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3D Creative December 2015

contoh majalah 3dcreative. majalah yang menyajikan trick, tips, dan seni dari teknologi citra 3 Dimensi

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<strong>3D</strong>CREATIVE MAGAZINE | Texturing sci-fi ships with MARI<br />

Texturing bronze parts: Now let’s bring some color into this ship. I<br />

05 have supplied all the textures used in this project in the downloads.<br />

Import the Bronze 2k texture with the image manager. Select individual<br />

components, create a new layer in our Diffuse channel and fill in the objects<br />

with the bronze texture.<br />

Making a rivet texture: For our ship to look as if it’s made of large<br />

06 steel plates, using a rivet or bolt texture along the seams will help to<br />

give the impression of material type and scale. Firstly, import the blue bold<br />

picture provided into Photoshop, and use the Select Color Range tool to<br />

select the blue parts. You can adjust the fuzziness to leave only the shadows<br />

from the bolts. Then right-click, Select Inverse and delete the blue.<br />

Next we can desaturate the color and place a small gray disc behind where<br />

the bolts were to fill them back in. Creating a small gray disc is easily done by<br />

making a circular selection and filling it with mid-gray paint. Then export this<br />

as a PNG to retain the transparency.<br />

Placing the rivet texture: Before we place the rivet texture created<br />

07 in Photoshop, we first need to apply the base metal texture. Import<br />

the ‘Plain Metal’ texture provided into the image manager, and on a new<br />

layer, use it to texture the main body of the ship. When this is complete,<br />

make another new layer and apply the rivet texture in such a way to create<br />

the effect of panels where you feel they fit best. You can adjust the size of<br />

a texture in the buffer window by holding Shift+Ctrl and left-clicking while<br />

dragging left to right. You can also change the color or tone of the texture<br />

being painted by changing the color in the swatch in the top menu.<br />

Additional metals: To create a variation of metal types, I think we<br />

08 should apply a lighter type of metal to the sides and front of the<br />

body, as well as more bronze on some of the smaller details. We can achieve<br />

Picking out the ship’s bronze detailing<br />

Creating a rivet texture with Photoshop<br />

Applying the rivet texture to a base metal texture<br />

<strong>3D</strong>CREATIVEMAG.COM

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