Printed Program (pdf) - CHI 2012 - Association for Computing ...
Printed Program (pdf) - CHI 2012 - Association for Computing ...
Printed Program (pdf) - CHI 2012 - Association for Computing ...
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Wednesday | Morning | 8:30—10:50<br />
<strong>CHI</strong> MADNESS | BALLROOM D<br />
8:30-9:20<br />
SESSION CHAIRS:<br />
Paul André, Carnegie Mellon University<br />
Petra Sundström, Salzburg University<br />
<strong>CHI</strong> Madness returns to give everyone a<br />
lightning speed overview of the day’s<br />
program.<br />
n STUDENT RESEARCH COMPETITION | BALLROOM D<br />
FINALIST PRESENTATIONS<br />
Finalists in the competition will present their research followed by<br />
brief questions and answers with the judges. Winners will be<br />
announced during the closing plenary.<br />
n TECHNICAL PRESENTATIONS | BALLROOM E<br />
OUTSIDE THE BOX<br />
SESSION CHAIR: Shahram Izadi, Microsoft Research, USA<br />
PAPER | Unlocking the Expressivity of Point Lights<br />
Chris Harrison, John Horstman, Carnegie Mellon University, USA<br />
Gary Hsieh, Michigan State University, USA<br />
Scott Hudson, Carnegie Mellon University, USA<br />
66 | ACM Conference on Human Factors in <strong>Computing</strong> Systems<br />
&<br />
Small lights (e.g., LEDs) are used as indicators in a wide variety of<br />
devices. Although exceedingly simple in their output, varying light<br />
intensity over time, their design space can be rich.<br />
PAPER | Virtual Projection: Exploring Optical Projection<br />
as a Metaphor <strong>for</strong> Multi-Device Interaction<br />
Dominikus Baur, University of Munich LMU, Germany<br />
Sebastian Boring, University of Calgary, Canada<br />
Steven Feiner, Columbia University, USA<br />
Describes the concept of virtualizing optical projections as a<br />
metaphor <strong>for</strong> interacting between handhelds and stationary<br />
displays. We present characteristics, implementation and<br />
evaluation of such virtual projections.<br />
PAPER | Creating and Using Interactive Narratives:<br />
Reading and Writing Branching Comics<br />
Daniel Andrews, Chris Baber, University of Birmingham, UK<br />
Sergey Efremov, Mikhail Komarov, Moscow State Institute of<br />
Electronics and Mathematics (Technical University), Russia<br />
Describes the design and development of a novel <strong>for</strong>m of<br />
interactive, multi-touch comics, which can facilitate the authoring<br />
of, and engagement with, interactive narratives.<br />
NOTE | TimeBlocks: “Mom, Can I Have Another Block<br />
of Time?”<br />
Eiji Hayashi, Martina Rau, Zhe Han Neo, Nastasha Tan,<br />
Sriram Ramasubramanian, Eric Paulos, Carnegie Mellon<br />
University, USA<br />
Presents the design, development, and evaluation of TimeBlocks.<br />
TimeBlocks is a novel tangible, playful object to facilitate<br />
communication about time between young children and adults.<br />
CASE STUDY | Canvas Presentations in the Wild<br />
Leonhard Lichtschlag, Thomas Hess, Thorsten Karrer,<br />
Jan Borchers, RWTH Aachen University, Germany<br />
Examines evolving layout strategies in publicly available canvas<br />
presentations. Finds that the benefits of this <strong>for</strong>mat previously<br />
demonstrated in the lab setting can also be observed in real-life<br />
presentations.<br />
n PANEL | BALLROOM F<br />
INDY R&D: DOING HCI RESEARCH OFF THE<br />
BEATEN PATH<br />
PANELISTS<br />
Amanda Williams, Wyld Collective Ltd, Canada<br />
Johanna Brewer, frestyl, USA<br />
Alicia Gibb, NYCResistor, USA<br />
Eric Wilhelm, Instructables, USA<br />
Hugh Forrest, SXSW, USA<br />
Indy R&D is an accelerating practice combining real-world<br />
concerns with academic curiosity. We provide practical tips to help<br />
decide if it’s right <strong>for</strong> you, and help you get started.