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3D Creative December 2015

contoh majalah 3dcreative. majalah yang menyajikan trick, tips, dan seni dari teknologi citra 3 Dimensi

contoh majalah 3dcreative. majalah yang menyajikan trick, tips, dan seni dari teknologi citra 3 Dimensi

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<strong>3D</strong>CREATIVE MAGAZINE | ISSUE 124<br />

An Allied vehicle Matthias made for his sci-fi WW2 universe © ZeniMax Media and MachineGames<br />

But what really comes up a lot is that most games<br />

copy the same vehicles all over the game and just<br />

give them different color textures, so it doesn’t<br />

look like you’re coming across the same vehicle<br />

over and over again.<br />

But vehicles should tell stories as well, just like<br />

characters, weapons and environments do.<br />

They can be so much more than just pathblockers<br />

or pieces of cover. They should give the<br />

player an insight into what is happening in the<br />

environment. The key to this is making them<br />

unique. You want to tell a story with them.<br />

Okay, maybe it’s not always easy to find unique<br />

ideas, but a good idea is to search for vehicle<br />

dioramas. Miniature model hobbyists put a lot<br />

of work into making their pieces memorable.<br />

Anybody can go to a store and buy a vehicle<br />

assembly box, but making it stand out is<br />

something different.<br />

Artist history<br />

Matthias Develtere’s career up to this point...<br />

Sep 2013: Made the decision to start learning/making a portfolio on his own<br />

Jan 2014: Finished his first portfolio piece and began making something new every month<br />

Sep 2014: Started working for MachineGames<br />

Jan <strong>2015</strong>: First time working for a magazine – 3dcreative, of course!<br />

May <strong>2015</strong>: Release of the first game Matthias worked on<br />

May <strong>2015</strong>: Announced as a new artist for VERTEX3 magazine<br />

Jun <strong>2015</strong>: Started working on his own sci-fi universe<br />

Sep <strong>2015</strong>: Made the decision to move on from vehicles to environments<br />

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