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The Book of Knots - Jags

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upper realms once in a while in this capacity.<br />

<strong>The</strong>re are several therapists who, during these periods, have become<br />

his disciples. Dr. Nothing, from the Fall <strong>of</strong> New York JAGS module is a<br />

template for one such person. <strong>The</strong>se people are on Chessboard Zero and<br />

they are doing his work, spreading his despair.<br />

Additionally, his minions sometimes capture Shadows from the upper<br />

reaches and take them down for therapy. This can have subtle, lifewreaking<br />

effects on those whose Shadows are taken. Often the Shadow<br />

vanishes—and reappears safely, thus “freeing it”—but actual humans<br />

have been driven insane because their Shadow was in the Asylum.<br />

Dramas<br />

When encountered “on the road,” a character might find that whatever<br />

he is presently pursuing somehow relates to the lecture the doctor is<br />

going to be giving when he reaches his destination. This could result in<br />

meaningful, necessary, dangerous conversation.<br />

Shadows <strong>of</strong> people captured may be people the character knows<br />

(prompting a rescue attempt).<br />

<strong>The</strong> Polytician<br />

Side: Caretaker<br />

Overview<br />

On the outskirts <strong>of</strong> the great gray city are the estates. <strong>The</strong>se are<br />

picturesque spreads <strong>of</strong> well-tamed land with massive fountains (some<br />

six stories high!), sparkling ponds, and massive gates <strong>of</strong> marble and iron.<br />

Roads wind through these estates between the massive homes: homes<br />

that may be said, in some<br />

senses, to be infinite inside but<br />

are mainly folded into each<br />

other.<br />

<strong>The</strong> Polytician lives within<br />

one <strong>of</strong> them and travels (as is<br />

part <strong>of</strong> his duties) to an <strong>of</strong>fice<br />

in the Ministry <strong>of</strong> State in the<br />

Great Gray City. He is the<br />

leader <strong>of</strong> the governmental<br />

machine that runs the Great<br />

Gray City and while he may<br />

appear as the Head Minister<br />

<strong>of</strong> many different <strong>of</strong>fices<br />

within the building he pretends<br />

not to know <strong>of</strong> his other<br />

appearances—while still<br />

keeping some hidden agenda<br />

Name: <strong>The</strong> Polytician Caretaker<br />

PHY 12 STR 12 BLD 23 CON 12<br />

REF 11 COR 11 REA 11 AGI 11<br />

INT 12 RES 12 MEM 12 WIL 12<br />

DP 90 Minor Major Critical<br />

Wounds 30 90 180<br />

To Hit 13-<br />

To Be Hit +1<br />

Armor None<br />

Damage 5 IMP<br />

Description: <strong>The</strong> Polytician appears as a fat man in an expensive suit with many arms.<br />

When he moves, a centipede-like “trail” <strong>of</strong> multiple versions <strong>of</strong> himself trails out behind<br />

him, each talking at once and gesturing and making comments. When he stops, this trail<br />

‘collapses into him,’ leaving only the arms which sprout from him at will to mark his nature<br />

(and he can be several places at once, to boot).<br />

Multiple Attacks: <strong>The</strong> Polytician can make 5 attacks per turn for 5 REA (striking with<br />

many hands).<br />

Pick Pocket: <strong>The</strong> Polytician can lift things from a target with an 18- Level 4 skill.<br />

43<br />

<strong>Book</strong> <strong>of</strong> <strong>Knots</strong> - <strong>The</strong> Caretakers

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