© 2012 | amberTXT / BIS ISBN 978-605-88807-7-1
Untitled - Back - Sabancı Üniversitesi
Untitled - Back - Sabancı Üniversitesi
- No tags were found...
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
Sedef AYDOĞAN & Özgün KILIÇ<br />
“_ _ _ _ _ _ is forgotten”<br />
“Since the beginning of time, for us humans, forgetting has been the norm and remembering the<br />
exception. Because of digital technology and global networks, however, this balance has shifted.<br />
… forgetting has become the exception, and remembering the default.”<br />
(DELETE, Mayer -Schönberger, Viktor )<br />
Most of what is commonly created<br />
today are stored digitally<br />
and also spread using digital<br />
tools and networks.<br />
“_ _ _ _ _ _ is forgotten.” is a<br />
spatial design, consisting of<br />
video mapped sculptures,<br />
questioning the expiry date<br />
and decision-maker of digitally<br />
stored private and public<br />
information, and furthermore<br />
if that information could and<br />
should ever be forgotten. The<br />
interactive space has its own<br />
“time” and “memory”, and<br />
it is welcoming visitors w/o<br />
exposing the fact that their<br />
existence in that very space<br />
is being recorded as numerical<br />
data and projected visually<br />
on the room’s “memory”.<br />
Yet soon they will realize that<br />
the 6 digit number screened<br />
within the title of the work<br />
is changing continuously<br />
throughout the exhibition,<br />
the room itself deleting (forgetting)<br />
all visitor data in its<br />
memory at the end of a two<br />
week period.<br />
Een groot deel van wat tegenwoordig<br />
gemaakt wordt is digitaal<br />
opgeslagen en wordt verspreid<br />
via digitale netwerken<br />
en instrumenten.<br />
“_ _ _ _ _ _ is forgotten.” is een<br />
ruimtelijk ontwerp waar met<br />
mapping sofware videobeelden<br />
op worden geprojecteerd.<br />
Het stelt vraagtekens bij de<br />
houdbaarheidsdatum en het<br />
eigendom van digitaal en opgeslagen<br />
private en publieke informatie,<br />
en of deze informatie<br />
kan en vergeten mag worden.<br />
De interactieve ruimte heeft<br />
zijn eigen ‘tijd’ en ‘geheugen’<br />
en verwelkomt bezoekers zonder<br />
dat zij doorhebben dat hun<br />
aanwezigheid wordt opgenomen<br />
als numerieke data en geprojecteerd<br />
op het ‘geheugen’<br />
van de kamer. Later zal de deelnemer<br />
zich echter realiseren<br />
dat het zes-cijferige nummer in<br />
de titel van het werk, dat tijdens<br />
de tentoonstelling continue<br />
verandert, vanzelf vergeten<br />
wordt door de kamer aan het<br />
einde van de tentoonstelling.<br />
Günümüzde ortak bilgi/ortak<br />
ürün olarak yaratılan şeylerin<br />
çoğu dijital olarak saklanmaktadır<br />
ve dijital araç ve ağlar<br />
kullanılarak yayılmaktadır.<br />
„_ _ _ _ _ _ Is Forgotten“<br />
,Viktor Mayer-Schönberger’in<br />
“expiry date” önermesinden<br />
yola çıkarak dijital olarak<br />
kaydedilmiş bilginin bir son<br />
kullanma tarihi olup olmadığını<br />
ve aynı zamanda bu<br />
özel veya kamusal bilginin<br />
karar mekanizmasını sorgulayan<br />
bir mekan tasarımıdır.<br />
Buradaki interaktif mekanının<br />
kendine ait bir zaman<br />
parametresi ve belleği vardır.<br />
Yapmakta olduğu şey<br />
ise, ziyaretçilerinin gözüne<br />
sokmaksızın, onların bu mekandaki<br />
varlığını sayısal veri<br />
olarak sergi süresi boyunca<br />
belleğine kaydediyor olmasıdır.<br />
Sergi bittiğinde bu verilerin<br />
son kullanma tarihinin<br />
geldiği varsayımı üzerinden<br />
tüm ziyaretçi verilerini belleğinden<br />
silerek unutmayı<br />
amaçlamaktadır.<br />
76