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Defenders of the Forest - Liber Fanatica

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Gr e a t St a g (New)<br />

Wood Elves revere <strong>the</strong> Great Stag above all o<strong>the</strong>r creatures <strong>of</strong> <strong>the</strong><br />

forest including <strong>the</strong> Unicorn. Sightings <strong>of</strong> <strong>the</strong> antlered behemoths<br />

occur once or twice every generation, during portentous<br />

times or grand celebrations. To be blessed with <strong>the</strong> sighting <strong>of</strong><br />

a Stag is a great honour, but becoming a Stag Companion is a<br />

blessing above all o<strong>the</strong>rs.<br />

Only in <strong>the</strong> direst <strong>of</strong> circumstances does a Great Stag attend a<br />

particularly valiant or courageous Wood Elf and consent to be<br />

ridden into battle. The very presence <strong>of</strong> a Great Stag inspires<br />

nearby Elves to bravery. In combat, a Great Stag and its rider<br />

<strong>of</strong>ten stand aside inspiring allies with <strong>the</strong>ir mere presence, before<br />

charging into <strong>the</strong> fray at a pivotal moment to tip <strong>the</strong> balance in<br />

favour <strong>of</strong> <strong>the</strong> Wood Elves.<br />

Main Pr<strong>of</strong>ile<br />

– Great Stag Statistics –<br />

WS BS S T Ag Int WP Fel<br />

55% 0% 50% 46% 38% 32% 65% 31%<br />

Secondary Pr<strong>of</strong>ile<br />

A W SB TB M Mag IP FP<br />

2 24 5 4 8 0 0 0<br />

Chapter X: Friends <strong>of</strong><br />

<strong>the</strong> <strong>Forest</strong><br />

Skills: Dodge Blow, Follow Trail +10%, Perception +20%,<br />

Swim.<br />

Talents: Acute Hearing, Fearless, Keen Senses, Natural Weapons,<br />

Night Vision.<br />

Special Rules:<br />

• Antlers: The Great Stag’s antlers count as a magic weapon.<br />

Fur<strong>the</strong>rmore, if <strong>the</strong> Great Stag makes a Guarded Attack, <strong>the</strong><br />

antlers count as having <strong>the</strong> Snare Quality.<br />

• Inspirational: The sight <strong>of</strong> a Great Stag’s antlers inspires bravery.<br />

All Wood Elves gain <strong>the</strong> Stout-Hearted Talent (see WFRP<br />

pg. 101) within sight <strong>of</strong> <strong>the</strong> Great Stag.<br />

Armour: None<br />

Weapons: Antlers<br />

Th e Wh i t e Ha r t o f At h e l Lo r e n<br />

The White Hart <strong>of</strong> A<strong>the</strong>l Loren is a Great Stag <strong>of</strong> unsurpassed<br />

nobility and grace, a noble spirit that is considered to be an immortal<br />

aspect <strong>of</strong> <strong>the</strong> forest which nei<strong>the</strong>r grows old nor dies. An<br />

appearance by <strong>the</strong> White Hart is rarer still than <strong>the</strong> Great Stags,<br />

and those who see it are said to be blessed by <strong>the</strong> forest itself.<br />

• White Hart: The rare sight <strong>of</strong> this spirit animal is portentous<br />

indeed, giving you <strong>the</strong> use <strong>of</strong> two bonus Fortune Points anytime<br />

within <strong>the</strong> next two days.<br />

Na i a d s<br />

Source: WFRP Companion, pg. 115 and 123<br />

Da u g h t e r s o f Re t r i b u t i o n<br />

Asrai legends say that <strong>the</strong> Naiads are <strong>the</strong> daughters <strong>of</strong> a beautiful<br />

maiden who captured <strong>the</strong> love <strong>of</strong> Mathlann, <strong>the</strong> God <strong>of</strong> <strong>the</strong> Sea.<br />

But when Mathlann’s tempestuous and <strong>of</strong>ten violent ways forced<br />

<strong>the</strong> maiden to flee inland to escape his wrath, <strong>the</strong> spurned Sea<br />

Lord cursed <strong>the</strong> maiden and all <strong>of</strong> her line to be forever bound<br />

to <strong>the</strong> water. The legends go on to say that in return, <strong>the</strong> maiden<br />

vowed an eternal hatred <strong>of</strong> men.<br />

Whe<strong>the</strong>r <strong>the</strong> tales are true or not, <strong>the</strong> Naiads undoubtedly share<br />

a common temperament with <strong>the</strong> Lord <strong>of</strong> <strong>the</strong> Tides. When<br />

an attractive male traveller catches <strong>the</strong>ir eye, Naiads appear as<br />

playful, seductive water elves to lure <strong>the</strong>ir prey into a sensuous<br />

embrace. While <strong>the</strong>se encounters are not typically violent,<br />

partings are ano<strong>the</strong>r matter. A young man wishing to leave <strong>the</strong><br />

Naiad’s company best have good reason if he wants to avoid her<br />

wrath. The beautiful nymphs are jealous creatures who loa<strong>the</strong><br />

being spurned for any reason.<br />

Ro l e p l a y Gu i d e l i n e s<br />

All males approaching a Naiad must roll a Challenging (-10)<br />

Fellowship Test. Those who pass this test are considered attractive<br />

by <strong>the</strong> Naiads. Males who are considered attractive in<br />

this way will see <strong>the</strong> Naiads as beautiful maidens bathing or<br />

sitting idly on <strong>the</strong> riverbank. Naiads do not participate in deep<br />

conversation; instead <strong>the</strong>y coyly attempt to seduce <strong>the</strong> men who<br />

<strong>the</strong>y consider to be attractive. Human males with extraordinarily<br />

high Fellowship characteristics (60+) and Elves may be <strong>of</strong>fered<br />

information in exchange for a kiss (see below).<br />

If no one in <strong>the</strong> party is considered attractive, <strong>the</strong> Naiads will<br />

ignore <strong>the</strong>m unless <strong>the</strong> group continues to approach <strong>the</strong> Naiads’<br />

position. If this happens, <strong>the</strong> Naiads disappear beneath <strong>the</strong><br />

water, assume War Form, and <strong>the</strong>n resurface to intimidate <strong>the</strong><br />

unwelcome companions. Rejected suitors, who stand at <strong>the</strong><br />

water’s edge without invitation, risk being dragged to a watery<br />

death. Female party members are teased and tempted into a<br />

watery kiss, so <strong>the</strong> jealous Naiads can seduce <strong>the</strong> attractive males<br />

without competition.<br />

101<br />

Special Rules:<br />

• Female Form: The Naiad’s body appears very attractive. She<br />

seems to wear a thin, wet veil over <strong>the</strong> curves <strong>of</strong> her body, which<br />

confers a +10 bonus to her Fellowship Characteristic.<br />

• Seductive Kiss: The recipient <strong>of</strong> a Naiad’s kiss must pass an<br />

Opposed Will Power Test or be sucked into <strong>the</strong> space between<br />

worlds where <strong>the</strong>y are Lost in Time and Space! (pg. 58), until a<br />

silver path is located and <strong>the</strong>y exit into The Waterfall Palace <strong>of</strong><br />

<strong>the</strong> Naiad Court (see pg. 70) to await <strong>the</strong> arrival <strong>of</strong> <strong>the</strong>ir covetous<br />

mistress.

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