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Note on this edition: this is an electronic version of the 1999 book ...

Note on this edition: this is an electronic version of the 1999 book ...

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290Dem<strong>on</strong>ic Texts <strong>an</strong>d Textual Dem<strong>on</strong>sas <strong>the</strong>ir dem<strong>on</strong>ic serv<strong>an</strong>ts). 7 The early Sword & Sorcery stories (most import<strong>an</strong>tly<strong>the</strong> C<strong>on</strong><strong>an</strong> tales by Robert E. Howard) also included dem<strong>on</strong>ic adversariesin <strong>the</strong>ir adventure formula. Modern f<strong>an</strong>tasy literature generally accepts<strong>the</strong> ex<strong>is</strong>tence <strong>of</strong> multiple realities or universes as a given, <strong>an</strong>d it <strong>is</strong> easy to accommodatedem<strong>on</strong>s within such a plural <strong>on</strong>tology; <strong>the</strong>y are inhabit<strong>an</strong>ts <strong>of</strong>some “abysmal dimensi<strong>on</strong>” <strong>of</strong> <strong>th<strong>is</strong></strong> universe. While some readers seem tolose <strong>the</strong>ir interest if alternate realities are made elemental parts <strong>of</strong> narrative,o<strong>the</strong>rs are drawn to <strong>the</strong> endless possibilities such a prem<strong>is</strong>e opens. Onecould menti<strong>on</strong> <strong>the</strong> subculture <strong>of</strong> role-playing games, which has repeatedlycome under attack by religious fundamental<strong>is</strong>m because <strong>of</strong> its supposedlinks with dem<strong>on</strong>ic powers <strong>an</strong>d Sat<strong>an</strong><strong>is</strong>m. Basically <strong>th<strong>is</strong></strong> <strong>is</strong> a similar c<strong>on</strong>flict<strong>of</strong> attitudes as in <strong>the</strong> Rushdie affair (even if it has not such a dramaticstatus): <strong>on</strong>e side claims that <strong>the</strong>re are some things that <strong>on</strong>e should not playwith, <strong>an</strong>d <strong>the</strong> o<strong>the</strong>r cher<strong>is</strong>hes <strong>the</strong> unrestricted freedom <strong>of</strong> make-believe. 8Science ficti<strong>on</strong> c<strong>on</strong>tinues with its experiments in pers<strong>on</strong>ificati<strong>on</strong> <strong>an</strong>dexplorati<strong>on</strong> <strong>of</strong> dem<strong>on</strong>ic potentials <strong>of</strong> technology after Neurom<strong>an</strong>cer <strong>an</strong>d cyberpunk.Some <strong>of</strong> it, dubbed “post-cyberpunk,” retains most <strong>of</strong> cyberpunk’sstyl<strong>is</strong>tic density <strong>an</strong>d emphas<strong>is</strong> <strong>on</strong> body-alterati<strong>on</strong> <strong>an</strong>d informati<strong>on</strong> technologies.Such novels as Hot Head (1992) by Sim<strong>on</strong> Ings <strong>an</strong>d Neal Stephens<strong>on</strong>’sSnow Crash (1992) introduce futures saturated by technology, but <strong>the</strong>ir realinterests are directed towards <strong>the</strong> ambiguous prom<strong>is</strong>e/threat <strong>of</strong> altering <strong>the</strong>self through <strong>the</strong> use <strong>of</strong> technology. In Hot Head <strong>the</strong> “V<strong>on</strong> Neum<strong>an</strong>n machines”embody dem<strong>on</strong>ic technology: <strong>the</strong>y are systems that feed <strong>an</strong>d procreateaut<strong>on</strong>omously. They are also susceptible to madness, but such madness<strong>an</strong>d unc<strong>on</strong>trolled propagati<strong>on</strong> <strong>is</strong> prefigured already in <strong>the</strong> destructive hum<strong>an</strong>culture <strong>an</strong>d tw<strong>is</strong>ted pers<strong>on</strong>alities surrounding <strong>the</strong> protag<strong>on</strong><strong>is</strong>t, Mal<strong>is</strong>e, ayoung Muslim girl. The alien datafat (brain tr<strong>an</strong>spl<strong>an</strong>t) <strong>is</strong> also <strong>an</strong> ambivalentpart <strong>of</strong> herself; she finally has to learn to underst<strong>an</strong>d her own unc<strong>on</strong>sciousnessto communicate with <strong>the</strong> n<strong>on</strong>-hum<strong>an</strong> o<strong>the</strong>rs. Snow Crash has its “daem<strong>on</strong>s”as pers<strong>on</strong>ified subroutines <strong>of</strong> its Metaverse, a real<strong>is</strong>tically outlinedcyberspace. The “death” <strong>of</strong> a pers<strong>on</strong>’s representati<strong>on</strong> (“avatar”) <strong>is</strong> relegatedto <strong>the</strong> “Graveyard Daem<strong>on</strong>s”:The Graveyard Daem<strong>on</strong>s will take <strong>the</strong> avatar to <strong>the</strong> Pyre, <strong>an</strong> eternal, undergroundb<strong>on</strong>fire beneath <strong>the</strong> center <strong>of</strong> The Black Sun [a Metaverse bar],<strong>an</strong>d burn it. As so<strong>on</strong> as <strong>the</strong> flames c<strong>on</strong>sume <strong>the</strong> avatar, it will v<strong>an</strong><strong>is</strong>h from<strong>the</strong> Metaverse, <strong>an</strong>d <strong>the</strong>n its owner will be able to sign <strong>on</strong> as usual, creating7 See Tolkien 1977/1979; 1954-55/1983. Verlyn Flieger explores some <strong>of</strong> Tolkien’smetaphysical beliefs <strong>an</strong>d c<strong>on</strong>structi<strong>on</strong>s in h<strong>is</strong> Splintered Light: Logos <strong>an</strong>d L<strong>an</strong>guage in Tolkien'sWorld (1983).8The comp<strong>an</strong>y that made <strong>the</strong>ir name with <strong>the</strong> Dunge<strong>on</strong>s&Drag<strong>on</strong>s role-playing game,TSR, Inc., has downplayed <strong>the</strong> potentially subversive <strong>an</strong>d tr<strong>an</strong>sgressive features in <strong>the</strong>irproducts (<strong>on</strong>e <strong>of</strong> <strong>the</strong>ir main attracti<strong>on</strong>s for <strong>the</strong>ir young customers, but problematic in <strong>the</strong>eyes <strong>of</strong> <strong>the</strong> parents); <strong>the</strong> clearly dem<strong>on</strong>ic elements have been <strong>the</strong> first to be cle<strong>an</strong>ed out.Gary Gygax, <strong>the</strong> co-creator <strong>of</strong> Dunge<strong>on</strong>s&Drag<strong>on</strong>s shows h<strong>is</strong> own fascinati<strong>on</strong> for <strong>the</strong>dem<strong>on</strong>ic in h<strong>is</strong> numerous adventures <strong>an</strong>d novels (see, e.g. D<strong>an</strong>ce <strong>of</strong> Dem<strong>on</strong>s, 1988).

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