The Book of Knots - Jags
The Book of Knots - Jags
The Book of Knots - Jags
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<strong>of</strong> their dark orbits—a dangerous Caretaker<br />
Drama (or, more rarely, even face-to-face<br />
with one).<br />
What Are <strong>The</strong>y Like If I Meet<br />
<strong>The</strong>m?<br />
Insane. Clearly this varies a lot from<br />
Caretaker to Caretaker but most <strong>of</strong> them are<br />
far from what would be considered normal.<br />
In addition to possessing unusual ideas about<br />
logic and proportion, they are also rarely<br />
pragmatic since, in their reality, style is also<br />
substance. This is good in that rarely will<br />
they just melt you by looking at you. It’s bad<br />
in that, if they decide to be creative, they can do far, far worse.<br />
But when most Caretakers are met—and not already angry—they appear<br />
as talking things or people <strong>of</strong> a somewhat grumpy, didactic disposition.<br />
Although they are grossly <strong>of</strong>fended by humanity in general, in specifi c<br />
they rarely seem to be able to distinguish between an actual human and<br />
one <strong>of</strong> the many artifi cial creations (actors and minions) that populate<br />
their world: that is, even if they know you are a human, once you are<br />
down there with them, many will not just immediately vent their low<br />
opinion <strong>of</strong> humanity on you in a fi ery mushroom cloud.<br />
Of course you don’t want to insult one—and they are usually very quick<br />
to take <strong>of</strong>fense (as Alice found out).<br />
Are <strong>The</strong>y Gods?<br />
No—although they are “god-like.” <strong>The</strong>y don’t exercise power over<br />
things like the weather, childbirth, health, or dying like mythological<br />
deities do. <strong>The</strong>ir relation to whatever the afterlife is isn’t clear, although<br />
they can intercede in death and they seem to have some way <strong>of</strong><br />
communicating with either the actual personalities or constructs <strong>of</strong> the<br />
deceased.<br />
<strong>The</strong>y are sources <strong>of</strong> great amounts <strong>of</strong> information about the workings <strong>of</strong><br />
the universe—most <strong>of</strong> it almost incomprehensible, some <strong>of</strong> it, outright<br />
lies. Sometimes, in “full regalia” their personages carry with them, a<br />
kind <strong>of</strong> spectral awe.<br />
<strong>The</strong>y can also be worshipped. Well, not worshipped—they can have<br />
disciples. On the lower levels, things that are spawned by them (either<br />
intentionally or by the nature <strong>of</strong> their existence) sometimes do worship<br />
them—or otherwise follow them. Even up to Chessboard Zero there<br />
space and time as they wish. In theory this should give them<br />
an ultimate weapon over any attacker. However, they usually<br />
don’t simply smash people fl at by dropping the ro<strong>of</strong> on them.<br />
If a Caretaker spends 8 REA to “Imprison” someone, it is<br />
usually done in a dramatic, <strong>of</strong>ten horrifi c, but usually not all<br />
that effective manner (i.e. An imprisoned character might<br />
escape eventually or be rescued). More commonly this is used<br />
to create needed chambers and doors.<br />
Caretaker’s Power Bolt<br />
If a Caretaker is upset and engaged in combat, most <strong>of</strong> them<br />
can throw power blasts for 5 REA (-1/50 yards). <strong>The</strong>se hit<br />
for 24 IMP damage (although, once again, if a Caretaker is<br />
really upset they can crank that up to astronomical amounts <strong>of</strong><br />
damage).<br />
19<br />
<strong>Book</strong> <strong>of</strong> <strong>Knots</strong> - <strong>The</strong> Caretakers