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Printed Program (pdf) - CHI 2012 - Association for Computing ...

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Wednesday | Afternoon | 14:30—15:50<br />

PAPER | Analysis in Practical Usability Evaluation:<br />

A Survey Study &<br />

Asbjørn Følstad, SINTEF, Norway<br />

Effie Law, University of Leicester, UK<br />

Kasper Hornbæk, University of Copenhagen, Denmark<br />

A survey of 155 usability practitioners is presented, providing<br />

insight in current usability evaluation analysis practices and<br />

recommendations on how to align future research with practitioner<br />

needs <strong>for</strong> analysis support.<br />

PAPER | Evaluating the Collaborative Critique Method<br />

Tamara Babaian, Wendy Lucas, Mari-Klara Oja, Bentley University,<br />

USA<br />

We introduce a new usability walkthrough method called<br />

Collaborative Critique, inspired by the human-computer<br />

collaboration paradigm of system-user interaction, and present<br />

the results of its evaluation with usability professionals.<br />

n TECHNICAL PRESENTATIONS | 17AB<br />

I DID THAT! BEING IN CONTROL<br />

SESSION CHAIR: Mary Beth Rosson, Penn State, USA<br />

PAPER | I did that! Measuring Users’ Experience<br />

of Agency in their own Actions &<br />

David Coyle, University of Bristol, UK<br />

James Moore, University of Cambridge, UK<br />

Per Ola Kristensson, University of St Andrews, UK<br />

Paul Fletcher, Alan Blackwell, University of Cambridge, UK<br />

We draw on theoretical perspectives in cognitive neuroscience<br />

and describes two implicit methods through which personal<br />

agency can be empirically investigated. We report two<br />

experiments applying these methods to HCI problems.<br />

PAPER | The Design Space of Opinion Measurement<br />

Interfaces: Exploring Recall Support <strong>for</strong> Rating and<br />

Ranking<br />

Syavash Nobarany, Louise Oram, Vasanth Kumar Rajendran,<br />

Chi-Hsiang Chen, Joanna McGrenere, Tamara Munzner,<br />

University of British Columbia, Canada<br />

Characterizes and explores through user studies the design space<br />

of opinion measurement interfaces. Presents key directions <strong>for</strong><br />

future research, and in<strong>for</strong>ms the design of future rating and<br />

ranking interfaces.<br />

78 | ACM Conference on Human Factors in <strong>Computing</strong> Systems<br />

To<strong>CHI</strong> | Conceptualizing and Advancing Research<br />

Networking Systems<br />

Titus Schleyer, Brian Butler, Mei Song, Heiko Spallek, University of<br />

Pittsburgh<br />

Comprehensive research agenda <strong>for</strong> Research Networking<br />

Systems, a new type of application designed to help scientists find<br />

collaborators. Presents research challenges <strong>for</strong> system<br />

foundations, presentation, architecture and evaluation.<br />

NOTE | Assessing the Vulnerability of Magnetic<br />

Gestural Authentication to Video-Based Shoulder<br />

Surfing Attacks<br />

Alireza Sahami Shirazi, University of Stuttgart, Germany<br />

Peyman Moghadam, CSIRO ICT Centre, Australia<br />

Hamed Ketabdar, Technische Universität Berlin, Germany<br />

Albrecht Schmidt, University of Stuttgart, Germany<br />

The vulnerability of magnetic gestural authentication to videobased<br />

shoulder surfing attacks is assessed through a realistic<br />

scenario by videotaping the authentication interaction from four<br />

different angles and providing them to adversaries<br />

CASE STUDY | A Room with a View: Understanding<br />

Users’ Stages in Picking a Hotel Online<br />

Jens Riegelsberger, Google UK<br />

Michelle Lee, Scott Lederer, Google Inc., USA<br />

Case study describing how a framework derived from lab usability<br />

study and literature guided development of Google Hotel Finder.<br />

Shows how even small research ef<strong>for</strong>ts can help guide product<br />

development.<br />

n TECHNICAL PRESENTATIONS | 18AB<br />

TEA<strong>CHI</strong>NG WITH GAMES<br />

SESSION CHAIR: Andreas Butz, University of Munich, Germany<br />

PAPER | Reducing Compensatory Motions in<br />

Video Games <strong>for</strong> Stroke Rehabilitation &<br />

Gazihan Alankus, Washington University in St. Louis, USA<br />

Caitlin Kelleher, Washington University, USA<br />

Series of studies about creating video games that use operant<br />

conditioning to correct therapeutic exercises <strong>for</strong> stroke<br />

rehabilitation. Can assist video game designers in modifying<br />

unconscious behavior through games.

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