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MusLi (Museums Literacy) - Fondazione Fitzcarraldo

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16 <strong>MusLi</strong> - No qualifications needed: museums and new audiences<br />

ences and analysis. In the selection of the case studies the project had to look at already existing<br />

experiences (museum projects, research), already carried out, completed and documented in<br />

different ways.<br />

Special attention was therefore paid to methods for comparing elements of knowledge emerging<br />

from different experiences, mainly those responding to the basic questions which the project aims<br />

to answer. Being aware of this lack of homogeneity in the experiences and documents, the project<br />

partners chose a qualitative approach instead of using the quantitative data coming out from single<br />

research studies and reports (which were considered just as an indicative reference).<br />

A list of information outcomes to be expected from the selected experiences was then drawn<br />

up to evaluate whether these could be analysed in the context of the project:<br />

• data (at least indicative) about the participation of audiences with a low schooling level in<br />

the museum experiences considered<br />

• definition of audience satisfaction with the initiatives and, if possible, reasons behind their<br />

dissatisfaction<br />

• (when possible) data about the motivations behind the participation of audiences with a low<br />

schooling level<br />

• (when possible) data about the expectations and needs of such audiences towards the<br />

museum experience<br />

• profile elements about audiences with a low schooling level: residence (if significant for<br />

•<br />

geographical or social reasons), employment, habits of cultural consumption (museums and<br />

exhibitions, other...), likelihood of participating or not in the initiatives proposed by the museum<br />

in question (retention)<br />

channels for contact (with special attention to spaces and forms of personal mediation or to<br />

new technologies and social networks)<br />

• information about possible additional elements to the museum experience which can be<br />

perceived as added value (opportunities for socializing, learning, amusement, etc.) and, if<br />

possible, data about satisfaction (an assessment of their effectiveness as an element of the<br />

success of the initiative for these audiences was always required, at least from the point of<br />

view of the organiser/responsible)<br />

3. Specific surveys<br />

Some experiences – running throughout the project lifetime (2008-2010) – were included amongst<br />

the case studies proposed by the project partners, and these carried out some surveys about<br />

their audience directly. In order to collect useful data in a homogeneous way a common list of<br />

basic questions was agreed among the partners.<br />

As for the survey methods great freedom was left to each partner, depending on the nature of<br />

the analysed experience, the number of participants, their degree of involvement, the existing<br />

relationships between audiences and the museum’s staff and their mutual acquaintance.<br />

The partners adopted, then, different tools for their surveys:

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