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Printed Program (pdf) - CHI 2012 - Association for Computing ...

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Tuesday | Mid-Morning | 11:30—12:50<br />

CASE STUDY | Textual Tinkerability: Encouraging<br />

Storytelling Behaviors to Foster Emergent Literacy<br />

Angela Chang, Cynthia Breazeal, Fardad Faridi, Tom Roberts,<br />

Glorianna Davenport, Henry Lieberman, Nick Mont<strong>for</strong>t,<br />

Massachusetts Institute of Technology, USA<br />

Case study of a storytelling prompt <strong>for</strong> fostering positive emergent<br />

literacy behaviors using:Detailed report of per<strong>for</strong>mative reading<br />

behaviors in emergent literacy. Video coding rubric <strong>for</strong> analyzing<br />

shared reading interactions.<br />

n TECHNICAL PRESENTATIONS | 18CD<br />

PARTICIPATORY DESIGN WITH OLDER PEOPLE<br />

SESSION CHAIR: Steven Dow, Carnegie Mellon University, USA<br />

PAPER | Questionable Concepts: Critique as Resource<br />

<strong>for</strong> Designing with Eighty Somethings<br />

John Vines, Mark Blythe, Northumbria University, UK<br />

Stephen Lindsay, Paul Dunphy, Newcastle University, UK<br />

Andrew Monk, University of York, UK<br />

Patrick Olivier, Newcastle University, UK<br />

Describes an exploration of critique as a participatory design<br />

method with groups of people aged over 80. Explains how critique<br />

is useful <strong>for</strong> identifying problems and iterating new ideas.<br />

PAPER | Senior Designers: Empowering Seniors to<br />

Design Enjoyable Falls Rehabilitation Tools<br />

Stephen Uzor, Lynne Baillie, Glasgow Caledonian University, UK<br />

Dawn Skelton, School of Health, UK<br />

Our findings suggest that seniors are an integral part of the design<br />

process and should be directly involved from the concept stages of<br />

the design of tools <strong>for</strong> their rehabilitation.<br />

PAPER | Cheque Mates: Participatory Design of Digital<br />

Payments with Eighty Somethings<br />

John Vines, Mark Blythe, Northumbria University, UK<br />

Paul Dunphy, Vasillis Vlachokyriakos, Isaac Teece, Newcastle<br />

University, UK<br />

Andrew Monk, University of York, UK<br />

Patrick Olivier, Newcastle University, UK<br />

Describes the participatory design of two paper-based digital<br />

payment systems with groups of people aged over 80. Provides<br />

guidance <strong>for</strong> researchers and practitioners collaborating with<br />

extraordinary user groups.<br />

56 | ACM Conference on Human Factors in <strong>Computing</strong> Systems<br />

PAPER | Engaging Older People through Participatory<br />

Design<br />

Stephen Lindsay, Daniel Jackson, Guy Schofield, Patrick Olivier,<br />

Newcastle University, UK<br />

We present a participatory approach to design work with older<br />

people, an examination of the issues that arose applying it and<br />

reflections on issues that we encountered advocating the<br />

approach.<br />

n TECHNICAL PRESENTATIONS | 19AB<br />

SPACE: THE INTERACTION FRONTIER<br />

SESSION CHAIR: Chris Harrison, Carnegie Mellon University, USA<br />

PAPER | Going Beyond the Surface: Studying Multi-<br />

Layer Interaction Above the Tabletop<br />

Martin Spindler, Marcel Martsch, Raimund Dachselt, University of<br />

Magdeburg, Germany<br />

Presents guidelines <strong>for</strong> designers of Tangible Magic Lens systems<br />

that are targeted <strong>for</strong> a tabletop environment. Can assist in<br />

developing effective multi-layer based interaction styles.<br />

PAPER | A Comparative Evaluation of Finger and Pen<br />

Stroke Gestures<br />

Huawei Tu, Xiangshi Ren, Kochi University of Technology, Japan<br />

Shumin Zhai, Google Research, USA<br />

First study investigating the differences and similarities between<br />

finger and pen gestures. Can assist UI designers of finger-based<br />

gesture design in applying the principles, methods and findings in<br />

our study.<br />

PAPER | A Handle Bar Metaphor <strong>for</strong> Virtual Object<br />

Manipulation with Mid-Air Interaction<br />

Peng Song, Wooi Boon Goh, William Hutama, Chi-Wing Fu,<br />

Xiaopei Liu, Nanyang Technological University, Singapore<br />

A novel handle bar metaphor is proposed to realise a suite of<br />

intuitive and highly-controllable mid-air interaction <strong>for</strong><br />

manipulating single/multiple virtual 3D objects with low-resolution<br />

depth sensors like Kinect.

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