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The Book of Knots - Jags

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<strong>Book</strong> <strong>of</strong> <strong>Knots</strong> - Chessboard Seven<br />

120<br />

End Game<br />

We see a long-running Wonderland Game as a series <strong>of</strong> discoveries<br />

about the true, hidden nature <strong>of</strong> the universe, humanity’s role in it, and<br />

ultimately (perhaps) humanity’s fate. Chessboard Seven is where the<br />

buck stops and where all the mysteries are resolved and the questions<br />

answered—it’s where the ultimate truths and final secrets lie.<br />

This section describes what you’ve heard about Chessboard Seven, what<br />

it’s like to visit and what you might find there. <strong>The</strong> next section describes<br />

what it means in the game.<br />

Caveat Lector<br />

What follows are our answers. <strong>The</strong>y don’t have to be your answers, in<br />

your game; they’re what we used and there’s some consistency built<br />

into them, but ultimately these are our designer notes and campaign<br />

descriptions. Now that you’ve read JAGS Wonderland, it’s yours. Take<br />

what you like from here and leave the rest <strong>of</strong> it.<br />

Chessboard Seven<br />

You typically won’t even hear <strong>of</strong> Chessboard Seven until you’ve been<br />

in Wonderland for awhile, and you’ll probably hear about it long before<br />

you ever go there. Even for Wonderland it’s remote: you have to go past<br />

a lot <strong>of</strong> dangerous things to get there, and although they won’t openly<br />

discuss it, a lot <strong>of</strong> the things between you and Chessboard Seven don’t<br />

want you arriving.<br />

We’ll get to actually going there in a minute: learning the basics about<br />

Chessboard Seven is tough. Asking questions or evening bringing it up<br />

in the wrong circles can get you killed.<br />

Not in Polite Conversation (who knows what)<br />

This section describes what you might have heard and where you<br />

might have heard it. It also gives you the “conventional” wisdom about<br />

Chessboard Seven as held by the Wonderland power-elite.<br />

Finally, there is a good deal <strong>of</strong> knowledge to be had in books and files.<br />

<strong>The</strong> Caretakers won’t talk about it (at least not publicly, and certainly not<br />

with humans) but they are (and have been) interested in the Department<br />

<strong>of</strong> Works for a long time. <strong>The</strong> Liebrary may have the whole story there<br />

(including truths the Caretakers are unwilling to face) but it’s so hard to<br />

parse the truth from the fiction, that secondary sources are <strong>of</strong>ten more<br />

accessible.<br />

<strong>The</strong> Caretakers<br />

<strong>The</strong>y almost never discuss Chessboard Seven or the Department <strong>of</strong><br />

Works. Anyone bringing it up is likely to be considered vulgar and rude.<br />

Maybe even criminally rude. In many <strong>of</strong> the best households discussing<br />

the “lower geographies” is a killing <strong>of</strong>fense. <strong>The</strong>y won’t cop to this, but<br />

Chessboard Seven and the Department <strong>of</strong> Works makes them intensely<br />

uncomfortable – partially because <strong>of</strong> their history with it (the automated

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