3D Creative December 2015
contoh majalah 3dcreative. majalah yang menyajikan trick, tips, dan seni dari teknologi citra 3 Dimensi
contoh majalah 3dcreative. majalah yang menyajikan trick, tips, dan seni dari teknologi citra 3 Dimensi
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<strong>3D</strong>CREATIVE MAGAZINE | ISSUE 124<br />
The main chapter Matthias worked on<br />
during the production of Wolfenstein:<br />
The Old Blood was Chapter 6 © ZeniMax<br />
Media and MachineGames<br />
TOP TIP<br />
Start with overpaints<br />
I search for some big images to see how the<br />
light reacts on them. Overpaints are super<br />
handy to do before starting modeling. They<br />
can help you get the flow correct, which<br />
works for low-poly and SubD but is super<br />
important for high-poly. Just observe how<br />
the flow of the vehicle goes, and that way<br />
you know how your loops are suppose to<br />
go. These days I don’t bother myself doing<br />
those on paper or in Photoshop, but I still<br />
do it in my head, without even noticing it.<br />
It’s the best way to start on your vehicle.<br />
You don’t want to notice in the middle of<br />
your project that the flow of the vehicle<br />
doesn’t match the ref and you have to<br />
restart. You can learn by drawing them over<br />
real vehicles, but that’s less safe of course.<br />
Never rush into it, start with a plan<br />
MD: In fact, yes, I’m going to put my vehicle work<br />
aside and start exploring some other areas, like<br />
environments. I just don’t want to get stuck only<br />
doing the things that I am comfortable with, so<br />
it’s time to move on now to something that is<br />
completely new. But hey, every environment<br />
needs vehicles, right?<br />
Of course, keep an eye on the project we’re<br />
cooking up at MachineGames, and the newly<br />
announced indie game Astroneer.<br />
3dc: Finally, and most importantly: what do you<br />
like to do in your spare time?<br />
MD: Apart from creating digital art, my interests<br />
go out to all kinds of technology. I always enjoy<br />
reading up on that – you can never learn enough<br />
and it can always be handy for later projects. Next<br />
to all this, I of course love to make personal work.<br />
3dc: Thank you very much for speaking to<br />
3dcreative today!<br />
MD: No problem, thanks a lot for the opportunity!<br />
I love working with you guys.<br />
The Artist<br />
Matthias Develtere<br />
develterematthias.wordpress.com<br />
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