comStar Firewall alert - PhaseThrough
comStar Firewall alert - PhaseThrough
comStar Firewall alert - PhaseThrough
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compartmentalized pieces of information that a knowsoft loads<br />
into the short term memory of the user. When the knowsoft<br />
user attempts to recall a knowledge skill they do not possess,<br />
their brain retrieves these pieces from short term memory and<br />
processes them, much like remembering a commlink number<br />
one has just seen. Since the information is not processed in<br />
long-term memory, the user does not learn the skill. When they<br />
remove the knowsoft, the skill will fade from their short term<br />
memory in about thirty seconds.<br />
activeSoftS<br />
Activesofts trigger activity not only in the metahuman<br />
brain, but also the neuromuscular system. For this reason, activesofts<br />
also require skillwires (p. 335, SR4), neuromuscular<br />
controllers that activate muscle memory in conjunction with<br />
the ASIST signals activating brain activity. Early attempts to<br />
impart active skills to a user through just the neuromuscular<br />
control system produced poor results because the brain<br />
rejected the body movements it didn’t understand, causing<br />
the skills to be imprecise. By introducing ASIST signals that<br />
manipulated the cerebellum and cerebral motor cortex, the<br />
brain understood the neuromuscular signals and cooperated,<br />
leading to fine motor control and the ability to reproduce<br />
skills accurately.<br />
Unwired<br />
SkiLL networking<br />
Wireless simsense also allows for skill networking,<br />
where one skillwired person can use the wireless network<br />
to share a skill program with another wireless-capable<br />
skillwired person. The neuromuscular signals that would<br />
usually be sent to their body are instead transmitted to<br />
the second person’s skillwires via commlink and sim<br />
module. Both characters must be equipped with skillwires<br />
and their personas must be subscribed to each<br />
other. A programmed skill that is being shared may not<br />
be used by the sharing character.<br />
tHe cHipped workforce<br />
Going back as far as the assembly line, technological<br />
revolutions have caused great upheaval in the way<br />
labor operates in the world. The appearance of skillware<br />
has been the most profound change to the workforce<br />
since the development of the Internet in the last century.<br />
The Sixth World has only barely begun to explore the<br />
benefits and hidden risks of skillware on the labor pool,<br />
but already it has reshaped the way people work across<br />
the globe.<br />
the end of Unskilled Labor<br />
By the 2070s, most manual labor has been<br />
replaced by robotics and drones. Even though activesofts<br />
would allow unskilled workers to become<br />
proficient in skilled manual labor, machines have<br />
shown to out-perform chipped metahuman workers<br />
in terms of efficiency. However, chipped labor can<br />
still be found in many computer-assisted, white collar<br />
fields where a metahuman touch is still preferred.<br />
Activesofts and knowsofts have greatly impacted the<br />
healthcare industry, enabling naturally unskilled labor to perform<br />
as nurses, caretakers, and pharmacists simply by slotting<br />
chips. Insurance agents, accountants, and sales representatives<br />
have also been similarly transformed, instantly able to learn<br />
new business skills and master new product lines. In these<br />
and similar fields, expensive and time-consuming training and<br />
education programs have been completely replaced by massproduced<br />
skillsofts.<br />
the rise of creative Labor<br />
The commonplace use of skillsofts to impart basic skills<br />
to unskilled workers has had the side effect of increasing the<br />
value of creative labor, workers who can think outside the box.<br />
Anyone can slot a chip and possess the skills to do a job, but<br />
a skillsoft does not teach a person to apply those skills in a<br />
creative fashion to achieve new results. As a result, high-paying<br />
jobs do not necessarily rest on mastering a particular skill,<br />
but in demonstrating how you can uniquely apply that skill.<br />
Innovation drives this new, valued workforce and has become<br />
the currency in the global labor pool. This is hardly news to<br />
most shadowrunners; corporate extractions have long revolved<br />
around employees who possessed unique insights that made<br />
them valuable to competitors.<br />
Simon Wentworth (order #1132857) 9<br />
193<br />
siMsense and skillware . . . . . . . . . . . . . . . . . . . .