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Practitioners-Guide-User-Experience-Design

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THE GIFT OF CONSTRAINTS<br />

This chapter has given you a first basic set of guidelines for being responsive to users’<br />

needs in your designs. These guidelines have been focused on the constraints involved<br />

with users’ familiarity with the features you’d like to design into your product and with the<br />

business’s mandates in terms of time, money, and novelty. But there is another<br />

fundamental set of constraints that UX designers should become intimately aware of and<br />

learn as much about as they practically can, which are the constraints of the system you’ve<br />

got to work with.<br />

Back-end systems creators and front-end interface creators can seem to be working in<br />

separate worlds. The push and pull between back and front end is endemic in web<br />

development. You could say it’s built into the system. But I have found that developing a<br />

good understanding of the system I’m designing for and its constraints has not only saved<br />

me a great deal of time and frustration, but actually helped me create better designs. That’s<br />

the subject we’ll turn to next.

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