The Book of Knots - Jags
The Book of Knots - Jags
The Book of Knots - Jags
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about on long, spindly spider’s<br />
legs when no one is looking.<br />
Servitors<br />
<strong>The</strong> Beastly Baby surrounds<br />
itself with people who owe it<br />
something or are willing to do<br />
its bidding in order to be left<br />
alone. <strong>The</strong>se ‘servants’ speak<br />
for it and advance its agenda,<br />
while its victim-guardians<br />
scurry in desperate, unending<br />
attempts to keep it happy.<br />
<strong>The</strong> Beastly Baby may also be<br />
found in the company <strong>of</strong> the<br />
Army <strong>of</strong> No, but while it is<br />
one <strong>of</strong> their leaders, the Army<br />
is somewhat… unreliable and the Baby knows this and doesn’t trust<br />
them very far.<br />
Disposition Towards Man<br />
<strong>The</strong> Beastly Baby hates everyone; man, especially.<br />
Encounter Threat<br />
High. Running across the Beastly Baby is<br />
dangerous—it probably will desire that the<br />
character adopt it. It will screech and demand<br />
to be picked up and fed (it may bite; its favorite<br />
food is flesh). Characters who ignore it do<br />
so at their own risk. It usually doesn’t attack<br />
directly but has made arrangements with the<br />
local environment to bring pressure to bear<br />
(other Wonderland entities may demand that the<br />
characters take care <strong>of</strong> it).<br />
If it is being cared for, it very likely knows who<br />
the characters are (or if not, is interested in<br />
them) and will try to fit it into one <strong>of</strong> its games.<br />
Characters who refuse to play are advised to<br />
clear out quickly. Any contact with the Beastly<br />
Baby is unwholesome at best and traumatically<br />
fatal at worse.<br />
Operations<br />
<strong>The</strong> Baby is one <strong>of</strong> the Triumvirate (originators)<br />
<strong>of</strong> the Army <strong>of</strong> No.<br />
Name: <strong>The</strong> Meat Grinder Minion<br />
PHY 12 STR 19 BLD 21 STC 15-<br />
REF 12 COR 12 REA 10 AGI 12<br />
INT -- RES -- MEM -- WIL --<br />
DP 150 Minor Major Critical<br />
Wounds -1:10<br />
To Hit 14-<br />
To Be Hit +1<br />
Armor 9<br />
Damage 12 IMP<br />
Grapple 24/22<br />
Description:A walking mechanical meat-grinder with spindly legs and long, narrow<br />
mechanical arms it uses to feed people in.<br />
Grind: When the meat grinder scores a Major Success on Grappling the person starts being<br />
fed into it (the mouth can expand as necesary to handle up to 100 BLD). Each turn the grinder<br />
will grind up 5 BLD per 5 REA action. When the target is “ground” they are ejected at a Very<br />
Small size.<br />
Machine: <strong>The</strong> grinder does not suffer Penetrating damage modifiers. A Major Failure will<br />
cause it to stop grinding a target. A Minor Failure will reduce its <strong>of</strong>fensive grapple to half.<br />
51<br />
<strong>Book</strong> <strong>of</strong> <strong>Knots</strong> - <strong>The</strong> Caretakers