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The Book of Knots - Jags

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<strong>Book</strong> <strong>of</strong> <strong>Knots</strong> - Magicians<br />

Binding Block<br />

A Magician may use his<br />

Binding directly against another<br />

Magician’s Binding as a block.<br />

This is done by bidding Stress.<br />

<strong>The</strong> Blocking Magician pays<br />

3 REA and makes an Occult<br />

Skill roll. If made, he may bid<br />

any number <strong>of</strong> Stress up to his<br />

Threshold (initially). <strong>The</strong> target<br />

Magician may bid to counter.<br />

Each may only increase the<br />

Stress by one pt each round.<br />

Whoever wins pays the entire<br />

Stress amount.<br />

If the Blocking Magician won,<br />

the target’s Binding Level is<br />

reduced by 1⁄2 (round down) the<br />

Blocking Magician’s level for<br />

up to the Blocker’s WIL x 10<br />

minutes.<br />

Corruption<br />

When a Magician’s defenses<br />

fail entirely he becomes a<br />

Hunger Disciple. <strong>The</strong>se are<br />

Infected beings who have<br />

become Twisted in such a way<br />

that they can Infect others<br />

(although they usually must be<br />

alone with the victim) or feed<br />

on the Infected to prolong their<br />

life. This transformation is not<br />

simply a change to the subject’s<br />

body: their psyche becomes shot<br />

through with subtle fault-lines<br />

and deep, disturbing, desires.<br />

Hunger Disciples are explained<br />

in more detail in the Creature’s<br />

Appendix.<br />

106<br />

Twist Shadow<br />

<strong>The</strong> third knowledge that Magicians learn is to “edit” their Shadows and<br />

give them impossible abilities. This relies on an intuitive understanding<br />

<strong>of</strong> the “literary nature” <strong>of</strong> Wonderland. This greatly improves what a<br />

Shadow can be asked to do for the character. A Magician who is Twisted<br />

will be able to manifest his abilities in his Shadow at will but Magicians<br />

can learn some additional, specifi c, talents.<br />

Unlike Sciomancy and Binding, Each Twist Shadow ability is purchased<br />

separately. <strong>The</strong> cost is on a per-Twist basis and is determined either by<br />

the Trick description or by the GM (if the Player wants something that is<br />

not listed in the book).<br />

Other Rules<br />

Damage: Overdoing Magic<br />

Since ancient times, Magicians have known that there are dangers to<br />

doing too much magic. Working in the lower-spaces and working with<br />

one’s Shadow makes the Magician vulnerable to certain infl uences.<br />

Magicians who over-exert the bond between human and Shadow can<br />

become Damaged. This is the same type <strong>of</strong> negative-twist that characters<br />

without Survival Traits can get (although having a Survival Trait won’t<br />

stop Damage from magical over-use).<br />

Each trick has a certain “stress” which is applied to the character when<br />

they do it: these points accumulate. When they exceed the Magician’s<br />

Threshold, the Magician starts suffering Damage. Fortunately, in most<br />

cases, Damage is not permanent and the effects can be fought <strong>of</strong>f after a<br />

day or two. Unfortunately, suffi cient abuse and bad luck can shatter the<br />

protective Egg and the Magician that happens to will not recover!<br />

Threshold: WIL + (Occult Skill Level 2 )<br />

Example: A Magician with a 12 WIL and Level 3 Occult has a<br />

Threshold <strong>of</strong> 21.<br />

When the Magician performs a Trick, causing Stress, he adds that Stress<br />

number to his total score. <strong>The</strong> negative effects <strong>of</strong> too much Stress don’t<br />

happen immediately. About a minute or two after the use <strong>of</strong> magic<br />

(usually after a magical battle) the total Stress accumulated is compared<br />

to Threshold.<br />

<strong>The</strong> Player has the option to either “reduce his Threshold” temporarily<br />

(taking a few days to return to normal) or risk a WIL roll against<br />

suffering Damaging Twists (or possibly even Corruption, the Magician’s<br />

fate-worse-than-death).<br />

<strong>The</strong> amount <strong>of</strong> Stress the Magician has above his Threshold is checked<br />

on the chart below and the Magician can choose to reduce his Threshold<br />

statistic by 1⁄4 per rank the results are reduced.

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