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Defenders of the Forest - Liber Fanatica

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<strong>the</strong>m deep into <strong>the</strong> forest, only to abandon <strong>the</strong>m all alone and<br />

hopelessly lost. In Asrai fable songs, a pale fox sometimes guides<br />

travellers who are lost on <strong>the</strong> silver paths, or leads <strong>the</strong>m to a<br />

destination that suits <strong>the</strong> whims <strong>of</strong> Loec <strong>the</strong> Trickster god.<br />

Ot t e r s<br />

These playful creatures have helped <strong>the</strong> Asrai on many occasions<br />

when food was scarce, leading <strong>the</strong>m to rivers full <strong>of</strong> fish.<br />

Chaos-tainted otters take <strong>the</strong>ir mischievous<br />

pranks too far. They lure elves into<br />

strong currents and <strong>the</strong>n laugh as <strong>the</strong>y<br />

watch <strong>the</strong>m drown.<br />

Capa<br />

An ancient song tells that in <strong>the</strong> distant past, <strong>the</strong> Laurëlorn otter<br />

spirit Capa was wounded defending his river home. But while<br />

clinging to a branch, Capa’s cries were heard by a passing Naiad<br />

who came to his aid. In return for <strong>the</strong> Naiad’s kindness, <strong>the</strong><br />

otter spirit promised to appear in <strong>the</strong> Ravine <strong>of</strong> <strong>the</strong> Nymphs to<br />

warn <strong>the</strong> Naiads whenever someone enters Laurëlorn by river.<br />

Occasionally Capa helps people who are drowning.<br />

Wi l d c a t s<br />

Chapter XI: Flora, Fauna<br />

and Foes <strong>of</strong> <strong>the</strong> <strong>Forest</strong><br />

The solitary wildcats live apart from elven<br />

halls because <strong>the</strong>y find wild hounds obnoxious.<br />

Wardancers <strong>of</strong>ten spend time living<br />

among wildcats to study <strong>the</strong>ir movements and<br />

enjoy <strong>the</strong>ir dry humour. When one wildcat<br />

becomes corrupted by Chaos, its whole family usually follows<br />

suit fairly quickly. Corrupted wildcats are loud and ill-tempered.<br />

Ta b l e 11.1: Fa u n a Co r r u p t i o n<br />

1d10<br />

Mutation<br />

1 Rabid: Gains <strong>the</strong> Frenzy Talent (if animal is already<br />

Frenzied, it gains <strong>the</strong> Unsettling Talent instead).<br />

2 Venom: Characters bitten by <strong>the</strong> animal lose 1 additional<br />

Wound per round, until a Toughness test is<br />

passed or <strong>the</strong>y die.<br />

3 Extra Heads: Gains +1 Attack, +10 Perception and<br />

loses -10% Agility.<br />

4 Extra Legs: Gains +1 Attack, loses 1 Movement and<br />

-10% Agility.<br />

5 Sores: Covered in weeping cuts or festering boils.<br />

6 Giganticus: Twice <strong>the</strong> normal size, gaining +10%<br />

Strength and Toughness, and +50% <strong>of</strong> its normal<br />

Wounds (rounded up).<br />

7 Breeder: Females are bloated with pregnancy, or<br />

nurse double <strong>the</strong> normal number <strong>of</strong> young. Males try<br />

to breed with all females – even o<strong>the</strong>r species.<br />

8 Quills: Inflicts a SB2 hit against characters who<br />

Grapple with <strong>the</strong> animal. The animal’s attacks leave<br />

quills embedded (Heal test to remove without inflicting<br />

1d5 extra Wounds).<br />

9 Tentacles: Gains +1 Attack (Grapple only) and <strong>the</strong><br />

Frightening Talent.<br />

10 Speech: Animal can talk with an almost human voice<br />

(Speak Language - Beast Tongue). This ability is typically<br />

used to intimidate or deceive characters.<br />

Be a r s<br />

Source: WFRP pg. 232<br />

The mighty bear is renowned for its strength and ability to find<br />

food, <strong>of</strong>ten leading elves to sources <strong>of</strong> forage in times <strong>of</strong> need,<br />

such as berries and beehives. Chaos-touched bears are notoriously<br />

angry creatures that will simply charge down Elves and rip<br />

<strong>the</strong>m limb from limb with razor sharp claws.<br />

Wo l v e s<br />

Source: WFRP pg. 233<br />

Wolves are <strong>of</strong>ten mistrusted by Elves because <strong>of</strong> <strong>the</strong>ir tendency<br />

to ally with goblins. However, close friendships do form between<br />

<strong>the</strong> two species. Wolves displaying<br />

any sign <strong>of</strong> taint are ostracised from <strong>the</strong>ir<br />

pack to perish alone. The Asrai consider<br />

lone wolves to be ominous portents.<br />

114

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