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Printed Program (pdf) - CHI 2012 - Association for Computing ...

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Monday | Mid-Morning | 11:30—12:50<br />

n INVITED TALK | BALLROOM D<br />

SOMAESTHETICS AND ITS IMPLICATIONS FOR <strong>CHI</strong><br />

Richard Shusterman, Florida Atlantic University, USA<br />

Somaesthetics is an interdisciplinary research product devoted to<br />

the critical study and meliorative cultivation of the experience and<br />

use of the living body (or soma) as site of sensory appreciation<br />

(aesthesis) and creative self-stylization. An ameliorative discipline of<br />

both theory and practice, somaesthetics seeks to enrich not only our<br />

discursive knowledge of the body but also our lived somatic<br />

experience and per<strong>for</strong>mance; it aims to improve the meaning,<br />

understanding, efficacy, and beauty of our movements and of the<br />

environments to which our actions contribute and from which they<br />

also derive their energies and significance. To pursue these aims,<br />

somaesthetics is concerned with a wide diversity of knowledge <strong>for</strong>ms<br />

and discourses, social practices and institutions, cultural traditions,<br />

values, and bodily disciplines that structure (or could improve) such<br />

somatic understanding and cultivation. As an interdisciplinary<br />

project that is not confined to one dominant academic field,<br />

professional vocabulary, cultural ideology, or particular set of bodily<br />

disciplines, somaesthetics aims to provide an overarching theoretical<br />

structure and a set of basic and versatile conceptual tools to enable<br />

a more fruitful interaction and integration of the very diverse <strong>for</strong>ms<br />

of somatic knowledge currently being practiced and pursued. My<br />

talk at <strong>CHI</strong> will present the fundamental principles of the<br />

somaesthetic, examine some of its interdisciplinary impact and then<br />

explore its possible applications to the field of interactive design.<br />

About Richard Shusterman: Richard Shusterman is the<br />

Dorothy F. Schmidt Eminent Scholar in the Humanities at Florida<br />

Atlantic University, where he is also Professor of Philosophy and<br />

Director of the Center <strong>for</strong> Body, Mind, and Culture:<br />

http://www.fau.edu/bodymindculture/. His primary research focus<br />

is the field of somaesthetics, which evolved in the late nineties from<br />

his work in pragmatist philosophy and aesthetics. Author of Body<br />

Consciousness: A Philosophy of Mindfulness and Somaesthetics<br />

(Cambridge University Press, 2008), Shusterman has also written<br />

Surface and Depth (2002); Per<strong>for</strong>ming Live (2000); Practicing<br />

Philosophy (1997); Sous l’interprétation (1994), Soma-esthétique et<br />

architecture: une alternative critique (2010), and Pragmatist<br />

Aesthetics (1992, 2000, and translated into fourteen languages).<br />

Formerly chair of the Philosophy Department of Temple University<br />

(Philadelphia), he has held academic appointments in France,<br />

Germany, Israel, Italy, and Japan, and has been awarded research<br />

grants from the NEH, Fulbright, ACLS, Humboldt Foundation, and<br />

UNESCO. In 2008 the French government awarded him the rank of<br />

Chevalier in the Order of Academic Palms <strong>for</strong> his cultural<br />

contributions. His exploratory research in somaesthetics is<br />

in<strong>for</strong>med by his professional practice as a somatic educator and<br />

therapist in the Feldenkrais Method.<br />

30 | ACM Conference on Human Factors in <strong>Computing</strong> Systems<br />

n TECHNICAL PRESENTATIONS | BALLROOM E<br />

CURVES AND MIRAGES: GESTURES AND<br />

INTERACTION WITH NONPLANAR SURFACES<br />

SESSION CHAIR: Per Ola Kristensson, University of St Andrews, UK<br />

PAPER | LightGuide: Projected Visualizations <strong>for</strong><br />

Hand Movement Guidance &<br />

Rajinder Sodhi, University of Illinois at Urbana-Champaign, USA<br />

Hrvoje Benko, Andrew Wilson, Microsoft Research, UK<br />

Describes a new approach to movement guidance, where visual<br />

hints are digitally projected on a user’s hand. Can help users per<strong>for</strong>m<br />

complex movements such as in exercise or playing an instrument.<br />

PAPER | Understanding Flicking on Curved Surfaces<br />

Simon Voelker, Christine Sutter, Lei Wang, Jan Borchers, RWTH<br />

Aachen University, Germany<br />

This paper investigates flicking gestures on curved interactive<br />

surfaces. It provides a mathematical model to estimate the error<br />

users will make when flicking across a curve.<br />

PAPER | MirageTable: Freehand Interaction on a<br />

Projected Augmented Reality Tabletop<br />

Hrvoje Benko, Microsoft Research, UK<br />

Ricardo Jota, Inesc-ID<br />

Andrew Wilson, Microsoft Research, UK<br />

MirageTable is a novel augmented reality system which enables<br />

instant digitization of physical objects, correct 3D perspective<br />

views, and interaction using bare hands without gloves or trackers.<br />

NOTE | How Screen Transitions Influence Touch and<br />

Pointer Interaction Across Angled Display Arrangements<br />

Fabian Hennecke, Wolfgang Matzke, Andreas Butz, University of<br />

Munich, Germany<br />

User study investigating the effects of screen transitions on touch<br />

and pointer interaction across angled display arrangements. Can<br />

assist developers in understanding how to design novel interactive<br />

display arrangements.<br />

NOTE | How Small Can You Go? Analyzing the Effect of<br />

Visual Angle in Pointing Tasks<br />

Juan Pablo Hourcade, Natasha Bullock-Rest, University of Iowa,<br />

USA<br />

Presents results of a study on pointing per<strong>for</strong>mance <strong>for</strong> targets<br />

occupying small visual angles. Suggests a steep per<strong>for</strong>mance<br />

degradation <strong>for</strong> targets occupying a visual angle below 3 minutes<br />

of arc.

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