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Defenders of the Forest - Liber Fanatica

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Chapter VII: The <strong>Forest</strong> <strong>of</strong><br />

A<strong>the</strong>l Loren<br />

9. Vaul’s Anvil<br />

Navigation: Routine (+10)<br />

<strong>Forest</strong> Disposition: Neutral (0)<br />

Magic: Lore <strong>of</strong> Fire (+2), Lore <strong>of</strong> Metal (+1)<br />

Kindreds: Eternal, Spellsinger, Warrior<br />

An ancient volcanic caldera in Loren’s highlands is <strong>the</strong> holy<br />

temple <strong>of</strong> Vaul, <strong>the</strong> Elven God <strong>of</strong> Smiths. Over <strong>the</strong> centuries,<br />

<strong>the</strong> crater’s rim has eroded to a low ridge and its interior is<br />

blanketed in greenery. Between <strong>the</strong> shrubs flow smouldering<br />

lava streams which generate a permanent haze over Vaul’s Anvil.<br />

Every leaf is dusted with volcanic ash and small brushfires run<br />

<strong>the</strong>ir course daily. Vaul’s forge in A<strong>the</strong>l Loren may not burn as<br />

hot as its Ulthuan and Naggaroth counterparts, but a ring <strong>of</strong><br />

magical waystones encircles <strong>the</strong> crater to protect Loren’s wildlife<br />

never<strong>the</strong>less.<br />

Vaul’s Anvil is where Asrai blacksmiths and metal-shaping<br />

Spellweavers craft magical weapons for <strong>the</strong> heroes <strong>of</strong> A<strong>the</strong>l<br />

Loren. By channelling <strong>the</strong> gold aethyric wind <strong>of</strong> Chamon, Elven<br />

smith-priests can forge steel at lower temperatures than Dwarf<br />

Runesmiths. In addition to magical artifacts, <strong>the</strong> smithies at<br />

Vaul’s Anvil produce common items like swords and arrowheads<br />

for all <strong>of</strong> A<strong>the</strong>l Loren’s kinbands. By centralising <strong>the</strong> realm’s metalcrafting<br />

around existing natural resources, individual kinbands<br />

are spared from felling trees to fuel local forges.<br />

Wood Elves who come to <strong>the</strong> Mirror Pools on errand from Ariel’s<br />

Spellweavers are granted access to <strong>the</strong> Shadow Walk without<br />

question. Elves wishing to use <strong>the</strong> Mirror Pools independently<br />

must pass a Trial <strong>of</strong> Ithorien that begins with interrogation by<br />

unseen inquisitors. Applicants must <strong>the</strong>n navigate <strong>the</strong> mists<br />

<strong>of</strong> grey magic (Ulgu) which obscure <strong>the</strong> pools (Perception or<br />

Magical Sense) without succumbing to despair (Will Power).<br />

Applicants who fail <strong>the</strong> Trial <strong>of</strong> Ithorien are deemed too weak<br />

for <strong>the</strong> Shadow Walk, and are escorted away. Non-Elves are<br />

never permitted to enter <strong>the</strong> Mirror Pools unless accompanied<br />

by a Spellweaver, and with Ariel’s consent.<br />

Most Wood Elf wars are defensive campaigns fought near A<strong>the</strong>l<br />

Loren, making <strong>the</strong> Mirror Pools vital to Elven military strategies.<br />

Although Loren contains countless smaller portals to <strong>the</strong><br />

Shadow Walk, <strong>the</strong> Mirror Pools are large enough to accommodate<br />

army-sized groups <strong>of</strong> Elven warriors. Asrai strike forces<br />

utilising <strong>the</strong> pools are capable <strong>of</strong> ambushing enemy armies on<br />

<strong>the</strong> march toward Loren, capturing <strong>the</strong>ir baggage trains, and<br />

returning before dawn. Because Ithorien’s pools exit to hundreds<br />

<strong>of</strong> different lakes and rivers across <strong>the</strong> world, Spellweaver guides<br />

or Moonstones are required for navigation.<br />

Fay envoys to Bretonnia <strong>of</strong>ten emerge from lakes in <strong>the</strong> forests<br />

<strong>of</strong> Arden or Châlons before continuing overland to <strong>the</strong>ir<br />

destinations. The Mirror Pools also connect to <strong>the</strong> Crystal Mere,<br />

Waterfall Palace <strong>of</strong> <strong>the</strong> Naiad Court, and Tears <strong>of</strong> Isha.<br />

Ma s t e r Sm i t h Da i t h<br />

A<strong>the</strong>l Loren’s master smith is a hot-tempered elder named<br />

Daith. Of all <strong>the</strong> Asrai, only Daith is truly feared by Loren’s<br />

spirits, for his vocation attunes him to <strong>the</strong> fiery magic <strong>of</strong> Aqshy<br />

and his wrath alone is capable <strong>of</strong> starting wildfires. In 1703<br />

IC, Lady Findol refused to pay Daith for <strong>the</strong> allegedly flawed<br />

Spirit Sword she had commissioned and fire consumed acres <strong>of</strong><br />

woodland near Vaul’s Anvil in consequence. The entire forest<br />

rose against <strong>the</strong> Halls <strong>of</strong> Findol to help douse Daith’s anger, and<br />

no Elf has denied him payment since.<br />

In 1601 IC, High Elf ambassadors delivered a magical lance to<br />

Vaul’s Anvil, claiming <strong>the</strong> master smith <strong>of</strong> Ulthuan had crafted<br />

it specifically to help <strong>the</strong>ir woodland kin defeat <strong>the</strong> Corruptor.<br />

Daith was much younger <strong>the</strong>n, so <strong>the</strong> Asur gift was seen as an<br />

insult to his own pr<strong>of</strong>iciency. The ambassadors were dispatched<br />

from Vaul’s Anvil without a guide. By <strong>the</strong> time <strong>the</strong> High Elves<br />

found <strong>the</strong> Oak <strong>of</strong> Ages, Daith had already complained to Ariel<br />

<strong>of</strong> <strong>the</strong>ir “imperialistic arrogance”. Possibly acting on Daith’s<br />

counsel, Ariel rejected <strong>the</strong> ambassadors’ proposal for diplomatic<br />

relations with Ulthuan and sent <strong>the</strong>m away. The magical lance<br />

was discovered 800 years later by Duke Tancred II during his<br />

campaign against <strong>the</strong> Lichemaster.<br />

Daith is now a wise elder and <strong>of</strong>ten regrets his treatment <strong>of</strong> <strong>the</strong><br />

Asur ambassadors. He worries that Cyanathair might one day<br />

destroy A<strong>the</strong>l Loren as a result <strong>of</strong> his youthful hubris.<br />

67

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