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comStar Firewall alert - PhaseThrough

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Matrix topoloGy . . . . . . . . . . . . . . . . . . . . . . . . . . . . .<br />

50<br />

nexi<br />

Nexi are highperformance<br />

mainframes<br />

able to run a larger number<br />

of programs than<br />

standard nodes. They are<br />

commonly used by Matrix<br />

cafés, civic wireless access<br />

points, corporate servers,<br />

businesses that need VR<br />

workspaces and security<br />

nodes (see Slaving, p. 59),<br />

data havens, and for other<br />

processor-heavy tasks. The servers that run nexi come in a wide range<br />

of sizes and processor power, from units the size of a modern-day laptop<br />

to a full-blown server tower. The more processor power needed,<br />

the more powerful and thus bigger the hardware of the nexus will be.<br />

In game terms, nexi work exactly like standard nodes with a<br />

few exceptions. They have a higher processor limit, allowing for<br />

more active programs (with the exception of agents, IC, AIs, sprites,<br />

and e-ghosts, which are limited by Response per standard rules—see<br />

Response, p. 212, SR4). Their configuration and design also means<br />

that System rating is not capped by Response. Nexi are designed to<br />

run multiple personas; their persona limit equals System x 3.<br />

Nexi have a minimum processor limit of 10 and a maximum<br />

of 50.<br />

data tranSport<br />

In the world of 2070, data travels from node A to node B in<br />

various ways. The most common means of travel are radio waves and<br />

fiberoptic cables. While radio signals, better known as wireless traffic,<br />

are mostly used to supply the end user with data, the bulk of the longdistance<br />

data transfer is delivered via fiberoptic cables. Other, more<br />

exotic ways of transmitting data are also available. They include satellite<br />

linking and laser and microwave beams.<br />

fiberoptic Lines<br />

Contrary to public opinion, most of the<br />

data in 2070 is still delivered via fiberoptic<br />

cables. An optical fiber is a cable made of glass or<br />

plastic that is designed to guide light along a certain<br />

track. A carrier wave, mostly near-infrared<br />

light, is modulated to carry the information and<br />

sent through the cable to its destination at the<br />

speed of light. Compared to sending electric signals<br />

over a copper cable,<br />

fiberoptic transmissions<br />

have the advantage of<br />

being less prone to interfering<br />

effects and having<br />

much lower signal degradation<br />

even at high data<br />

rates. Fiberoptic cables<br />

run between continents,<br />

countries, cities, and even<br />

houses. Home telecoms,<br />

private access points, and<br />

most important, the ac-<br />

cess points of the large MSPs, provide the connection between<br />

the wireless and wired world.<br />

radio waves<br />

When Joe Normal talks about transferring data, he talks<br />

about radio waves or wireless data transfer. Almost every single device<br />

in Shadowrun is able to broadcast data using electromagnetic<br />

waves of the radio spectrum. They require a relatively low amount<br />

of energy to produce, can penetrate buildings, cars, clothing, and<br />

other obstacles, and are easy to pick up. The biggest advantage and<br />

the reason for the tremendous success is ease of use. There is no<br />

need for cables in day-to-day life. No plug-and-play any more; in<br />

2070 it’s just play. All the cities throughout the world are littered<br />

with public access points that provide wireless access, linking<br />

people via the Matrix to almost any other spot in the world.<br />

In places where access points are rare, either due to bad<br />

infrastructure or violent destruction, the user nodes themselves<br />

(commlinks, vehicles, etc.) provide access. The mesh network<br />

nature of the wireless Matrix allows every node in active mode to<br />

function as a router for other nodes around it. Data is routed from<br />

one wireless node to another until the next access point to the<br />

wired Matrix, or the wireless destination, is reached. In this way,<br />

even the Barrens are decently covered with wireless access points.<br />

In both radio signals and fiberoptic cables, electromagnetic<br />

waves are used to transport data at extremely high speeds. A data<br />

request can easily make a trip to the other side of the world and<br />

back within 0.2 seconds.<br />

Satellite Links<br />

Commlinks and other nodes can use a direct satellite link to<br />

connect to geostationary satellites and satellites in lower earth orbits<br />

(LOE). The advantage of using a geostationary satellite uplink<br />

is that your location cannot be pinpointed via trace any more precisely<br />

than a range of a few hundred of kilometers. This means that<br />

exaMpLeS of Standard nodeS<br />

Node Response Signal System <strong>Firewall</strong><br />

Standard Home Telecom 3 3 3 3<br />

Premium Telecom 4 3 4 4<br />

Business/Retail Terminal 3 3 4 4<br />

Public Terminal 2 1 2 2<br />

Civic/MSP<br />

Wireless Access Point 3 6 3 5<br />

exaMpLeS of nexUS nodeS<br />

Persona Processor<br />

Nexus Response Signal System <strong>Firewall</strong> Limit Limit<br />

Small Matrix Cafe 2 3 3 2 9 10<br />

Large Matrix Cafe 3 3 4 2 12 20<br />

Public Library 5 4 4 3 12 50<br />

Online Shop 3 4 3 4 9 15<br />

Matrix Backbone Hub 5 0 5 3 15 50<br />

Unwired<br />

Simon Wentworth (order #1132857) 9

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