Printed Program (pdf) - CHI 2012 - Association for Computing ...
Printed Program (pdf) - CHI 2012 - Association for Computing ...
Printed Program (pdf) - CHI 2012 - Association for Computing ...
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1-2 Bloomberg<br />
3 Northrop Grumman<br />
4 now publishers<br />
5 Tobii Technology, Inc.<br />
6-8 eBay / PayPal<br />
9 Morgan Claypoole<br />
10 SAP<br />
11 User Zoom<br />
12 Oracle<br />
13 Smart Eye<br />
14 The MIT Press<br />
16 Eyetellect<br />
17 SIG<strong>CHI</strong><br />
18 Cambridge<br />
19 Bestica, Inc<br />
20 Sensomotoric<br />
22 Samsung<br />
23 Eye Tech Digital<br />
24 Facebook<br />
25 University of Colorado Boulder<br />
26 Door64<br />
27 Seeing Machines<br />
28 Citrix<br />
29-30 Springer<br />
31-32 Google<br />
33 Autodesk<br />
34 LC Technologies<br />
35 Elsevier / Morgan Kaufmann<br />
36-38 Microsoft<br />
136 | ACM Conference on Human Factors in <strong>Computing</strong> Systems<br />
The Commons (Exhibit Hall 4, Level 1)<br />
� EXHIBIT/RECRUITING BOOTHS � INTERACTIVITY (PERMANENT AND LIMITED TIME COLLECTIONS)<br />
� STUDENT GAMES COMPETITORS<br />
i400 Nerd Herder<br />
i401 Hit It!<br />
i402 Power Defense<br />
i403 Motion Chain<br />
i404 BombPlus<br />
i313 Combi<strong>for</strong>m<br />
i300 Murmur Study<br />
i301 HWD Corporation: A Collection of 100 Re-wired<br />
Joysticks from the Last 30 Years of Gaming<br />
Culture<br />
i302 Artistic Robot Please Smile<br />
i303 MelodicBrush: A Cross-Modal Link between<br />
Ancient and Digital Art Forms<br />
i304 Touché: Enhancing Touch Interaction on<br />
Humans, Screens, Liquids, and Everyday Objects<br />
i305 Communitysourcing: Engaging Local Crowds to<br />
Per<strong>for</strong>m Expert Work Via Physical Kiosks<br />
i306 A Virtual Reality Dialogue System For The<br />
Treatment Of Social Phobia<br />
i307 Cooking with “panavi”: Challenging to<br />
Professional Culinary Arts<br />
i308 Rewarding the Original: Explorations in Joint<br />
User-Sensor Motion Spaces<br />
i309 DiskPlay: In-Track Navigation on Turntables<br />
i310 An Approach and Evaluation of Interactive<br />
System Synchronizing Change of Taste and<br />
Visual Contents<br />
i311 Enabling Concurrent Dual Views on Common<br />
LCD Screens<br />
i312 Beyond Stereo: An Exploration of Unconventional<br />
Binocular Presentation <strong>for</strong> Novel Visual Experience<br />
i313* Combi<strong>for</strong>m: Beyond Co-attentive Play, a<br />
Combinable Social Gaming Plat<strong>for</strong>m<br />
i314 Virtual Projection: Exploring Optical Projection as<br />
a Metaphor <strong>for</strong> Multi-Device Interaction<br />
i315 BinCam – A Social Persuasive System to<br />
Improve aste Behaviors<br />
i316 Sonik Spring<br />
i317 Surround Haptics: Tactile Feedback <strong>for</strong><br />
Immersive Gaming Experiences<br />
i318 MUSTARD: A Multi User See Through AR Display<br />
i319 RobotBuddha<br />
i320 Lovely Rita<br />
i321a BodiPod: Interacting with 3D Human Anatomy<br />
via a 360° Cylindrical Display<br />
i321b TeleHuman: Effects of 3D Perspective on Gaze<br />
and Pose Estimation with a Life-size Cylindrical<br />
Telepresence Pod<br />
i322 Light Arrays<br />
i324 Scorelight & scoreBots<br />
i325 hipDisk: Experiencing the Value of Ungainly,<br />
Embodied, Per<strong>for</strong>mative, Fun.<br />
i326 Hanging off a Bar<br />
i327 Touchbox: Intriguing Touch between Strangers<br />
