07.11.2014 Views

Zeszyt naukowy - całość - Wydział Zarządzania i Ekonomiki Usług

Zeszyt naukowy - całość - Wydział Zarządzania i Ekonomiki Usług

Zeszyt naukowy - całość - Wydział Zarządzania i Ekonomiki Usług

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

102<br />

Amanda Mieze<br />

fashion 1 . Creative industries can be defined as the cycles of creation, production<br />

and distribution of goods and services that use creativity and intellectual capital as<br />

primary inputs. They comprise a set of knowledge-based activities that produce<br />

tangible goods and intangible intellectual or artistic services with creative content,<br />

economic value and market objectives. Creative industries constitute a vast and<br />

heterogeneous field dealing with the interplay of various creative activities; this<br />

sector has a flexible and modular market structure that ranges from independent<br />

artists and small-business enterprises at one extreme to some of the world’s largest<br />

conglomerates at the other. All 13 creative industries are often perceived to have as<br />

many differences as similarities and the ways of further creation vary according to<br />

the sector, however, they have the following characteristics:<br />

1. The capacity to generate new ideas through technical or marketing requirements<br />

which are prescriptive (design, advertising, TV production,<br />

computer animation); or through individual creation (literary, music authors,<br />

visual artists, composers, film directors, screenwriters, games developers,<br />

fashion designers). New ideas can be generated “in-house” (design<br />

in car manufacturing, fashion design, a play in a theatre) or outsourced (exclusively<br />

contracted with a company like artists in music, independent designers<br />

and visual artists).<br />

2. Identifying and managing talent – ability to retain talents and to network<br />

with the talent community whether creators, independent producers or<br />

managers. The creative industries are people-based businesses; creation is<br />

less managed, rather supported, encouraged and promoted.<br />

3. Financial expertise in understanding the investment value of creative ideas<br />

– the ability to provide budgeting and forecasting that relates the amount<br />

invested in creative projects to its market potential (both for production and<br />

distribution). It involves the willingness to take and accept risks as creative<br />

ideas can never guarantee success. The ratio between success and failure is<br />

rather high in the creative sector, which implies the need for a long term vision<br />

and the tolerance of failure in creative output 2 .<br />

4. Decentralized production coexisting with centralized administrative and often<br />

distribution functions 3 .<br />

The notion and creation of expressive values in economics is mapped in a<br />

series of concentric circles radiating out of the core expressive value creation and<br />

shown in Figure 1.<br />

1<br />

http://www.culture.gov.uk/what_we_do/creative_industries/default.aspx, 15.01.2010.<br />

2<br />

F. Kolbērs, Ž. Nantels, S. Bilodū, D. Ričs, Kultūras un mākslas mārketings, RD Rīgas<br />

Kongresu nams, Rīga, 2007.<br />

3<br />

The Impact of Culture on Creativity, A Study prepared for the European Commission,<br />

2009, http://ec.europa.eu/culture/key-documents/doc/study_impact_cult_creativity_06_09.pdf.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!