comStar Firewall alert - PhaseThrough
comStar Firewall alert - PhaseThrough
comStar Firewall alert - PhaseThrough
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intuitive Hacking<br />
Cost: 5 BP<br />
A character with this quality is highly intuitive about a single<br />
aspect of the Matrix. The character may perform one specific type<br />
of Matrix action without a program or Complex Form. The specific<br />
Matrix action is chosen when this quality is taken. For example, a<br />
hacker with Intuitive Hacking (Detect Hidden Node) may perform<br />
that action in the Matrix without a Scan program, adding only the<br />
Electronic Warfare skill to the dice pool. This quality may be taken<br />
more than once, each time with a different Matrix action.<br />
Latent technomancer<br />
Cost: 5 BP<br />
A character with this quality starts the game as a normal,<br />
mundane character. When she starts the game, this character has<br />
no Resonance attribute or related skills, and may not spend BP on<br />
them. This quality may not be taken with any quality that confers<br />
a Magic or Resonance attribute.<br />
At some point during play, usually some time after the start<br />
of the campaign, the gamemaster determines that the character’s<br />
technomancer abilities manifest. This decision is entirely up to<br />
the gamemaster, and should not be discussed with the player. The<br />
gamemaster is encouraged to make the decision based on dramatic<br />
license and a good story. Often the ability will manifest itself in<br />
spurts, possibly leading the character to believe she is hallucinating<br />
or going mad. Often, a budding technomancer will unconsciously<br />
use her abilities before realizing that she has them.<br />
Once the gamemaster had decided that the character’s abilities<br />
have fully manifested, the character gains a Resonance attribute<br />
of 1. If the character has an Essence of less than 6 at this point,<br />
she still receives the Resonance attribute, although her maximum<br />
Resonance is reduced accordingly. If her Essence has dropped<br />
below 1, then she has no chance of ever being a technomancer.<br />
When the ability manifests, the gamemaster also chooses three<br />
Complex Forms that the character gains for free at Rating 1. The<br />
gamemaster may also allow the player to choose additional qualities appropriate<br />
to a technomancer, such as Paragon or Synthetic Sympathy,<br />
but the character is then required to pay a Karma cost of twice the BP<br />
value of these qualities. The gamemaster also chooses a stream for the<br />
character that is appropriate to her beliefs and experiences.<br />
Once the character becomes a full technomancer, she may<br />
improve her Resonance and learn and improve Resonance skills<br />
and Complex Forms normally.<br />
More than Metahuman<br />
Cost: 5 BP<br />
When jumped into a drone, vehicle, or rigged device, the<br />
character is completely comfortable, as though he had always had<br />
a machine body. When jumping into or out of a drone, vehicle, or<br />
rigged device, the character does so as a Free Action.<br />
obscure<br />
Cost: 5 BP<br />
By a coincidence of bland statistics, average characteristics,<br />
and dumb luck, the data left by the character’s life tends to get<br />
erased or lost in the enormous quantities of similar data in the<br />
Matrix. Any Data Search Test involving information about the<br />
character is made at a –2 dice pool modifier.<br />
Unwired<br />
paragon<br />
Cost: 5 BP<br />
This quality is available only to those with the Technomancer<br />
quality. The character has made contact with a mysterious and<br />
powerful Matrix entity, which acts as a guide and grants certain<br />
advantages and disadvantages, see Paragons, p. 149. A character<br />
may only have one Paragon.<br />
resonance Bond<br />
Cost: Sprite’s Edge x 5 BP<br />
A character with this quality has established a resonance bond<br />
(see p. 160) with a free sprite that uses elements of its Resonance<br />
to augment the character’s Matrix actions. The specific nature of<br />
the bond should be discussed with the gamemaster and is subject<br />
to his approval; see p. 160 for some possibilities.<br />
Synthetic Sympathy<br />
Cost: 10 BP<br />
A character with Synthetic Sympathy has an instinct for the<br />
cognitive processes of artificial intelligences of all kinds. The character<br />
gains a +2 dice pool modifier for all Social Skill Tests with AIs.<br />
negative QUaLitieS<br />
By taking the following Negative qualities, the character gains<br />
the Build Points listed for each.<br />
aipS<br />
Bonus: 5 BP/level<br />
The character has Artificially Induced Psychotropic Schizophrenia<br />
Syndrome, a psychological disorder most common to survivors of the<br />
Matrix Crash of 2064. For each level of this quality taken (max. 3), the<br />
character suffers a –1 dice pool penalty to Perception Tests while within<br />
Signal range of a Matrix device (including her own). Additionally, the<br />
gamemaster may require a successful Willpower Success Test with a<br />
threshold equal to the level of this quality when the character must<br />
focus her attention in a non-stressful situation.<br />
data Shadow<br />
Bonus: 5 Bp/level<br />
The character has a prominent feature, history, style, name,<br />
or other piece of information that makes him easy to locate in the<br />
Matrix. Any Data Search Test involving information about the<br />
character is made at a +2 dice pool modifier for each level of this<br />
quality (max. 3). Additionally, the threshold for any Track Test is<br />
reduced by one per level of this quality.<br />
Media Junkie<br />
Bonus: 5–30 Bp<br />
This obsession with news, information, videos, forums, and social<br />
networking sites is a form of the Addiction quality (p. 80, SR4),<br />
and acts as a mental addiction. It requires that the character have<br />
Matrix access, either via commlink or by virtue of being a technomancer.<br />
The BP bonus of this quality is dependent on its severity:<br />
Mild (5 BP): At this level, the obsession seems more like a hobby.<br />
The character spends about two hours a day on the Matrix browsing<br />
through various public nodes and sites, but can skip a day without<br />
adverse effect. She also suffers a –2 dice pool penalty to Willpower<br />
Tests to resist the urge to surf the Matrix and to Addiction Tests.<br />
Simon Wentworth (order #1132857) 9<br />
37<br />
the Matrix user . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .