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3D Creative December 2015

contoh majalah 3dcreative. majalah yang menyajikan trick, tips, dan seni dari teknologi citra 3 Dimensi

contoh majalah 3dcreative. majalah yang menyajikan trick, tips, dan seni dari teknologi citra 3 Dimensi

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<strong>3D</strong>CREATIVE MAGAZINE | ISSUE 124<br />

Texturing the propellers and side engine<br />

Adding a wood paneling effect to the nose of the ship<br />

Painting the windows: Using the provided texture ‘dull window’,<br />

12 we can now start to fill in those windows. After importing the texture<br />

using the image manager we can fill in the window panes. If the texture looks<br />

a bit too dull or dark, we can boost the lightness by using an adjustment<br />

stack on the layer with the window texture.<br />

Wooden texturing: In keeping with the vintage theme and in the<br />

13 interest of variety of texture and materials, we can paint a nice<br />

section of wood paneling on the nose section. Using the wood texture, first<br />

paint the front’s side panels, before moving or baking the texture. Select the<br />

Spline Warper tool on the top and drag a rectangle around the shape. Using<br />

the frame that appears, drag the texture to fit the general shape of the nose<br />

by pushing and pulling on the frame edges. Then hit ‘B’ to bake the texture<br />

in place.<br />

The propeller and side engine: Using the texture ‘round metal’,<br />

14 we can paint the propellers now. As this texture is very brown, I will<br />

Adding dirt and grime build-up gives the textures more depth<br />

use an adjustment stack to desaturate it to be almost gray, and darken it just<br />

a little as well. Next, for the side engine section, we can paint the inside of it<br />

using the ‘mesh’ texture. At this point we may fill in the rest of the side engine<br />

using the ‘plain metal’ texture. We can update our specular map with these<br />

textures as before.<br />

Adding dirt and grime: As a finishing touch it’s always good to<br />

15 add some wear and tear to a vehicle like this. First make a new layer<br />

65

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