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Printed Program (pdf) - CHI 2012 - Association for Computing ...

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CASE STUDY | Acquisition of Social Abilities through<br />

Musical Tangible User Interface: Children with Autism<br />

Spectrum Condition and the Reactable.<br />

Lilia Villafuerte, Milena Markova, Sergi Jorda, MTG - UPF, Spain<br />

The Reactable, a musical tangible user interface, is used with nine<br />

children with autism spectrum condition. Results show an<br />

improvement in social competences during the sessions, even <strong>for</strong><br />

non-verbal subjects.<br />

PAPER | Video Kids: Augmenting Close Friendships with<br />

Asynchronous Video Conversations in VideoPal<br />

Kori Inkpen, Microsoft Research, UK<br />

Honglu Du, Pennsylvania State University, USA<br />

Asta Roseway, Aaron Hoff, Paul Johns, Microsoft Research, UK<br />

This work demonstrates the power of asynchronous video to<br />

support children’s rich social interactions and augment existing<br />

face-to-face friendships. The results highlight important insights<br />

<strong>for</strong> children’s use of video communication.<br />

NOTE | Interchangeability of Computer and Paper<br />

Based Questionnaires in Gathering Computer<br />

Experience Data from Young Children<br />

Akiyo Kano, Janet Read, University of Central Lancashire, UK<br />

This study asked whether paper and computer based<br />

questionnaires were interchangeable <strong>for</strong> young children answering<br />

questions about their computer experience.<br />

CASE STUDY | Designing <strong>for</strong> Child Resilience<br />

Catherine Flick, Penny Duquenoy, Middlesex University, UK<br />

Matt Jones, Swansea University, UK<br />

Case study describing the development of a children’s privacy<br />

centered online child protection device. Can assist in developing<br />

engaging value-centered technologies.<br />

n TECHNICAL PRESENTATIONS | 19AB<br />

DESIGN THEORY & PRACTICE<br />

SESSION CHAIR: Jeffrey Bardzell, Indiana University, USA<br />

PAPER | Understanding Agency in Interaction Design<br />

Materials<br />

Jakob Tholander, Maria Normark, Mobile Life Centre,<br />

Stockholm University, Sweden<br />

Chiara Rossitto, Stockholm University, Sweden<br />

The notion of agency is used to analyse materiality in interaction<br />

design. We illustrate the various levels at which agency emerge in<br />

the context of intensive short-time prototyping sessions.<br />

16:30—17:50 | Late Afternoon | Wednesday<br />

PAPER | Talking about Implications <strong>for</strong> Design in Pattern<br />

Language<br />

Sebastian Denef, Fraunhofer FIT<br />

David Keyson, TU Delft, Netherlands<br />

This paper presents our approach to capture and share knowledge<br />

from contextual analysis using pattern language. Our study shows<br />

that pattern language supports a reflective discussion of novel<br />

technology.<br />

CASE STUDY | VOLLEY: Design Framework <strong>for</strong><br />

Collaborative Animation<br />

Cindy Wong, New York University, USA<br />

Richard Zaragoza, Microsoft Research FUSE Labs, USA<br />

Case study describing design prototype <strong>for</strong> an online collaborative<br />

animation application. Can assist designers in understanding how<br />

to engage social communities and simplify animation interfaces,<br />

especially in <strong>for</strong>mative design stages.<br />

CASE STUDY | The Relationship between Industrial Design<br />

and Interaction Design in Product Development Activities<br />

Canan Akoglu, Umea University, Sweden<br />

Describes the relationship between industrial designers and<br />

interaction designers in product development activities. It can<br />

assist both design professions to collaborate with each other in<br />

fuzzy frond end pervasively.<br />

NOTE | Your Opinion Counts! Leveraging Social<br />

Comments <strong>for</strong> Analyzing Aesthetic Perception of<br />

Photographs<br />

Jose San pedro, Telefonica Research, Spain<br />

Poonam Suryanarayan, The Pennsylvania State University, USA<br />

Presents a method to extract domain knowledge from user<br />

comments in online communities. A case study is demonstrated<br />

using this method to reveal the main factors influencing<br />

photography aesthetics.<br />

<strong>CHI</strong> <strong>2012</strong> | Austin, Texas, USA | 85

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