VIPP_Unicef
VIPP_Unicef
VIPP_Unicef
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Games<br />
and<br />
exercises<br />
96<br />
Power cable<br />
One participant volunteers to leave the room. The others form a circle<br />
which symbolizes a power cable with one blank end which the person<br />
outside has to discover. The person outside is called in and asked to<br />
touch the heads of people to detect which one is the end of the power<br />
cable. She is told to concentrate completely on detecting the end. It is<br />
agreed by the group before the volunteer returns that when a certain<br />
number of heads are touched, the whole group will scream. The<br />
moment she touches the sixth head, for example, she gets a real shock!<br />
This exercise makes the group concentrate on one objective. Since it can be<br />
quite shocking to the volunteer, his or her heart condition should be queried<br />
first!<br />
Simon says...<br />
All stand in a circle. The facilitator says: "Simon says, -eg. touch your<br />
nose with your left hand, hold up two hands, form a fist", etc.,<br />
demonstrating the action at the same time. Everyone is asked to follow<br />
the orders as demonstrated. But if the facilitator does not mention<br />
"Simon", and some participants follow the orders anyway, those<br />
participants are out of the game. The game goes on until only a few<br />
participants are left and the facilitator cannot trick them any longer.<br />
This exercise increases concentration and energizes the group for the next<br />
task at hand.<br />
<strong>VIPP</strong> TECHNIQUES