The Book of Knots - Jags
The Book of Knots - Jags
The Book of Knots - Jags
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<strong>Book</strong> <strong>of</strong> <strong>Knots</strong> - <strong>The</strong> Symposium<br />
Name: Alien. Type Gray Whirl<br />
PHY 09 STR 09 BLD 08 CON 10<br />
REF 12 COR 14 REA 12 AGI 12<br />
INT 13 RES 13 MEM 13 WIL 13<br />
DP 6 Minor Major Critical<br />
Wounds 2 6 12<br />
74<br />
To Hit 15-<br />
To Be Hit -2<br />
Armor none<br />
Damage Special<br />
<strong>The</strong> Grays are much like the Greens, but taller and a little stronger. <strong>The</strong>y are the result <strong>of</strong> a<br />
Green experiment in the early 70s that was supposed to produce a more “reliable” format. It<br />
did––while only the most extreme humans can be converted into Greens, most people who are<br />
reasonably selfish, proud, and a little smarter than normal can be successfully converted into<br />
Grays.<br />
To the outside world, Grays and Greens seem pretty similar (both are insane), but they find<br />
each other repulsive as well.<br />
Grays are especially <strong>of</strong>fended by humans who display strong, honest emotion. <strong>The</strong>y express<br />
this <strong>of</strong>fense as “curiosity” and seek to “explorer and examine” the “specimen.” <strong>The</strong>y track<br />
“vectors” who are “emoting” and abduct them when they are alone and vulnerable.<br />
Gray’s experiments usually consist <strong>of</strong> exposing the subject to a very convincing hallucination<br />
that adapts to the subject’s experiences to push his or her buttons––<strong>of</strong>ten reliving trauma or<br />
abuse, or finding one’s self sudden back at the end <strong>of</strong> the last horrid relationship. <strong>The</strong> effect<br />
is not unlike a horrible nightmare that is remembered in vivid detail when the subject is<br />
released.<br />
<strong>The</strong> experiment must be repeated several times, and subjects are usually quivering wrecks by<br />
the end, usually choosing suicide over continued mental torture. Since they will not remember<br />
the abduction, they are usually not clear on how to protect themselves (the Grays are<br />
unwilling to risk exposure, so being surrounded by friends is a pretty good defense; checking<br />
into a sleep clinic where one would experience 24-hour observation would work also).<br />
In most cases, the subject is broken and is finally abducted and formatted. In some cases,<br />
however, the experiment is surprisingly therapeutic, and the subject will not only overcome<br />
the trauma (healing), but may even remember elements <strong>of</strong> the abduction or develop enough <strong>of</strong><br />
an understand <strong>of</strong> what is going on to take action against her tormentors.<br />
In rare cases, those humans have developed strong psychic powers––something that horrifies<br />
both the Grays and the Greens.<br />
Caretaker-instructed humans<br />
(Project Pagan agents)<br />
operating on Chessboard Zero<br />
in concert with the Rational<br />
Actors on Chessboard One.<br />
<strong>The</strong> Rational Actors have<br />
developed a process where<br />
(suitable) subjects’ Shadows<br />
are strongly linked to their<br />
casters (the real person<br />
on Chessboard Zero) and<br />
abducted for the process <strong>of</strong><br />
Extraction. To the subject this<br />
feels like a real (well, surreal)<br />
abduction but there is almost<br />
never any evidence <strong>of</strong> it (as it<br />
is really their Shadow that is<br />
abducted on Chessboard One<br />
or Two).<br />
<strong>The</strong>y are taken to the<br />
Extraction <strong>The</strong>ater where<br />
horrific procedures began<br />
the process <strong>of</strong> “separating”<br />
an Alien Whirl from the<br />
subject’s Shadow. This<br />
involves lurid half-memories<br />
<strong>of</strong> mutation, <strong>of</strong> fleshy,<br />
membranous cancers growing<br />
up and bursting from one’s<br />
stomach, <strong>of</strong> terrible devices<br />
inserted into the flesh, and<br />
other things (the implantation<br />
and removal <strong>of</strong> eggs in female<br />
subjects).<br />
When Extraction is complete,<br />
there is a new Alien Whirl<br />
on Chessboard One, separate from its host. It is a fragile thing: it<br />
will not live long. That is when the person is ready for “Phase 2 final<br />
processing.” This is when the human arm <strong>of</strong> Pagan moves in and abducts<br />
the subject back into reality. Real machines are used and physiological<br />
and psychological techniques are employed to “open the subject’s mind<br />
like a flower.” <strong>The</strong> Alien Shadow, on Chessboard One, then “inhabits<br />
the host,” causing the physical body itself to mutate and the subject to<br />
complete the final process: to become alienated.<br />
<strong>The</strong>se subjects (now appearing as mutations with expanded heads,<br />
shrunken spines and spindly arms and legs—the blood vessels <strong>of</strong> the eye<br />
burst to become a uniform black) are beings <strong>of</strong> perfect logic and a deep