comStar Firewall alert - PhaseThrough
comStar Firewall alert - PhaseThrough
comStar Firewall alert - PhaseThrough
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Matrix topoloGy . . . . . . . . . . . . . . . . . . . . . . . . . . . . .<br />
50<br />
nexi<br />
Nexi are highperformance<br />
mainframes<br />
able to run a larger number<br />
of programs than<br />
standard nodes. They are<br />
commonly used by Matrix<br />
cafés, civic wireless access<br />
points, corporate servers,<br />
businesses that need VR<br />
workspaces and security<br />
nodes (see Slaving, p. 59),<br />
data havens, and for other<br />
processor-heavy tasks. The servers that run nexi come in a wide range<br />
of sizes and processor power, from units the size of a modern-day laptop<br />
to a full-blown server tower. The more processor power needed,<br />
the more powerful and thus bigger the hardware of the nexus will be.<br />
In game terms, nexi work exactly like standard nodes with a<br />
few exceptions. They have a higher processor limit, allowing for<br />
more active programs (with the exception of agents, IC, AIs, sprites,<br />
and e-ghosts, which are limited by Response per standard rules—see<br />
Response, p. 212, SR4). Their configuration and design also means<br />
that System rating is not capped by Response. Nexi are designed to<br />
run multiple personas; their persona limit equals System x 3.<br />
Nexi have a minimum processor limit of 10 and a maximum<br />
of 50.<br />
data tranSport<br />
In the world of 2070, data travels from node A to node B in<br />
various ways. The most common means of travel are radio waves and<br />
fiberoptic cables. While radio signals, better known as wireless traffic,<br />
are mostly used to supply the end user with data, the bulk of the longdistance<br />
data transfer is delivered via fiberoptic cables. Other, more<br />
exotic ways of transmitting data are also available. They include satellite<br />
linking and laser and microwave beams.<br />
fiberoptic Lines<br />
Contrary to public opinion, most of the<br />
data in 2070 is still delivered via fiberoptic<br />
cables. An optical fiber is a cable made of glass or<br />
plastic that is designed to guide light along a certain<br />
track. A carrier wave, mostly near-infrared<br />
light, is modulated to carry the information and<br />
sent through the cable to its destination at the<br />
speed of light. Compared to sending electric signals<br />
over a copper cable,<br />
fiberoptic transmissions<br />
have the advantage of<br />
being less prone to interfering<br />
effects and having<br />
much lower signal degradation<br />
even at high data<br />
rates. Fiberoptic cables<br />
run between continents,<br />
countries, cities, and even<br />
houses. Home telecoms,<br />
private access points, and<br />
most important, the ac-<br />
cess points of the large MSPs, provide the connection between<br />
the wireless and wired world.<br />
radio waves<br />
When Joe Normal talks about transferring data, he talks<br />
about radio waves or wireless data transfer. Almost every single device<br />
in Shadowrun is able to broadcast data using electromagnetic<br />
waves of the radio spectrum. They require a relatively low amount<br />
of energy to produce, can penetrate buildings, cars, clothing, and<br />
other obstacles, and are easy to pick up. The biggest advantage and<br />
the reason for the tremendous success is ease of use. There is no<br />
need for cables in day-to-day life. No plug-and-play any more; in<br />
2070 it’s just play. All the cities throughout the world are littered<br />
with public access points that provide wireless access, linking<br />
people via the Matrix to almost any other spot in the world.<br />
In places where access points are rare, either due to bad<br />
infrastructure or violent destruction, the user nodes themselves<br />
(commlinks, vehicles, etc.) provide access. The mesh network<br />
nature of the wireless Matrix allows every node in active mode to<br />
function as a router for other nodes around it. Data is routed from<br />
one wireless node to another until the next access point to the<br />
wired Matrix, or the wireless destination, is reached. In this way,<br />
even the Barrens are decently covered with wireless access points.<br />
In both radio signals and fiberoptic cables, electromagnetic<br />
waves are used to transport data at extremely high speeds. A data<br />
request can easily make a trip to the other side of the world and<br />
back within 0.2 seconds.<br />
Satellite Links<br />
Commlinks and other nodes can use a direct satellite link to<br />
connect to geostationary satellites and satellites in lower earth orbits<br />
(LOE). The advantage of using a geostationary satellite uplink<br />
is that your location cannot be pinpointed via trace any more precisely<br />
than a range of a few hundred of kilometers. This means that<br />
exaMpLeS of Standard nodeS<br />
Node Response Signal System <strong>Firewall</strong><br />
Standard Home Telecom 3 3 3 3<br />
Premium Telecom 4 3 4 4<br />
Business/Retail Terminal 3 3 4 4<br />
Public Terminal 2 1 2 2<br />
Civic/MSP<br />
Wireless Access Point 3 6 3 5<br />
exaMpLeS of nexUS nodeS<br />
Persona Processor<br />
Nexus Response Signal System <strong>Firewall</strong> Limit Limit<br />
Small Matrix Cafe 2 3 3 2 9 10<br />
Large Matrix Cafe 3 3 4 2 12 20<br />
Public Library 5 4 4 3 12 50<br />
Online Shop 3 4 3 4 9 15<br />
Matrix Backbone Hub 5 0 5 3 15 50<br />
Unwired<br />
Simon Wentworth (order #1132857) 9