3D Creative December 2015
contoh majalah 3dcreative. majalah yang menyajikan trick, tips, dan seni dari teknologi citra 3 Dimensi
contoh majalah 3dcreative. majalah yang menyajikan trick, tips, dan seni dari teknologi citra 3 Dimensi
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<strong>3D</strong>CREATIVE MAGAZINE | ISSUE 124<br />
The model split into polygroups<br />
Add surface noise to the skin before beginning to sculpt details<br />
Some of the brush settings used for sculpting details<br />
Adding surface noise: Before going<br />
07 into some of the finer details, I distort<br />
the model a little bit with some surface noise. I<br />
start with the higher noise scale and the lower<br />
strength. Each time that I apply the surface noise<br />
to the mesh, I lower the noise scale and increase<br />
the noise strength.<br />
It’s best to start with a lower subdivision and<br />
increase it each time you add more noise, but<br />
this might inflate the model. So, in some places, I<br />
make use of the Morph brush and masked areas.<br />
To break up the secondary forms more, I use the<br />
Inflate brush with Alpha63 and Depth Gravity<br />
Strength set to 60.<br />
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