23.03.2013 Views

The Book of Knots - Jags

The Book of Knots - Jags

The Book of Knots - Jags

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

<strong>Book</strong> <strong>of</strong> <strong>Knots</strong> - <strong>The</strong> Symposium<br />

Name: Alien. Type Gray Whirl<br />

PHY 09 STR 09 BLD 08 CON 10<br />

REF 12 COR 14 REA 12 AGI 12<br />

INT 13 RES 13 MEM 13 WIL 13<br />

DP 6 Minor Major Critical<br />

Wounds 2 6 12<br />

74<br />

To Hit 15-<br />

To Be Hit -2<br />

Armor none<br />

Damage Special<br />

<strong>The</strong> Grays are much like the Greens, but taller and a little stronger. <strong>The</strong>y are the result <strong>of</strong> a<br />

Green experiment in the early 70s that was supposed to produce a more “reliable” format. It<br />

did––while only the most extreme humans can be converted into Greens, most people who are<br />

reasonably selfish, proud, and a little smarter than normal can be successfully converted into<br />

Grays.<br />

To the outside world, Grays and Greens seem pretty similar (both are insane), but they find<br />

each other repulsive as well.<br />

Grays are especially <strong>of</strong>fended by humans who display strong, honest emotion. <strong>The</strong>y express<br />

this <strong>of</strong>fense as “curiosity” and seek to “explorer and examine” the “specimen.” <strong>The</strong>y track<br />

“vectors” who are “emoting” and abduct them when they are alone and vulnerable.<br />

Gray’s experiments usually consist <strong>of</strong> exposing the subject to a very convincing hallucination<br />

that adapts to the subject’s experiences to push his or her buttons––<strong>of</strong>ten reliving trauma or<br />

abuse, or finding one’s self sudden back at the end <strong>of</strong> the last horrid relationship. <strong>The</strong> effect<br />

is not unlike a horrible nightmare that is remembered in vivid detail when the subject is<br />

released.<br />

<strong>The</strong> experiment must be repeated several times, and subjects are usually quivering wrecks by<br />

the end, usually choosing suicide over continued mental torture. Since they will not remember<br />

the abduction, they are usually not clear on how to protect themselves (the Grays are<br />

unwilling to risk exposure, so being surrounded by friends is a pretty good defense; checking<br />

into a sleep clinic where one would experience 24-hour observation would work also).<br />

In most cases, the subject is broken and is finally abducted and formatted. In some cases,<br />

however, the experiment is surprisingly therapeutic, and the subject will not only overcome<br />

the trauma (healing), but may even remember elements <strong>of</strong> the abduction or develop enough <strong>of</strong><br />

an understand <strong>of</strong> what is going on to take action against her tormentors.<br />

In rare cases, those humans have developed strong psychic powers––something that horrifies<br />

both the Grays and the Greens.<br />

Caretaker-instructed humans<br />

(Project Pagan agents)<br />

operating on Chessboard Zero<br />

in concert with the Rational<br />

Actors on Chessboard One.<br />

<strong>The</strong> Rational Actors have<br />

developed a process where<br />

(suitable) subjects’ Shadows<br />

are strongly linked to their<br />

casters (the real person<br />

on Chessboard Zero) and<br />

abducted for the process <strong>of</strong><br />

Extraction. To the subject this<br />

feels like a real (well, surreal)<br />

abduction but there is almost<br />

never any evidence <strong>of</strong> it (as it<br />

is really their Shadow that is<br />

abducted on Chessboard One<br />

or Two).<br />

<strong>The</strong>y are taken to the<br />

Extraction <strong>The</strong>ater where<br />

horrific procedures began<br />

the process <strong>of</strong> “separating”<br />

an Alien Whirl from the<br />

subject’s Shadow. This<br />

involves lurid half-memories<br />

<strong>of</strong> mutation, <strong>of</strong> fleshy,<br />

membranous cancers growing<br />

up and bursting from one’s<br />

stomach, <strong>of</strong> terrible devices<br />

inserted into the flesh, and<br />

other things (the implantation<br />

and removal <strong>of</strong> eggs in female<br />

subjects).<br />

When Extraction is complete,<br />

there is a new Alien Whirl<br />

on Chessboard One, separate from its host. It is a fragile thing: it<br />

will not live long. That is when the person is ready for “Phase 2 final<br />

processing.” This is when the human arm <strong>of</strong> Pagan moves in and abducts<br />

the subject back into reality. Real machines are used and physiological<br />

and psychological techniques are employed to “open the subject’s mind<br />

like a flower.” <strong>The</strong> Alien Shadow, on Chessboard One, then “inhabits<br />

the host,” causing the physical body itself to mutate and the subject to<br />

complete the final process: to become alienated.<br />

<strong>The</strong>se subjects (now appearing as mutations with expanded heads,<br />

shrunken spines and spindly arms and legs—the blood vessels <strong>of</strong> the eye<br />

burst to become a uniform black) are beings <strong>of</strong> perfect logic and a deep

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!