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3D Creative December 2015

contoh majalah 3dcreative. majalah yang menyajikan trick, tips, dan seni dari teknologi citra 3 Dimensi

contoh majalah 3dcreative. majalah yang menyajikan trick, tips, dan seni dari teknologi citra 3 Dimensi

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<strong>3D</strong>CREATIVE MAGAZINE | ISSUE 124<br />

An Allied vehicle Matthias made for his sci-fi WW2 universe<br />

A Soviet Union vehicle Matthias made for his sci-fi WW2 universe<br />

3dc: What software do you use for your artwork,<br />

and why? Are there any plugins, techniques or<br />

underrated tools that you’d recommend?<br />

MD: I use a lot of different softwares. I don’t like to<br />

be pinned down to only one software package. I<br />

don’t believe that a software package makes you<br />

a better artist – it’s all about the artist and how<br />

much/how hard you work.<br />

The softwares I use are MODO, 3ds Max, Quixel<br />

SUITE, Substance Painter, Photoshop, KeyShot,<br />

and more. Before I worked in the industry I only<br />

used 3ds Max as a modeling package, but at the<br />

office we are using MODO, so I am trying to fit<br />

both into my pipeline.<br />

3dc: Tell us more about your typical <strong>3D</strong> workflow.<br />

MD: I don’t really have a specific perfect workflow,<br />

but it always starts with the same thing: searching<br />

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