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3D Creative December 2015

contoh majalah 3dcreative. majalah yang menyajikan trick, tips, dan seni dari teknologi citra 3 Dimensi

contoh majalah 3dcreative. majalah yang menyajikan trick, tips, dan seni dari teknologi citra 3 Dimensi

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<strong>3D</strong>CREATIVE MAGAZINE | ISSUE 124<br />

The model split into polygroups<br />

Add surface noise to the skin before beginning to sculpt details<br />

Some of the brush settings used for sculpting details<br />

Adding surface noise: Before going<br />

07 into some of the finer details, I distort<br />

the model a little bit with some surface noise. I<br />

start with the higher noise scale and the lower<br />

strength. Each time that I apply the surface noise<br />

to the mesh, I lower the noise scale and increase<br />

the noise strength.<br />

It’s best to start with a lower subdivision and<br />

increase it each time you add more noise, but<br />

this might inflate the model. So, in some places, I<br />

make use of the Morph brush and masked areas.<br />

To break up the secondary forms more, I use the<br />

Inflate brush with Alpha63 and Depth Gravity<br />

Strength set to 60.<br />

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