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Defenders of the Forest - Liber Fanatica

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Pr i e s t s o f Mo r a i -h e g<br />

Although it appears that devotees <strong>of</strong> <strong>the</strong> Crone wander aimlessly<br />

through <strong>the</strong> forest, in truth <strong>the</strong>y follow an instinct that leads<br />

<strong>the</strong>m to settlements where <strong>the</strong> rites <strong>of</strong> <strong>the</strong> dead will soon be required.<br />

Priests <strong>of</strong> Morai-Heg are <strong>of</strong>ten met with coldness when<br />

<strong>the</strong>y first arrive, but after <strong>the</strong> portended death has transpired<br />

<strong>the</strong>y are treated with respect. Some Priests <strong>of</strong> <strong>the</strong> Crone take<br />

delight in <strong>the</strong> uncertainty that is sown by <strong>the</strong>ir coming. As <strong>the</strong><br />

Hands <strong>of</strong> Fate, <strong>the</strong>se priests are <strong>of</strong>ten able to receive services in<br />

exchange for temporarily warding <strong>of</strong>f <strong>the</strong> inevitable.<br />

He i r l o o m s o f To r o t h a l<br />

The following enchanted items are carried by Torothal and are<br />

not available to o<strong>the</strong>rs.<br />

The Shimmering Robe<br />

Crafted entirely from Ithilmar, <strong>the</strong> Shimmering Robe was a<br />

wedding gift from Sarriel <strong>the</strong> Seer. When hooded, Torothal is<br />

less susceptible to <strong>the</strong> effects <strong>of</strong> magic, gaining a +10% bonus to<br />

all magic-resistance tests. If a magic-resistance test is passed by<br />

3 or more Degrees <strong>of</strong> Success, <strong>the</strong> polished Ithilmar reflects <strong>the</strong><br />

harmful magic back upon its caster.<br />

Talisman <strong>of</strong> Mathlann<br />

This fish pendant upon a pearl necklace was gifted to Torothal<br />

by her parents as a good luck charm for journeys to <strong>the</strong> eastern<br />

colonies <strong>of</strong> <strong>the</strong> Old World. Over centuries <strong>the</strong> necklace has absorbed<br />

great quantities <strong>of</strong> magic, but has also become linked to<br />

Torothal’s temperament. All spells cast in Torothal’s presence are<br />

affected by her current temperament: Dead-Calm = -1 to Casting<br />

Rolls; Swell = +2 to Casting Rolls; Turbulent = +1 Chaos<br />

Die; Maelstrom = +2 Chaos Dice.<br />

Mo r a i -h e g, Go d d e s s o f Fa t e<br />

a n d De a t h<br />

Morai-Heg is also known as <strong>the</strong><br />

Keeper <strong>of</strong> Souls or <strong>the</strong> Crone. The<br />

Asrai believe that Morai-Heg guides<br />

<strong>the</strong> souls <strong>of</strong> <strong>the</strong>ir deceased kin from<br />

<strong>the</strong> forest to <strong>the</strong> O<strong>the</strong>rworld and back again when <strong>the</strong> time is<br />

right. Morai-heg is also believed to know all mortal secrets. The<br />

fates <strong>of</strong> <strong>the</strong> living are kept in a pouch made <strong>of</strong> skin that Morai-<br />

Heg wears, <strong>of</strong>ten obscuring <strong>the</strong> prophecies <strong>of</strong> Lileath’s followers.<br />

The true path to Yenlui is sometimes only found after death, in<br />

<strong>the</strong> O<strong>the</strong>rworld realms.<br />

In Asrai fable songs, <strong>the</strong> Raven <strong>of</strong>ten appears as a herald <strong>of</strong><br />

Morai-heg. Wood Elves learn to read <strong>the</strong> ravens’ migration patterns<br />

as omens, ei<strong>the</strong>r good or ill depending on <strong>the</strong>ir timing. Ravens<br />

are also rumoured to fly between worlds. In many legends,<br />

a hero or animal finds a portal to <strong>the</strong> O<strong>the</strong>rworld by following<br />

<strong>the</strong> ravens from an Elven burial glade.<br />

Mardagg<br />

The Laurëlorn Brúidd spirit Mardagg is <strong>of</strong>ten mistaken for <strong>the</strong><br />

legendary hero Kern (see pg. 21). Mardagg appears as a twisted<br />

crone in a raven-fea<strong>the</strong>red cowl, but when approached it throws<br />

back its hood and stands straight, revealing a pale warrior-Elf<br />

that wields two scy<strong>the</strong>d blades. Mardagg judges mortals with<br />

dead eyes, and those who’ve failed in defending Laurëlorn are<br />

<strong>of</strong>ten killed on <strong>the</strong> spot.<br />

Principles<br />

• Once just is, twice is coincidence, three times is a sign <strong>of</strong> fate.<br />

• Always whisper <strong>the</strong> names <strong>of</strong> <strong>the</strong> dead to Morai-heg so that<br />

she may find <strong>the</strong>m.<br />

• Do not invoke <strong>the</strong> Crone’s name during pregnancy, for an<br />

unborn child’s fate has not yet been decided.<br />

• Burning incense is a pleasing tribute to Morai-heg.<br />

• Honour <strong>the</strong> Crone by wearing a raven’s fea<strong>the</strong>r.<br />

Va u l , Go d o f Sm i t h s<br />

a n d Ar t i s a n s<br />

Sometimes known as <strong>the</strong> Cripple<br />

or <strong>the</strong> Chained God, Vaul is<br />

<strong>the</strong> patron <strong>of</strong> artisans. Vaul is<br />

described in fable songs as a<br />

blind, crippled Elf <strong>of</strong> once-noble bearing, who carries a smith’s<br />

hammer. Vaul is said to have received his injuries and become<br />

imprisoned by members <strong>of</strong> <strong>the</strong> Cytharai during <strong>the</strong> War in <strong>the</strong><br />

Heavens. Vaul is a balancing influence in <strong>the</strong> whimsical Asrai<br />

psyche, keeping <strong>the</strong>ir creative energies focused and grounded,<br />

and is <strong>of</strong>ten worshipped as a counterpart to Loec.<br />

Although shrines to Vaul can be found in most Asrai workshops,<br />

temples devoted to <strong>the</strong> God <strong>of</strong> Smiths are only established at<br />

volcanoes or calderas. Priests <strong>of</strong> Vaul extract metals directly<br />

from <strong>the</strong> lava that seeps from <strong>the</strong> earth to forge Quicksteel (see<br />

sidebar, pg. 38). To honour Vaul’s eternal suffering, smith-priests<br />

endure <strong>the</strong> heat <strong>of</strong> <strong>the</strong>ir volcanic forge temples without complaint.<br />

26

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