- Page 4 and 5: CONTENTS ALSO FROM GENERAL ASSEMBLY
- Page 6 and 7: INTRODUCTION This is a great time t
- Page 8 and 9: goals. And one of the most pressing
- Page 10 and 11: YOU’RE NOT DESIGNING FOR YOU The
- Page 12 and 13: A I think I spoke to it occasionall
- Page 14 and 15: a user is through GPS. This app, wh
- Page 16 and 17: I responded. “I care!” I tried
- Page 18 and 19: WHAT IS UX, EXACTLY? That experienc
- Page 20 and 21: GETTING TO KNOW YOUR USERS The prac
- Page 22 and 23: content in the iPhone app according
- Page 24 and 25: A Little Listening Goes a Long Way
- Page 26 and 27: Sending Out Surveys Surveys aren’
- Page 28 and 29: WSJ Live iPad app article continuat
- Page 30 and 31: DESIGN FOR CORE USER’S NEEDS With
- Page 32 and 33: PRIVILEGE THE USER’S TIME It’s
- Page 34 and 35: users at the top of their feeds of
- Page 36 and 37: you’ve completed is struck throug
- Page 38 and 39: Seeing Through Users’ Eyes: POINT
- Page 40 and 41: pager, a fax machine, and a persona
- Page 42 and 43: advantage of CSS3 to increase respo
- Page 44 and 45: UX designers are often not programm
- Page 46 and 47: THE NEW SYSTEMS SMORGASBORD These d
- Page 48 and 49: A tracing of the Spotify app. Objec
- Page 50 and 51: make interactions familiar and acce
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AUGMENTED REALITY FOR FINGERNAILS N
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Trade-offs Both web and native tech
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Top: Desktop navigation module with
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Creativity Loves Constraints POINTS
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tools for bringing digital products
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make decisions with the tools or ut
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ehind the weather information. For
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GUIDING YOUR EVERY STEP It seems th
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DON’T BREAK A STORY’S SPELL Con
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personality and storytelling qualit
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A rough sketch visualizing an app
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User flows of the first time a user
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do note if one flow is part of a la
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Start with Quick and Dirty Minifram
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high-level decisions for the produc
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Full wireframe for a video website
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MAKING A DESIGN MOVE Prototyping is
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ig improvements over these others t
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STAKEHOLDERS AND THE SIXTH FINGER A
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A PICTURE IS WORTH A THOUSAND WORDS
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HOW DO YOU TELL SOMEONE THEY’VE M
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Chapter 4 INNOVATION IS NOT FOR INN
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TAKING WORK AWAY One of the few rel
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BUSINESS GOALS WILL OFTEN OVERSHADO
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A SMALLER USER BASE TENDS TO MAKE I
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SOMETIMES IT’S BETTER TO ASK FORG
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and open to changing or abandoning
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of twenty TV stations, shows, and g
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GRAB PEOPLE IN THE HALLWAY During m
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CLARIFYING YOUR PRIORITIES The resu
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TESTING THE COMPETITION Another gre
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RELEASE, FIX, RELEASE There is one
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Chapter 5 GOOD UX COMES FROM BEING
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YOU’RE NOT THE OWNER OF THE UX In
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course, this is just not the way th
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(Courtesy Shutterstock) Well, sure,
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pieces of images peeking out from t
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knowledge that data can have about
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Frequency vs. Importance: Give a se
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COLLABORATION GOES BOTH WAYS Always
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MAKING IT LEAN Fitting the parts of
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SEEK INSPIRATION EVERYWHERE Just as
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screen maps that show where gates a
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SHOW, DON’T TELL In the beginning
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POINTS TO REMEMBER Good UX Comes fr
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November 16, 2012, http://managemen
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Bulwer-Lytton, Edward, 78 business
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size of user base and, 121-22 user
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Qu, Hong, 158 Rams, Dieter, 117-18
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UX design, 1-4, 62, 19, 33, 148, 16