i328 Herzfassen. A Responsive Object.<br />
i329 Embroidered Confessions: An interactive quilt of<br />
the secrets of strangers<br />
i330 Vignette: Interactive Texture Design and<br />
Manipulation with Free<strong>for</strong>m Gestures <strong>for</strong><br />
Pen-and-Ink Illustration<br />
i405 360° Panoramic Overviews <strong>for</strong> Location-Based<br />
Services<br />
i406 ShoeSense: A New Perspective on Hand<br />
Gestures and Wearable Applications<br />
i407 Mobile ActDresses: <strong>Program</strong>ming Mobile<br />
Devices by Accessorizing<br />
i408 AMARA: The Affective Museum of Art Resource<br />
Agent<br />
i409 Design of an Exergaming Station <strong>for</strong> Children<br />
with Cerebral Palsy<br />
i410 Scoop! A Movement-based Math Game<br />
Designed to Reduce Math Anxiety<br />
i411 EyeRing: An Eye on a Finger<br />
i412 IllumiShare: Sharing Any Surface<br />
i413 Sketch It, Make It: Sketching Precise Drawings<br />
<strong>for</strong> Laser Cutting<br />
i414 A Visual Display of Sociotechnical Data<br />
i415 TAP & PLAY: An End-User Toolkit <strong>for</strong> Authoring<br />
Interactive Pen and Paper Language Activities<br />
i416 Stackables: Faceted Browsing with Stacked<br />
Tangibles<br />
i417 Interactive Block Device System with Pattern<br />
Drawing Capability on Matrix LEDs<br />
i418 The Bohemian Bookshelf: Supporting<br />
Serendipitous Book Discoveries through<br />
In<strong>for</strong>mation Visualization<br />
i419 The Envisioning Cards: A Toolkit <strong>for</strong> Catalyzing<br />
Humanistic and Technical Imaginations<br />
i420 The Chocolate Machine<br />
i421 Pygmy: A Ring-like Anthropomorphic Device<br />
That Animates The Human Hand<br />
i422 PINOKY: A Ring That Animates Your Plush Toys<br />
i423 Miniature Alive: Augmented Reality-based<br />
Interactive DigiLog Experience in Miniature<br />
Exhibition<br />
i424 Using Augmented Snapshots <strong>for</strong> Viewpoint<br />
Switching and Manipulation in Augmented<br />
Reality<br />
i425 AHNE: A Novel Interface <strong>for</strong> Spatial Interaction<br />
i426 The Urban Musical Game: Using Sport Balls as<br />
Musical Interfaces<br />
i427 GraphTrail: Analyzing Large Multivariate,<br />
Heterogeneous Networks while Supporting<br />
Exploration History<br />
i428 QuickDraw: Improving Drawing Experience<br />
<strong>for</strong> Geometric Diagrams<br />
i429 A Handle Bar Metaphor <strong>for</strong> Virtual Object<br />
Manipulation with Mid-Air Interaction<br />
i430 DisplayStacks: Interaction Techniques <strong>for</strong><br />
Stacks of Flexible Thin-Film Displays<br />
i431 Interactive Paper Substrates to Support Musical<br />
Creation<br />
i432 Discovery-based Games <strong>for</strong> Learning Software<br />
i433 ZeroTouch: An Optical Multi-Touch and Free-Air<br />
Interaction Architecture<br />
i434 FlexCam – Using Thin-film Flexible OLED Color<br />
Prints as a Camera Array<br />
i435 Toolset to explore visual motion designs in a<br />
video game<br />
i436 Sifteo Cubes<br />
i437 iRotate: Automatic Screen Rotation based on<br />
Face Orientation<br />
i438 TEROOS: A Wearable Avatar to Enhance Joint<br />
Activities<br />
i439 Animating Paper Craft using Shape Memory<br />
Alloys<br />
i440 Augmenting the Scope of Interactions with<br />
Implicit and Explicit Graphical Structures<br />
i500 Joggobot: A Flying Robot as Jogging<br />
Companion