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Printed Program (pdf) - CHI 2012 - Association for Computing ...

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Work-in-Progress (posters)<br />

The Work-in-Progress (WIP) posters offer a great venue to show<br />

exciting new work that is in an early stage and can benefit from<br />

discussion with colleagues. We encourage practitioners and<br />

researchers to visit the Work-in-Progress posters to see new work,<br />

provide feedback and engage in discussions and collaborations.<br />

Work-in-Progress posters will be displayed in the Commons<br />

(Exhibit Hall 4, Level 1) in two groups: Group 1 posters will be<br />

available <strong>for</strong> viewing on Monday and Tuesday, and Group 2<br />

posters will be available <strong>for</strong> viewing on Wednesday and Thursday.<br />

Work-in-Progress authors will be available near their posters<br />

during the “Interact with Poster Authors” coffee breaks (Tuesday<br />

morning <strong>for</strong> group 1, and Thursday morning <strong>for</strong> group 2).<br />

Doctoral Consortium (posters)<br />

Students who participated in the pre-conference Doctoral<br />

Consortium will display their posters throughout the conference in<br />

the Commons (Exhibit Hall 4, Level 1). The students will be<br />

available at their posters <strong>for</strong> discussion during the Wednesday<br />

morning “Interact with Poster Authors” session.<br />

n STUDENT COMPETITIONS<br />

Student Design Competition<br />

(posters and brief presentations)<br />

This year’s Student Design Competition (SDC) challenge is to<br />

design an object, interface, system, or service intended to help us<br />

to develop and share awareness, understanding or appreciation<br />

<strong>for</strong> our domestic experience as it relates to space, place, and<br />

threshold. Students were asked to find new solutions, new groups<br />

of people and new issues that could benefit from the application<br />

of good design with appropriate technology. Students were also<br />

asked to apply appropriate design methods such as ethnography,<br />

contextual and phenomenological research to understand the<br />

problem space, and develop human-focused design solutions to<br />

support, assist, enhance or otherwise benefit their target<br />

audience.<br />

The top fifteen entries were selected from 61 submissions. The<br />

finalists were invited to submit a poster detailing their solutions.<br />

Students’ work will be displayed in the Commons (Exhibit Hall 4,<br />

Level 1). SDC judges will select four finalists to present their work<br />

in a special SDC session on Wednesday. See if you can guess the<br />

winners, who will be announced at the end of the Closing Plenary<br />

on Thursday!<br />

Student Game Competition<br />

General In<strong>for</strong>mation<br />

The Games and Entertainment Community created this<br />

competition to showcase student work in areas of game design<br />

and development that connect strongly to the <strong>CHI</strong> community of<br />

research and practice. Students submitted games as well as<br />

extended abstracts clarifying innovative aspects of their work. The<br />

jury selected three finalist games in each category—Serious<br />

Games, and Innovative Interface—and the winner in each category<br />

will be announced at the awards session on Tuesday afternoon.<br />

<strong>CHI</strong> attendees can play the games at the Interactivity session in<br />

the Commons (Exhibit Hall 4, Level 1) directly after the awards<br />

session Winners will also be announced at the Closing Plenary on<br />

Thursday.<br />

Student Research Competition<br />

(posters and brief presentations)<br />

The Student Research Competition provides a <strong>for</strong>um <strong>for</strong><br />

undergraduates and graduate students to share their research<br />

results, exchange ideas, and improve their communication skills,<br />

while competing <strong>for</strong> prizes. The <strong>CHI</strong> competition is a branch of a<br />

broader ACM Student Research Competition sponsored by<br />

Microsoft Research. Student Research Competition entries will be<br />

displayed as posters in the Commons (Exhibit Hall 4, Level 1), and<br />

finalists will present their work in a conference session on<br />

Wednesday morning. Winners will be announced at the Closing<br />

Plenary on Thursday.<br />

n SPECIAL EVENTS<br />

Conference Reception & Exhibits Grand Opening<br />

The Commons (Exhibit Hall 4, Level 1)<br />

Monday, 18:00 – 20:00<br />

Kick off <strong>CHI</strong> <strong>2012</strong> at the Grand Opening Reception, located inside<br />

The Commons. The Commons is the ideal place to catch up with<br />

old friends and meet new ones. The reception will feature the best<br />

that Austin has to offer, including Texas style cuisine and<br />

entertainment. Austin is the Live Music Capital of the World, after<br />

all! Following the reception, we hope that you will take advantage<br />

of all the restaurants that Austin has to offer – from classic Texas<br />

BBQ to authentic Mexican cuisine. Gather a group of colleagues<br />

<strong>for</strong> an in<strong>for</strong>mal dinner to satisfy your Texas-sized appetites in the<br />

famous 6th Street Music District.<br />

Admission to the opening reception is included with your<br />

conference registration; additional tickets may be purchased at<br />

the Registration Desk. Tickets will not be available at the door.<br />

Job Fair & Recruiting Boards<br />

The Commons (Exhibit Hall 4, Level 1)<br />

Tuesday, 17:00 – 19:30<br />

<strong>CHI</strong> <strong>2012</strong> is featuring a Job Fair on Tuesday evening. Recruiters and<br />

job candidates are invited to take advantage of this key event. Visit<br />

the Recruiting Boards and designated exhibit booths throughout<br />

the conference to find out more about available positions.<br />

<strong>CHI</strong> <strong>2012</strong> | Austin, Texas, USA | 7

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