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Printed Program (pdf) - CHI 2012 - Association for Computing ...

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n SPECIAL EVENT | BALLROOM D<br />

<strong>CHI</strong> <strong>2012</strong> VIDEO PROGRAM PREMIERE<br />

The videos track is a <strong>for</strong>um <strong>for</strong> human-computer interaction that<br />

leaps off the page: vision videos, reflective pieces, humor, novel<br />

interfaces, studies and other moving images relevant to HCI. This<br />

year’s selections will premiere on Tuesday morning, during the 11:30<br />

session. There will be an encore per<strong>for</strong>mance at 19:00, Tuesday<br />

evening, culminating in the Golden Mouse award ceremony.<br />

Popcorn and drinks are available at the evening per<strong>for</strong>mance.<br />

n TECHNICAL PRESENTATIONS | BALLROOM E<br />

KICK IT! INTERFACES FOR FEET AND WALKING<br />

SESSION CHAIR: Yang Li, Google Research, USA<br />

To<strong>CHI</strong> | Walking improves your cognitive map in<br />

environments that are large-scale and large in extent<br />

Roy Ruddle, University of Leeds, UK<br />

Ekaterina Volkova, Max Planck Institute <strong>for</strong> Biological<br />

Cybernetics, Tübingen, Germany<br />

Heinrich Bülthoff, Korea University, Republic of Korea<br />

No previous studies have used an omni-directional treadmill to<br />

investigate navigation. Contrary to previous studies using smallscale<br />

spaces, we show that physical locomotion is critical <strong>for</strong> rapid<br />

cognitive map development.<br />

PAPER | Putting Your Best Foot Forward: Investigating<br />

Real-World Mappings <strong>for</strong> Foot-based Gestures<br />

Jason Alexander, Lancaster University, UK<br />

Teng Han, William Judd, University of Bristol, UK<br />

Pourang Irani, University of Manitoba, Canada<br />

Sriram Subramanian, University of Bristol, UK<br />

This paper investigates real-world mappings of foot-based<br />

gestures to virtual workspaces. It conducts a series of studies<br />

exploring: user-defined mappings, gesture detection and<br />

continuous interaction parameters.<br />

PAPER | ShoeSense: A New Perspective on Gestural<br />

Interaction and Wearable Applications<br />

Gilles Bailly, Jörg Müller, Technische Universität Berlin, Germany<br />

Michael Rohs, University of Munich, Germany<br />

Daniel Wigdor, University of Toronto, Canada<br />

Sven Kratz, University of Munich, Germany<br />

Describes a novel wearable device consisting of a shoe-mounted<br />

sensor and offering a novel and unique perspective <strong>for</strong> eyes-free<br />

gestural interaction. Presents and Evaluates three novel gesture<br />

sets.<br />

11:30—12:50 | Mid-Morning | Tuesday<br />

NOTE | Bootstrapper: Recognizing Tabletop Users by<br />

their Shoes<br />

Stephan Richter, Christian Holz, Patrick Baudisch, Hasso Plattner<br />

Institute, Germany<br />

Re<strong>for</strong>mulating the user recognition problem as a shoe recognition<br />

problem and present a prototype that recognizes tabletop users.<br />

n PANEL | BALLROOM F<br />

TANGIBLE INTERFACES FOR <strong>CHI</strong>LDREN:<br />

COGNITIVE, SOCIAL, & PHYSICAL BENEFITS AND<br />

CHALLENGES<br />

PANELISTS<br />

Shuli Gilutz, Interdisciplinary Center (IDC) Herzliya, Israel<br />

Sandra Calvert, Georgetown University, USA<br />

Kathleen Kremer, Fisher-Price, USA<br />

Barbara Chamberlin, New Mexico State University, USA<br />

Geri Gay, Cornell University, USA<br />

Presentation and discussion of children using a variety of tangible<br />

interfaces, the challenges and benefits they encountered, and the<br />

importance of looking at the connection between psychological<br />

factors and design.<br />

n TECHNICAL PRESENTATIONS | BALLROOM G<br />

MUSIC ACROSS <strong>CHI</strong><br />

SESSION CHAIR: Rebecca Fiebrink, Princeton University, USA<br />

PAPER | Using Rhythmic Patterns as an Input<br />

Method %<br />

Emilien Ghomi, Guillaume Faure, Stephane Huot, Olivier Chapuis,<br />

Michel Beaudouin-Lafon, Univ Paris-Sud, France<br />

Describes the use of Rhythmic Patterns <strong>for</strong> Interaction. Reports the<br />

results of two experiments showing that users can reliably<br />

reproduce and memorize rhythmic patterns.<br />

PAPER | PULSE: The Design and Evaluation of an<br />

Auditory Display to Provide a Social Vibe<br />

David McGookin, Stephen Brewster, University of Glasgow, UK<br />

Investigates the use of ambient audio to present collocated geosocial<br />

media as a user moves through the environment. Provides<br />

guidance on re-integrating geo-social media into physical<br />

environment.<br />

<strong>CHI</strong> <strong>2012</strong> | Austin, Texas, USA | 53

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