The Book of Knots - Jags
The Book of Knots - Jags
The Book of Knots - Jags
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Magicians<br />
In the human body where the blood fl ows into the brain there is<br />
a layer <strong>of</strong> endothelial cells which have gaps no larger than the<br />
smallest <strong>of</strong> molecules between them. Oxygen, carbon dioxide,<br />
and sugars can pass but almost no drug, no bacteria, almost<br />
nothing else can penetrate it. This wall, called the blood-brain<br />
barrier protects us from the chemical chaos in our own bodies.<br />
It is the same wall, <strong>of</strong> a metaphysical sort, that screens the<br />
perceptions and thoughts <strong>of</strong> our Shadows from our own<br />
consciousness. It is called <strong>The</strong> Egg. If <strong>The</strong> Egg did not exist<br />
the visions, sounds, and sensations <strong>of</strong> the lower realities would<br />
come fl ooding into our minds. We would be Infected. We might<br />
go insane.<br />
<strong>The</strong> Egg is many things but it is not absolute. When you feel a<br />
haunted chill in an empty room it may be because your Shadow<br />
is seeing things that you can’t. An instant dislike <strong>of</strong> someone?<br />
Your Shadow sees the “true person” in their own Shadow and<br />
you feel that faint echo.<br />
<strong>The</strong> Magician in JAGS<br />
Wonderland<br />
Magicians are usually fairly<br />
advanced characters: the modern<br />
magician is “stereotypically”<br />
not Infected with anything<br />
worse than Aleph (although<br />
PC Magicians, we think, most<br />
commonly will be). <strong>The</strong>ir<br />
magical training will allow them<br />
to do and know certain things<br />
about Wonderland that even<br />
many experienced Infecteds<br />
will not. It will give them some<br />
abilities, if they are Infected, that<br />
will rival some <strong>of</strong> the Twisted’s<br />
(and, <strong>of</strong> course, a Magician may<br />
be both Infected and Twisted,<br />
combining the abilities).<br />
It is even possible that some PCs<br />
will be Hunger Disciples—the<br />
usually deranged predators <strong>of</strong><br />
the Invisible World.<br />
<strong>The</strong> GM will need to decide<br />
what role Magicians will play in<br />
the game: they may be forces in<br />
the shadows that know things but<br />
rarely do things. <strong>The</strong>y may be a<br />
force that is seeking to explore<br />
and exploit Wonderland for<br />
their own purposes—but they’re<br />
rarely involved in mundane<br />
affairs.<br />
<strong>The</strong>re might be a whole party<br />
composed <strong>of</strong> Magicians—or<br />
Magician trainees—that<br />
is seeking to approach<br />
Wonderland on their terms. It<br />
is our experience that Infected<br />
Magicians (either intentionally<br />
or accidentally) make for more<br />
involved characters than those<br />
who practice their craft but<br />
are extremely careful never to<br />
come in actual contact with the<br />
subjects <strong>of</strong> their work.<br />
99<br />
<strong>Book</strong> <strong>of</strong> <strong>Knots</strong> - Magicians