Defenders of the Forest - Liber Fanatica
Defenders of the Forest - Liber Fanatica
Defenders of the Forest - Liber Fanatica
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Outdoor Survival +20, Perception +20, Silent Move +20, Search<br />
+10, Silent Move +20, Secret Language (Ranger’s Tongue), Secret<br />
Signs (Ranger), Shadowing +20, Speak Language (Elthárin,<br />
Malla-room-ba-larin), Trade (Bowyer/Fletcher)<br />
Talents: Aethyric Attunement, Armoured Caster, Coolheaded,<br />
Divine Lore (Kurnous), Excellent Vision, Hardy, Fast Hands,<br />
Fleet Footed, Orientation, Specialist Weapon Group (Longbow),<br />
Lesser Magic (any three), Lightning Reflexes, Meditation,<br />
Mighty Shot, Petty Magic (Divine), Quick Draw, Rover, Rapid<br />
Reload, Strong-minded, Strike Mighty Blow, Sure Shot, Night<br />
Vision.<br />
Special Rule:<br />
• Spirit <strong>of</strong> Kurnous: An aura <strong>of</strong> savagery surrounds Horned<br />
Hunters giving <strong>the</strong>m <strong>the</strong> Unsettling Talent (see WFRP pg. 102).<br />
Trappings: Elven Steed, Trophies (scalps, teeth, skulls).<br />
Armour: (None)<br />
Weapons: Three Wood Elf Hunting Spears (see OWA pg. 32),<br />
Dagger<br />
Li l e a t h, Go d d e s s o f Dr e a m s<br />
a n d Fo r t u n e<br />
Although Lileath, <strong>the</strong> Maiden<br />
and Child <strong>of</strong> Mo<strong>the</strong>r Isha, is<br />
technically classified as a minor<br />
deity in <strong>the</strong> Asrai pan<strong>the</strong>on,<br />
she is actually an influential<br />
member <strong>of</strong> <strong>the</strong> triumvirate.<br />
Because Lileath represents<br />
innocence, luck and untapped potential, she is <strong>the</strong> goddess <strong>of</strong><br />
prophets and seers. The Asrai use celestial water as a divination<br />
medium, observing <strong>the</strong> reflections <strong>of</strong> stars (or Spites) upon <strong>the</strong><br />
glassy surface <strong>of</strong> a water-bowl, pond or lake. Water infused with<br />
aethyric magic is believed to reflect constellations that aren’t<br />
visible by direct stargazing, or even display fleeting images <strong>of</strong><br />
distant happenings.<br />
By divining Isha’s will through her celestial daughter Lileath,<br />
Wood Elves can learn which paths <strong>of</strong> destiny must be followed<br />
in order to achieve natural harmony and ultimate Yenlui.<br />
Pr i e s t s o f Li l e a t h<br />
These divine prophets are pure and independent, having committed<br />
<strong>the</strong>mselves to <strong>the</strong> priesthood upon reaching sexual maturity<br />
and taken a vow <strong>of</strong> celibacy. Their devotion is believed to<br />
make <strong>the</strong>m incorruptible, which means Wood Elves <strong>of</strong>ten seek<br />
<strong>the</strong>ir guidance. Divine prophets who break <strong>the</strong>ir vows are considered<br />
to have betrayed <strong>the</strong> Asrai, and are ei<strong>the</strong>r banished from<br />
<strong>the</strong> woodland realm or must redeem <strong>the</strong>mselves by undertaking<br />
a dangerous trial. Prophets wishing to leave <strong>the</strong> priesthood attend<br />
a special exit ceremony wherein <strong>the</strong>ir vows are recanted.<br />
23<br />
Principles<br />
• The truth <strong>of</strong> dreams is not <strong>the</strong> truth <strong>of</strong> <strong>the</strong> waking world.<br />
• Never refuse to hear <strong>the</strong> dreams <strong>of</strong> o<strong>the</strong>rs.<br />
• Scatter sand where you sleep, or upon <strong>the</strong> wind, to appease<br />
Lileath.<br />
• Never disturb still water, for it holds <strong>the</strong> future.<br />
Sarriel, God <strong>of</strong> Dreams<br />
In Asrai mythology Sarriel was <strong>the</strong> mortal son <strong>of</strong> Lileath, Goddess<br />
<strong>of</strong> Dreams and Fortune, and was instrumental in negotiating<br />
<strong>the</strong> pact between <strong>the</strong> spirits and Elves <strong>of</strong> <strong>the</strong> Laurëlorn. Sarriel<br />
is believed to have ascended to <strong>the</strong> Heavens and is <strong>the</strong>refore<br />
worshipped as a deity, though some fable songs describe his<br />
spirit lingering in <strong>the</strong> forest. Following Sarriel’s example, most<br />
<strong>of</strong> Laurëlorn’s divine prophets are males who wander forest trails<br />
dispensing advice to those in need and interpreting dreams.<br />
Lo e c , Go d o f Tr i c k e r y,<br />
Mu s i c a n d<br />
Re v e l r y<br />
The Harlequin or Laughing<br />
God, as Loec is known, is a<br />
free spirit in Asrai folklore.<br />
Loec appeals to <strong>the</strong> Wood<br />
Elves’ mischievous nature, which is no doubt encouraged by<br />
<strong>the</strong>ir faerie allies who delight in playing practical jokes. While<br />
<strong>the</strong> Asrai believe that laughter can liberate <strong>the</strong>m from <strong>the</strong>ir<br />
worries and enable easier communion with <strong>the</strong> Gods and spirits,<br />
caution must be exercised. Mirth should always be tempered<br />
with an equal measure <strong>of</strong> sober introspection to preserve <strong>the</strong><br />
balance <strong>of</strong> Yenlui. The smith god Vaul is sometimes worshipped<br />
as a balancing counterpart to Loec.<br />
Loec <strong>of</strong>ten causes more trouble than good, albeit unintentionally,<br />
and with ultimately positive outcomes. The Harlequin<br />
intervenes more directly in <strong>the</strong> lives <strong>of</strong> mortals than o<strong>the</strong>r deities<br />
do, by sending his divine servants to guide or misdirect people<br />
as he sees fit, which <strong>the</strong> Asrai believe stirs animosity amongst <strong>the</strong><br />
gods. To escape retribution from <strong>the</strong> o<strong>the</strong>rs, Loec is believed to<br />
hide in <strong>the</strong> Space Between Worlds, and know exactly where each<br />
silver path <strong>of</strong> <strong>the</strong> Shadow Walk leads.<br />
Pr i e s t s o f Lo e c<br />
The most famous devotees <strong>of</strong> Loec are <strong>the</strong> Wardancers. These<br />
sublime performers lead <strong>the</strong> Asrai in music and merriment<br />
through elaborate dance rituals re-enacting <strong>the</strong> history <strong>of</strong> <strong>the</strong><br />
woodland realm. Although <strong>the</strong> cult does not have a structured<br />
hierarchy, <strong>the</strong> leader <strong>of</strong> a Wardancer troupe is considered to be<br />
a Priest <strong>of</strong> Loec. Once a year, a ga<strong>the</strong>ring <strong>of</strong> troupes is held (see