES» Copy: CTRL + C» Paste: CTRL + V» Rename: CTRL + R» Delete: DEL» Remove Unused Materials: CTRL + U» Optimize Materials: CTRL + O» Optimize Textures: CTRL + SHIFT+ O» Lock: CTRL + L» Unlock: CTRL + SHIFT + L» MaterialEditor Views The MaterialEditor comes with 3 columns. The left columncontains two views, which can be configured to show “Materials”, “Libraries”or “Tags” using the drop down menu at the top of each view. The middle columnshows the preview area, these can be viewed as Icon or List. The right columncontains a large material preview at the top and the material specific settings.92» Materials: The Materials View lists all materials in the current scene. Thematerials can also be arranged in groups. The list can be filtered using the searchfield at the top or the filter button which allows to find a certain type of material.Selected Tags also work like a filter but they apply only to the Preview area. Thetop of the Preview area also shows filter symbols to indicate an active filter. Clickwith the right mouse button in the Materials View to open the following menu:• Create Material: Creates a new TruelightMaterial.• Create OpenGL Material: Creates a new OpenGLMaterial.• Edit: Offers a few options to edit materials:· Copy: Copies the currently selected material(s) into the memory.· Paste: Pastes the material(s) from memory as a clone.· Duplicate: Directly duplicates the selected material(s)· Delete: Deletes the selected material(s).

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