The Book of Knots - Jags
The Book of Knots - Jags
The Book of Knots - Jags
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<strong>Book</strong> <strong>of</strong> <strong>Knots</strong> - Creatures<br />
Name: Moam Rath Presence 16<br />
PHY 12 STR 12-22 BLD 12-50 CON 12<br />
REF 11 COR 10 REA 11 AGI 11<br />
INT 08 RES 08 MEM 12 WIL 10<br />
DP 30 Minor Major Critical<br />
Wounds 4-17 12-51 24-102<br />
Move 8y/s<br />
Grapple 14/12 to 24/20<br />
Description: Looking something like an obese, bloated egg with red<br />
lips at the top, the Moam Rath traps its prey with objects <strong>of</strong> desire hung<br />
from gossamer threads. <strong>The</strong>y lurk in the shadows and leave their traps<br />
where people will see them: a wallet discarded by a storm drain, an<br />
expensive watch left on a park-bench, one <strong>of</strong> those new PDA’s seems to<br />
be laying, alone, in a stairwell.<br />
When you touch it, however, you are hooked—and the Rath will drag<br />
you to its mouth and devour you, if it can. Moam Raths vary in size<br />
and strength. Many are small and would threaten a man—but not a<br />
powerful Twisted. Some get much larger and more dangerous.<br />
Reflection: Raths can project up to Chessboard Zero. <strong>The</strong>ir fairly high<br />
Presence and disguise abilities make them capable <strong>of</strong> existing fairly<br />
safely in most urban environments.<br />
Stealth: for something so big, the Moam Rath is surprisingly stealthy.<br />
It can stand on walls or ceilings. It can, when stationary, appear as<br />
some ordinary object (a large trash bin, a weird looking vending<br />
machine, etc.)<br />
A Moam Rath usually functions with about a 15- Level 2 Stealth roll.<br />
If it must be “in plain sight” it will usually take an 8 REA Long action<br />
to drop the illusion around itself before it can attack or move. This does<br />
not apply to hooking people, however.<br />
Objects <strong>of</strong> Desire: Moam Raths will pick through garbage dumps,<br />
trash cans, and other areas looking for discarded objects that are similar<br />
to what a person might desire. When the object is extended on the<br />
end <strong>of</strong> a thread, the long, articulated joint hovering out <strong>of</strong> sight like a<br />
fisherman’s rod and reel, the object will appear as a pristine, shiny, topend<br />
model <strong>of</strong> whatever it roughly resembles—the exact nature designed<br />
to match the subject’s preferences (a broken or scuffed digital watch<br />
appears as a several-thousand dollar Patek Philippe).<br />
Hook, Line, and Sinker: If you look at these objects carefully, a<br />
Perception roll by 4 or 5 will show a glimmer <strong>of</strong> a spider-web like<br />
strand leading from the object. Indeed, it appears that one could cut<br />
the strand, or simply touch the object so as to avoid the thread. This is<br />
dangerous: a COR roll made at -5 is necessary to liberate the object.<br />
<strong>The</strong> thread isn’t where you think it is, even if you’re looking right at it,<br />
the object isn’t exactly as it appears either and is networked with the<br />
strong, sticky trap.<br />
Furthermore, once stuck, the long, insectoid arm <strong>of</strong> the Moam Rath will<br />
find you and grab you—and the thread, itself, will start reeling you in!<br />
<strong>The</strong> thread has a 14-24 Offensive Grapple (depending on size). When<br />
stuck, it will immediately begin making one Grapple roll per turn<br />
(although it can snare numerous people). Once a Major advantage is<br />
scored on the subject, the Rath will begin biting for 8-16 IMP damage<br />
for each 5 REA Medium action (dependant on size). A character who is<br />
bitten will be subject to a Hold.<br />
Treasure: If a Rath is killed it may have nothing but junk—however,<br />
as they last longer, and take victims, they accumulate things. On the<br />
lower Chessboards, these items are usually Shadow-versions <strong>of</strong> real<br />
things—and therefore tend to evaporate after the Rath is slain …<br />
however: Raths will sometimes have items that have come to them<br />
from Chessboard Zero and these items may actually be valuable.<br />
138<br />
DP 21-51<br />
To Hit 12-<br />
To Be Hit 0 to +2<br />
Armor None<br />
Damage Bite 8-16 IMP