28.12.2012 Aufrufe

Sozialarbeit und/oder virtuelle Welten? - E-Beratungsjournal

Sozialarbeit und/oder virtuelle Welten? - E-Beratungsjournal

Sozialarbeit und/oder virtuelle Welten? - E-Beratungsjournal

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Abstract<br />

Social work and/or virtual world?<br />

Perspectives of social work services in the virtual world Second Life<br />

Millions of people use and spend many hours in it, the media reports about it every day.<br />

Our everyday life goes along with and is somehow determined by this media: the virtual<br />

world, the most famous is the Internet.<br />

This net of networks offers unlimited possibilities, for example, the well-known<br />

application Second Life. This specific virtual world is used by more than eleven million<br />

people. Without a doubt social work has not yet recognize the virtual world, except for<br />

online-counselling, as a sphere of action. The thesis question is: when so many people<br />

come together is there no need for social work service or do they just not notice tasks in<br />

the virtual world as a space where real people interact?<br />

The thesis emphasis on the virtual world is to examine those and search for needs of action<br />

for social work, with the objective to show possibilities for ways in which social work can<br />

exhibit and establish itself in this new sphere of activity.<br />

The general survey is a review of current findings in the field of media- and<br />

communication-psychology in the context of the virtual world. Beyond this it shows ways<br />

of communication in the net, how it works and links it with possible social work roles.<br />

With this theoretical backgro<strong>und</strong> the focus lies on the exploration of Second Life. The<br />

exploration contains a login to observe and research this „game“. To get more information<br />

about the “game“ and the player it was necessary to chat with the people.<br />

On the basis of the research conducted, the results confirmed that there is a need for social<br />

work action in a virtual world like Second Life. The outcome of the thesis shows<br />

multifarious possibilities of how social work can take action in the new sphere ‚the virtual<br />

world’.<br />

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