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comStar Firewall alert - PhaseThrough

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infektors<br />

The Infektors’ ultimate goal is to recreate a “dark Matrix”<br />

formed from Dissonance. As virtual plague bearers, they seek<br />

to contaminate nodes, turning them into dissonance pools, or<br />

to infect data with viral dissonant code by the mass spawning of<br />

Contagion sprites.<br />

nytemares<br />

Surpassing even the vilest Matrix pranksters, these dissonant<br />

technomancers revel in digital flagrancy and virtual abomination,<br />

seeking to create a nightmarish version of cyberspace.<br />

While the less direct nytemares “only” hack the iconography of<br />

commonly-frequented nodes into grotesque metaphors in order<br />

to bask in the horror of those who face it (or become trapped<br />

in it), their more actively involved counterparts prey upon and<br />

torment easier targets. Stalking these targets (often in real life in<br />

addition to virtually), they try to discover their greatest fears.<br />

They then seek to confront their targets virtually with these<br />

fears, in an effort to torture them, break them, push them over<br />

the edge, or drive them insane.<br />

the Sublime<br />

The Sublime are dissonant supremacists. Feeling themselves<br />

exalted and superior to normal Matrix users, they view non-<br />

Emerged and often even normal technomancers as relics who will<br />

never achieve true status in the Matrix, treating them as servants,<br />

slaves, or even cattle. The Sublime tend to enslave and torture<br />

Matrix users with their complex forms or in dissonant virtual<br />

machines just for their own satisfaction.<br />

diSSonant paragonS<br />

Though the concept of virtual emanations in the Matrix is<br />

not even widely accepted among philosophers, psychologists, and<br />

Matrix experts, dissonant technomancers that have been captured<br />

and interrogated by KivaNet have spoken of distorted entities to<br />

which they have sworn allegiance.<br />

The following dissonant paragons are examples of corrupted<br />

templates and archetypes that have their roots in the Dissonance<br />

phenomenon.<br />

abort<br />

Abort is the personification of the “blue screen of death,” the<br />

embodiment of all bugs and software errors that accumulate within<br />

cyberspace. Thrilled by the failure of code due to errors, dissonant<br />

technomancers following Abort like to install software errors in<br />

existing software and crash nodes just for the fun of watching the<br />

iconography go down the drain.<br />

Advantages: +2 dice to all Crash Tests, +1 die for dissonant Crack<br />

or Fault sprites (choose one)<br />

Disadvantages: An Abort technomancer must make a Willpower<br />

+ Charisma (3) Test to take any other action in cybercombat except<br />

for trying to crash his opponent’s software.<br />

disinformation<br />

Disinformation is the embodiment of the deliberate dissemination<br />

of false information spread via the Matrix in form<br />

of forged media, malicious rumor-mongering, and fabricated<br />

intelligence. Disinformation technomancers seek to mass-ma-<br />

Unwired<br />

nipulate audiences and Matrix users via Matrix trolling, viral<br />

marketing, and memetic warfare.<br />

Advantages: +1 die to all test with skills from the Influence skill<br />

group, +1 die for dissonant Data or Tutor sprites (choose one)<br />

Disadvantages: Disinformants must succeed in a Willpower +<br />

Charisma (3) Test to pass truthful, complete, or non-doctored<br />

information via the Matrix to non-dissonant technomancers.<br />

Jormungand<br />

Jormungand, the world-serpent that poisons the Earth before<br />

the Final Battle of Ragnarök, is both an embodiment of the<br />

ultimate weapon of mass destruction, and the personification of<br />

dissonant Matrix malware (as per the Jormungand worm’s role in<br />

the Crash 2.0). Those dissonant technomancers who follow this<br />

paragon revel in the corruption and permanent destruction of<br />

code and information in the Matrix.<br />

Advantages: +2 dice Corrupt Tests, +1 die for dissonant Data or<br />

Code Sprites (choose one)<br />

Disadvantages: Jormungand technomancers are destructive<br />

and will take every opportunity to devastate a node by permanently<br />

deleting or corrupting its data. They must succeed in a<br />

Willpower + Logic (3) Test to leave a node they have hacked<br />

into unscathed.<br />

nemesis<br />

Interpreted in its original meaning (“to give what is due”),<br />

Nemesis is the remorseless personified digital fate and retribution.<br />

While some follow her as the embodiment of an avenging angel<br />

and a paragon that punishes those deemed unworthy in the name<br />

of the Dissonance, some see her as the true instigator of Crash<br />

2.0 and the Dissonance worm, calling Nemesis by her old Roman<br />

name, Pax-Nemesis.<br />

Advantages: +2 dice to Con Tests, +1 die for dissonant Fault or<br />

Sleuth sprites (choose one)<br />

Disadvantages: A Nemesis technomancer must make a Willpower<br />

+ Charisma (3) Test to restrain himself from punishing those<br />

whom he feels deserve it.<br />

noise<br />

Noise embodies the defilement of signal and code. Though<br />

the term is sometimes used as a synonym for Resonance, Noise<br />

technomancers celebrate the corruption of resonant code (signal)<br />

into dissonant code (noise) and view Noise as the fundamental<br />

digital force that pervades everything, albeit on an as-yet nearly<br />

unrecognizable level. By spreading Noise, technomancers seek to<br />

jam the channels of Resonance, instead filling the Matrix with the<br />

discordant hiss of Dissonance.<br />

Advantages: +2 dice to Threading Tests, +1 die for dissonant<br />

Courier or Code sprites (choose one)<br />

Disadvantages: Noise technomancers rely on the buzz of Matrix<br />

more so than others, and suffer double the modifiers applied to<br />

Matrix and non-Matrix actions when caught in static or dead<br />

zones (see p. 210, SR4).<br />

Snuff<br />

Snuff is the incarnation of electronic perversion, regardless<br />

of format. Snuff is only stimulated by the most abhorrent crimes<br />

(rape, murder, metahuman sacrifice, pornographic perversions,<br />

Simon Wentworth (order #1132857) 9<br />

177<br />

Matrix phenoMena . . . . . . . . . . . . . . . . . . . . . . . . . . .

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