Printed Program (pdf) - CHI 2012 - Association for Computing ...
Printed Program (pdf) - CHI 2012 - Association for Computing ...
Printed Program (pdf) - CHI 2012 - Association for Computing ...
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Thursday | Mid-Morning | 11:30—12:50<br />
cAse sTuDy | nokia internet Pulse: A Long Term<br />
Deployment and iteration of a Twitter visualization<br />
Joseph ‘Jofish’ Kaye, Nokia Research Center, Finland<br />
Anita Lillie, LinkedIn, USA<br />
Deepak Jagdish, James Walkup, Nokia Research Center, Finland<br />
Rita Parada, Nokia Design, USA<br />
Koichi Mori, Nokia Research Center, Palo Alto, USA<br />
This case study discusses the iterative design of a corporate<br />
system <strong>for</strong> visualizing tweets, showing sentiment and word<br />
frequency in an ambient display of current and recent public<br />
discussion.<br />
n TechnicAL PResenTATions | 16AB<br />
BeTTeR ToGeTheR<br />
session chAiR: Gary Hsieh, Michigan State University, USA<br />
Tochi | mechanisms <strong>for</strong> collaboration: A Design and<br />
evaluation framework <strong>for</strong> multi-user interfaces<br />
Nicola Yuill, University of Sussex, UK<br />
Yvonne Rogers, University College London, UK<br />
Comprehensive conceptual framework <strong>for</strong> considering design and<br />
evaluation dimensions <strong>for</strong> how multi-user interfaces can best<br />
support collaboration in work and play across the range of users.<br />
PAPeR | Diversity among enterprise online<br />
communities: collaborating, Teaming, and innovating<br />
through social media<br />
Michael Muller, Kate Ehrlich, IBM, USA<br />
Tara Matthews, IBM Almaden, USA<br />
Adam Perer, IBM, USA<br />
Inbal Ronen, Ido Guy, IBM Research, USA<br />
We describe different types of enterprise online communities, with<br />
implications <strong>for</strong> community success metrics, tools to support those<br />
communities, organizational design, and theories of online<br />
communities and virtual teams.<br />
PAPeR | homeless young People on social network<br />
sites<br />
Jill Woelfer, David Hendry, University of Washington, USA<br />
Contributes to the HCI literatures on homelessness and social<br />
network sites. Provides implications <strong>for</strong> social intervention and<br />
technical design related to social network sites and homeless<br />
young people.<br />
96 | ACM Conference on Human Factors in <strong>Computing</strong> Systems<br />
PAPeR | supporting the social context of Technology<br />
Appropriation: on a synthesis of sharing Tools and Tool<br />
Knowledge<br />
Sebastian Draxler, Gunnar Stevens, Martin Stein, Alexander Boden,<br />
David Randall, University of Siegen, Germany<br />
We introduce a holistic appropriation support approach, using<br />
Eclipse as an example. We address especially the entanglement of<br />
social aspects (learning, trust) and technical aspects (tailoring,<br />
configuring, installing) of appropriation.<br />
n TechnicAL PResenTATions | 17AB<br />
me & my moBiLe<br />
session chAiR: Lynne Baillie, Glasgow Caledonian University, UK<br />
PAPeR | `Timid encounters’: A case study in The<br />
use of Proximity-Based mobile Technologies &<br />
Christian Licoppe, Yoriko Inada, TELECOM ParisTech, France<br />
User case study of proximity-sensitive mobile technologies (as<br />
exemplified by the mobile game Dragon Quest 9) in Japan and in<br />
France. It introduces the notion of “timid encounters”.<br />
PAPeR | characterizing Web use on smartphones<br />
Chad Tossell, Philip Kortum, Ahmad Rahmati, Clayton Shepard,<br />
Lin Zhong, Rice University, USA<br />
Establishes empirical patterns of behavior <strong>for</strong> web use on<br />
smartphones including visits to native applications, browser<br />
content and physical locations. Describes user differences and<br />
targeted design recommendations <strong>for</strong> smartphones.<br />
PAPeR | narratives of satisfying and unsatisfying<br />
experiences of current mobile Augmented Reality<br />
Applications<br />
Thomas Olsson, Tampere University of Technology, Finland<br />
Markus Salo, University of Jyväskylä, Finland<br />
We present an online survey about user experience of mobile<br />
augmented reality applications currently available in the market.<br />
We highlight the most satisfying and unsatisfying experiences and<br />
discuss design implications.