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The Book of Knots - Jags

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about on long, spindly spider’s<br />

legs when no one is looking.<br />

Servitors<br />

<strong>The</strong> Beastly Baby surrounds<br />

itself with people who owe it<br />

something or are willing to do<br />

its bidding in order to be left<br />

alone. <strong>The</strong>se ‘servants’ speak<br />

for it and advance its agenda,<br />

while its victim-guardians<br />

scurry in desperate, unending<br />

attempts to keep it happy.<br />

<strong>The</strong> Beastly Baby may also be<br />

found in the company <strong>of</strong> the<br />

Army <strong>of</strong> No, but while it is<br />

one <strong>of</strong> their leaders, the Army<br />

is somewhat… unreliable and the Baby knows this and doesn’t trust<br />

them very far.<br />

Disposition Towards Man<br />

<strong>The</strong> Beastly Baby hates everyone; man, especially.<br />

Encounter Threat<br />

High. Running across the Beastly Baby is<br />

dangerous—it probably will desire that the<br />

character adopt it. It will screech and demand<br />

to be picked up and fed (it may bite; its favorite<br />

food is flesh). Characters who ignore it do<br />

so at their own risk. It usually doesn’t attack<br />

directly but has made arrangements with the<br />

local environment to bring pressure to bear<br />

(other Wonderland entities may demand that the<br />

characters take care <strong>of</strong> it).<br />

If it is being cared for, it very likely knows who<br />

the characters are (or if not, is interested in<br />

them) and will try to fit it into one <strong>of</strong> its games.<br />

Characters who refuse to play are advised to<br />

clear out quickly. Any contact with the Beastly<br />

Baby is unwholesome at best and traumatically<br />

fatal at worse.<br />

Operations<br />

<strong>The</strong> Baby is one <strong>of</strong> the Triumvirate (originators)<br />

<strong>of</strong> the Army <strong>of</strong> No.<br />

Name: <strong>The</strong> Meat Grinder Minion<br />

PHY 12 STR 19 BLD 21 STC 15-<br />

REF 12 COR 12 REA 10 AGI 12<br />

INT -- RES -- MEM -- WIL --<br />

DP 150 Minor Major Critical<br />

Wounds -1:10<br />

To Hit 14-<br />

To Be Hit +1<br />

Armor 9<br />

Damage 12 IMP<br />

Grapple 24/22<br />

Description:A walking mechanical meat-grinder with spindly legs and long, narrow<br />

mechanical arms it uses to feed people in.<br />

Grind: When the meat grinder scores a Major Success on Grappling the person starts being<br />

fed into it (the mouth can expand as necesary to handle up to 100 BLD). Each turn the grinder<br />

will grind up 5 BLD per 5 REA action. When the target is “ground” they are ejected at a Very<br />

Small size.<br />

Machine: <strong>The</strong> grinder does not suffer Penetrating damage modifiers. A Major Failure will<br />

cause it to stop grinding a target. A Minor Failure will reduce its <strong>of</strong>fensive grapple to half.<br />

51<br />

<strong>Book</strong> <strong>of</strong> <strong>Knots</strong> - <strong>The</strong> Caretakers

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