MusLi (Museums Literacy) - Fondazione Fitzcarraldo
MusLi (Museums Literacy) - Fondazione Fitzcarraldo
MusLi (Museums Literacy) - Fondazione Fitzcarraldo
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16 <strong>MusLi</strong> - No qualifications needed: museums and new audiences<br />
ences and analysis. In the selection of the case studies the project had to look at already existing<br />
experiences (museum projects, research), already carried out, completed and documented in<br />
different ways.<br />
Special attention was therefore paid to methods for comparing elements of knowledge emerging<br />
from different experiences, mainly those responding to the basic questions which the project aims<br />
to answer. Being aware of this lack of homogeneity in the experiences and documents, the project<br />
partners chose a qualitative approach instead of using the quantitative data coming out from single<br />
research studies and reports (which were considered just as an indicative reference).<br />
A list of information outcomes to be expected from the selected experiences was then drawn<br />
up to evaluate whether these could be analysed in the context of the project:<br />
• data (at least indicative) about the participation of audiences with a low schooling level in<br />
the museum experiences considered<br />
• definition of audience satisfaction with the initiatives and, if possible, reasons behind their<br />
dissatisfaction<br />
• (when possible) data about the motivations behind the participation of audiences with a low<br />
schooling level<br />
• (when possible) data about the expectations and needs of such audiences towards the<br />
museum experience<br />
• profile elements about audiences with a low schooling level: residence (if significant for<br />
•<br />
geographical or social reasons), employment, habits of cultural consumption (museums and<br />
exhibitions, other...), likelihood of participating or not in the initiatives proposed by the museum<br />
in question (retention)<br />
channels for contact (with special attention to spaces and forms of personal mediation or to<br />
new technologies and social networks)<br />
• information about possible additional elements to the museum experience which can be<br />
perceived as added value (opportunities for socializing, learning, amusement, etc.) and, if<br />
possible, data about satisfaction (an assessment of their effectiveness as an element of the<br />
success of the initiative for these audiences was always required, at least from the point of<br />
view of the organiser/responsible)<br />
3. Specific surveys<br />
Some experiences – running throughout the project lifetime (2008-2010) – were included amongst<br />
the case studies proposed by the project partners, and these carried out some surveys about<br />
their audience directly. In order to collect useful data in a homogeneous way a common list of<br />
basic questions was agreed among the partners.<br />
As for the survey methods great freedom was left to each partner, depending on the nature of<br />
the analysed experience, the number of participants, their degree of involvement, the existing<br />
relationships between audiences and the museum’s staff and their mutual acquaintance.<br />
The partners adopted, then, different tools for their surveys: