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comStar Firewall alert - PhaseThrough

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systeM security . . . . . . . . . . . . . . . . . . . . . . . . . . . . .<br />

78<br />

tially via cable, with wireless access available to each node from<br />

each corresponding level of the club. Each of Nodes 1 through<br />

9 act as a gateway to the next node in sequence. Node 11 is connected<br />

to each of the nodes via fiber optic cable. Nodes 1–10 also<br />

have holographic systems and cameras slaved.<br />

BiS Büro, Hamburg, germany<br />

The Bundesamt für Innere Sicherheit (Bureau of Internal<br />

Security) does not have much sway in the Free City of Hamburg.<br />

They do have enough of a presence to warrant an office in Wandsbek.<br />

Their system is typical of many non-secret government offices.<br />

Sculpting: The sculpting is clean and utilitarian, with marble<br />

and wood finishes. The BIS emblem is prominently displayed.<br />

Hardware: One MCT Sentinel II (Persona Limit 10,<br />

Processor Limit 60) and one NeoNET Office Genie (Persona<br />

Limit 5, Processor Limit 20)<br />

Authentication: Passkey<br />

Privileges: Standard<br />

Attributes:<br />

Node 1: <strong>Firewall</strong> 5, Response 4, Signal 4, System 5<br />

Node 2: <strong>Firewall</strong> 5 Response 3, Signal 2, System 4<br />

Spiders: 1 Security Consultant on duty at all times<br />

IC:<br />

Node 1: 1 MCT Bloodhound 5 (patrolling), 1 Three<br />

Musketeers Suite 5 (loaded)<br />

Node 2: None<br />

Resident Programs:<br />

Node 1: Analyze 5<br />

Node 2: Analyze 4<br />

ARC: Launch IC (Three Musketeers Suite)<br />

Topology: Node 1 is accessible from the Matrix via wireless,<br />

and acts as a gateway for Node 2. Node 1 is the production node,<br />

Node 2 is an archival node where the office’s records are kept.<br />

choson Lair, various Locations<br />

This is actually one of many similar systems used by the<br />

Choson for their operations. Each Lair is run on hardware that is<br />

easily packed up and transported, so they can create a Lair, use it<br />

for as long as necessary, and then shut it down and store it or move<br />

it to a new location as needed.<br />

Sculpting: The sculpting for each Lair is different, based on<br />

the purpose of the node and the preferences of the administrators,<br />

but all have a red-and-yellow yin-yang design worked into<br />

the design.<br />

Hardware: Custom Choson portable nexus (Persona Limit<br />

5, Processor Limit 45)<br />

Authentication: Passcode<br />

Privileges: Standard<br />

Attributes: <strong>Firewall</strong> 4, Response 3, Signal 5, System 4<br />

Spiders: 1 Professional Spider on duty at all times.<br />

IC: Juhseung Saja 4 (loaded), Watanabe Electric Kitsune 4<br />

(patrolling)<br />

Resident Programs: Analyze 4, Encrypt 4<br />

ARC: Launch IC ( Juhseung Saja)<br />

Topology: Single encrypted node.<br />

tux’s, Seattle, UcaS<br />

There’s no hotter spot on the ‘Trix than Tux’s, the VR night<br />

club for the preeminent hacker. Tux’s requires that its patrons hack<br />

their way in, and moves its physical location almost every day (sometimes<br />

hiring shadowrunners to insure the secrecy of the move).<br />

Sculpting: The sculpting in Tux’s is completely random,<br />

and subject to the whims of its patrons. Normally a consensus is<br />

reached at some point each night, but the occasional “sculpting<br />

battle” rages through the VR landscape.<br />

Hardware: [need info from Topology chapter] Changes access<br />

ID every night.<br />

Authentication: No access allowed.<br />

Privileges: All privileges moved to admin.<br />

Attributes: <strong>Firewall</strong> 5, Response 4, Signal 6, System 5<br />

Spiders: none, except for the patrons, usually Security<br />

Consultants and Risk management engineers<br />

IC: 1 Rumpelstiltskin 4 (patrolling)<br />

Resident Programs: Analyze 5<br />

ARC: Terminate Connection<br />

Topology: Single node connected to the Matrix via wireless.<br />

diez de octubre airbase, aztlan<br />

This installation is an open secret in the heart of Durango.<br />

Many wild rumors of magical jet fighters and unnatural research<br />

abound about this military base, including one that states that this<br />

is the site of an ultraviolet node.<br />

Sculpting: The sculpting is a sterile white environment. The<br />

flag of Aztlan is here, along with a number of military insignias.<br />

Hardware: Custom system (Persona Limit 20, Processor<br />

Limit 65). Access ID changes every night.<br />

Authentication:<br />

Node 1–3: Passkey<br />

Node 4: Alchemical Passkey<br />

Privileges: Standard<br />

Attributes:<br />

Node 1–3: <strong>Firewall</strong> 6, Response 5, Signal 4, System 5<br />

Node 4: <strong>Firewall</strong> 6, Response 7, Signal 2, System 7<br />

Spiders: 1 Matrix Support Specialist and 1 Risk Management<br />

Engineer on duty at all times<br />

IC: 3 Renraku Oniwaban in each node (patrolling)<br />

Resident Programs: Analyze 6, Encrypt 6 on all nodes<br />

ARC: Scramble Security Hacker (Matrix Support<br />

Specialist)<br />

Topology: Node 1 serves as the air control node. Node 2<br />

handles physical security and drone command. Node 3 is the administrative<br />

node for the base. Node 4 can only be accessed on site<br />

within a Faraday cage, and has no connections to other nodes.<br />

zurich orbital terrestrial Substation, new York<br />

This network handles unimaginable amounts of transactions<br />

worth an indescribable amount of money. Many a hacker has been<br />

left brain dead trying to make a run on this system.<br />

Sculpting: An impressive stone hall greets users logging on<br />

to the system. Archways lead to different nodes, each carefully<br />

secured for privacy and against intrusion.<br />

Unwired<br />

Simon Wentworth (order #1132857) 9

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