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Printed Program (pdf) - CHI 2012 - Association for Computing ...

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Wednesday | Morning | 8:30—10:50<br />

<strong>CHI</strong> MADNESS | BALLROOM D<br />

8:30-9:20<br />

SESSION CHAIRS:<br />

Paul André, Carnegie Mellon University<br />

Petra Sundström, Salzburg University<br />

<strong>CHI</strong> Madness returns to give everyone a<br />

lightning speed overview of the day’s<br />

program.<br />

n STUDENT RESEARCH COMPETITION | BALLROOM D<br />

FINALIST PRESENTATIONS<br />

Finalists in the competition will present their research followed by<br />

brief questions and answers with the judges. Winners will be<br />

announced during the closing plenary.<br />

n TECHNICAL PRESENTATIONS | BALLROOM E<br />

OUTSIDE THE BOX<br />

SESSION CHAIR: Shahram Izadi, Microsoft Research, USA<br />

PAPER | Unlocking the Expressivity of Point Lights<br />

Chris Harrison, John Horstman, Carnegie Mellon University, USA<br />

Gary Hsieh, Michigan State University, USA<br />

Scott Hudson, Carnegie Mellon University, USA<br />

66 | ACM Conference on Human Factors in <strong>Computing</strong> Systems<br />

&<br />

Small lights (e.g., LEDs) are used as indicators in a wide variety of<br />

devices. Although exceedingly simple in their output, varying light<br />

intensity over time, their design space can be rich.<br />

PAPER | Virtual Projection: Exploring Optical Projection<br />

as a Metaphor <strong>for</strong> Multi-Device Interaction<br />

Dominikus Baur, University of Munich LMU, Germany<br />

Sebastian Boring, University of Calgary, Canada<br />

Steven Feiner, Columbia University, USA<br />

Describes the concept of virtualizing optical projections as a<br />

metaphor <strong>for</strong> interacting between handhelds and stationary<br />

displays. We present characteristics, implementation and<br />

evaluation of such virtual projections.<br />

PAPER | Creating and Using Interactive Narratives:<br />

Reading and Writing Branching Comics<br />

Daniel Andrews, Chris Baber, University of Birmingham, UK<br />

Sergey Efremov, Mikhail Komarov, Moscow State Institute of<br />

Electronics and Mathematics (Technical University), Russia<br />

Describes the design and development of a novel <strong>for</strong>m of<br />

interactive, multi-touch comics, which can facilitate the authoring<br />

of, and engagement with, interactive narratives.<br />

NOTE | TimeBlocks: “Mom, Can I Have Another Block<br />

of Time?”<br />

Eiji Hayashi, Martina Rau, Zhe Han Neo, Nastasha Tan,<br />

Sriram Ramasubramanian, Eric Paulos, Carnegie Mellon<br />

University, USA<br />

Presents the design, development, and evaluation of TimeBlocks.<br />

TimeBlocks is a novel tangible, playful object to facilitate<br />

communication about time between young children and adults.<br />

CASE STUDY | Canvas Presentations in the Wild<br />

Leonhard Lichtschlag, Thomas Hess, Thorsten Karrer,<br />

Jan Borchers, RWTH Aachen University, Germany<br />

Examines evolving layout strategies in publicly available canvas<br />

presentations. Finds that the benefits of this <strong>for</strong>mat previously<br />

demonstrated in the lab setting can also be observed in real-life<br />

presentations.<br />

n PANEL | BALLROOM F<br />

INDY R&D: DOING HCI RESEARCH OFF THE<br />

BEATEN PATH<br />

PANELISTS<br />

Amanda Williams, Wyld Collective Ltd, Canada<br />

Johanna Brewer, frestyl, USA<br />

Alicia Gibb, NYCResistor, USA<br />

Eric Wilhelm, Instructables, USA<br />

Hugh Forrest, SXSW, USA<br />

Indy R&D is an accelerating practice combining real-world<br />

concerns with academic curiosity. We provide practical tips to help<br />

decide if it’s right <strong>for</strong> you, and help you get started.

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