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THE GIFT OF CONSTRAINTS<br />
This chapter has given you a first basic set of guidelines for being responsive to users’<br />
needs in your designs. These guidelines have been focused on the constraints involved<br />
with users’ familiarity with the features you’d like to design into your product and with the<br />
business’s mandates in terms of time, money, and novelty. But there is another<br />
fundamental set of constraints that UX designers should become intimately aware of and<br />
learn as much about as they practically can, which are the constraints of the system you’ve<br />
got to work with.<br />
Back-end systems creators and front-end interface creators can seem to be working in<br />
separate worlds. The push and pull between back and front end is endemic in web<br />
development. You could say it’s built into the system. But I have found that developing a<br />
good understanding of the system I’m designing for and its constraints has not only saved<br />
me a great deal of time and frustration, but actually helped me create better designs. That’s<br />
the subject we’ll turn to next.