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The Book of Knots - Jags

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Magicians<br />

In the human body where the blood fl ows into the brain there is<br />

a layer <strong>of</strong> endothelial cells which have gaps no larger than the<br />

smallest <strong>of</strong> molecules between them. Oxygen, carbon dioxide,<br />

and sugars can pass but almost no drug, no bacteria, almost<br />

nothing else can penetrate it. This wall, called the blood-brain<br />

barrier protects us from the chemical chaos in our own bodies.<br />

It is the same wall, <strong>of</strong> a metaphysical sort, that screens the<br />

perceptions and thoughts <strong>of</strong> our Shadows from our own<br />

consciousness. It is called <strong>The</strong> Egg. If <strong>The</strong> Egg did not exist<br />

the visions, sounds, and sensations <strong>of</strong> the lower realities would<br />

come fl ooding into our minds. We would be Infected. We might<br />

go insane.<br />

<strong>The</strong> Egg is many things but it is not absolute. When you feel a<br />

haunted chill in an empty room it may be because your Shadow<br />

is seeing things that you can’t. An instant dislike <strong>of</strong> someone?<br />

Your Shadow sees the “true person” in their own Shadow and<br />

you feel that faint echo.<br />

<strong>The</strong> Magician in JAGS<br />

Wonderland<br />

Magicians are usually fairly<br />

advanced characters: the modern<br />

magician is “stereotypically”<br />

not Infected with anything<br />

worse than Aleph (although<br />

PC Magicians, we think, most<br />

commonly will be). <strong>The</strong>ir<br />

magical training will allow them<br />

to do and know certain things<br />

about Wonderland that even<br />

many experienced Infecteds<br />

will not. It will give them some<br />

abilities, if they are Infected, that<br />

will rival some <strong>of</strong> the Twisted’s<br />

(and, <strong>of</strong> course, a Magician may<br />

be both Infected and Twisted,<br />

combining the abilities).<br />

It is even possible that some PCs<br />

will be Hunger Disciples—the<br />

usually deranged predators <strong>of</strong><br />

the Invisible World.<br />

<strong>The</strong> GM will need to decide<br />

what role Magicians will play in<br />

the game: they may be forces in<br />

the shadows that know things but<br />

rarely do things. <strong>The</strong>y may be a<br />

force that is seeking to explore<br />

and exploit Wonderland for<br />

their own purposes—but they’re<br />

rarely involved in mundane<br />

affairs.<br />

<strong>The</strong>re might be a whole party<br />

composed <strong>of</strong> Magicians—or<br />

Magician trainees—that<br />

is seeking to approach<br />

Wonderland on their terms. It<br />

is our experience that Infected<br />

Magicians (either intentionally<br />

or accidentally) make for more<br />

involved characters than those<br />

who practice their craft but<br />

are extremely careful never to<br />

come in actual contact with the<br />

subjects <strong>of</strong> their work.<br />

99<br />

<strong>Book</strong> <strong>of</strong> <strong>Knots</strong> - Magicians

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