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3D Creative December 2015

contoh majalah 3dcreative. majalah yang menyajikan trick, tips, dan seni dari teknologi citra 3 Dimensi

contoh majalah 3dcreative. majalah yang menyajikan trick, tips, dan seni dari teknologi citra 3 Dimensi

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<strong>3D</strong>CREATIVE MAGAZINE | ISSUE 124<br />

The main chapter Matthias worked on<br />

during the production of Wolfenstein:<br />

The Old Blood was Chapter 6 © ZeniMax<br />

Media and MachineGames<br />

TOP TIP<br />

Start with overpaints<br />

I search for some big images to see how the<br />

light reacts on them. Overpaints are super<br />

handy to do before starting modeling. They<br />

can help you get the flow correct, which<br />

works for low-poly and SubD but is super<br />

important for high-poly. Just observe how<br />

the flow of the vehicle goes, and that way<br />

you know how your loops are suppose to<br />

go. These days I don’t bother myself doing<br />

those on paper or in Photoshop, but I still<br />

do it in my head, without even noticing it.<br />

It’s the best way to start on your vehicle.<br />

You don’t want to notice in the middle of<br />

your project that the flow of the vehicle<br />

doesn’t match the ref and you have to<br />

restart. You can learn by drawing them over<br />

real vehicles, but that’s less safe of course.<br />

Never rush into it, start with a plan<br />

MD: In fact, yes, I’m going to put my vehicle work<br />

aside and start exploring some other areas, like<br />

environments. I just don’t want to get stuck only<br />

doing the things that I am comfortable with, so<br />

it’s time to move on now to something that is<br />

completely new. But hey, every environment<br />

needs vehicles, right?<br />

Of course, keep an eye on the project we’re<br />

cooking up at MachineGames, and the newly<br />

announced indie game Astroneer.<br />

3dc: Finally, and most importantly: what do you<br />

like to do in your spare time?<br />

MD: Apart from creating digital art, my interests<br />

go out to all kinds of technology. I always enjoy<br />

reading up on that – you can never learn enough<br />

and it can always be handy for later projects. Next<br />

to all this, I of course love to make personal work.<br />

3dc: Thank you very much for speaking to<br />

3dcreative today!<br />

MD: No problem, thanks a lot for the opportunity!<br />

I love working with you guys.<br />

The Artist<br />

Matthias Develtere<br />

develterematthias.wordpress.com<br />

31

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